ze_fire_pre

Syntax

forward ze_fire_pre(id);

Usage

id
Client index that will be fired.

Description

Called before zombie (or human) get fired by fire nade.

Return

Return ZE_STOP to stop the fire action, zombie will not get fired.
Return ZE_CONTINUE to continue the fire, zombie will be fired.

Note

You can use this to stop the fire action at specific conditions.