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by Raheem
1 Year Ago
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Re: countdown

Open ze_core.sma and find these lines: set_hudmessage(random(256), random(256), random(256), -1.0, 0.21, 0, 0.8, 0.8) show_hudmessage(0, "%L", LANG_PLAYER, "RUN_NOTICE", g_iCountDown) Delete them and add this one instead: client_print(0, print_center, "%L", LANG_PLAYER, "RUN_NOTICE", g_iCountDown) G...
by Raheem
1 Year Ago
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Re: show lvl

Here: #include <zombie_escape> #include <ze_levels> new g_iMsgStatusText public plugin_init() { register_plugin("Target Info", "1.0", "Raheem") // Messages register_message(get_user_msgid("StatusValue"), "StatusValue_Message" ) g_iMsgStatusText = get_user_msgid("StatusText") } /* * Name: StatusValue...
by Raheem
1 Year Ago
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Re: Lvl win frags

Yes possible, here: #include <zombie_escape> #include <ze_levels> // Variables new g_iMaxClients // Cvars new g_pCvarHumanInfectedFrags, g_pCvarEscapeSuccessFrags, g_pCvarInfectionDeaths public plugin_init() { register_plugin("[ZE] Frags Awards/Death Effects", ZE_VERSION, AUTHORS) // Cvars g_pCvarHu...
by Raheem
1 Year Ago
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Re: Win msg

The base plugin here: https://escapers-zone.net/viewtopic.php?f=17&t=3402 #include <zombie_escape> #include <ze_levels> // Variables new g_iMaxClients // Cvars new g_pCvarHumanInfectedFrags, g_pCvarEscapeSuccessFrags, g_pCvarInfectionDeaths public plugin_init() { register_plugin("[ZE] Frags Awards/D...
by Raheem
1 Year Ago
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Re: Welcome msg plugin

#include <amxmodx> #include <hamsandwich> #define PLUGIN "Welcome Msg" #define VERSION "1.0" #define AUTHOR "GmTx" public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Spawn, "player", "Player_Spawn", 1) } public Player_Spawn(id) { set_task(0.5, "ShowMsg", id, _, _, "a", ...
by Raheem
1 Year Ago
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Re: Press Button Info

#include <zombie_escape> #define PLUGIN "Button Info" #define AUTHOR "SeRious_SaM" #define VERSION "1.0" #define ADMIN_CHECK ADMIN_KICK //Flag C new g_iMaxPlayers public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) RegisterHam(Ham_Use,"func_button","Fw_ButtonUsed_Post",1) g_iMaxPlayers ...
by Mohamed Alaa
1 Year Ago
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Re: Weapon models

Jack can you fix it #include <zombie_escape> #define VERSION "1.3" #define MAX_SOUNDS 50 #define MAX_p_MODELS 50 #define MAX_v_MODELS 50 #define MAX_w_MODELS 50 #define MAP_CONFIGS 1 new new_sounds[MAX_SOUNDS][48] new old_sounds[MAX_SOUNDS][48] new sounds_team[MAX_SOUNDS] new soundsnum new new_p_mo...
by Raheem
1 Year Ago
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Re: Played Time

https://escapers-zone.net/viewtopic.php?f=15&t=3378 Already done in this Raheem :p OH, i don't see it. Anyway no problem i'll keep this. Add SQL support. Most users did not use SQL. Can you add free vip time "player who play 50 hour he get VIP for 10 day's" :D To be auto removed, we will need to us...
by Raheem
11 Months Ago
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Re: special model

Hey, here it's: #include <zombie_escape> #include <ze_levels> #include <ze_vip> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 #define ADMIN_MODELS_ACCESS VIP_A // Default Mo...