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by Mark
4 Months Ago
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Tactical Knife / Throwing Knives!

Description: A new extra-item for Humans, Tactical Knife! I did not make this weapon only converted and fixed some bugs Left Click Throws Knife -- Right Click slashes Cvars: zp_tactical_dmg_slash 61 zp_tactical_dmg_stab 140.0 zp_tactical_ammo 60 Code: #include <zombie_escape> #include <engine> #inc...
by Mark
4 Months Ago
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Star Chaser SR

Description: A new extra-item for humans, Star Chaser SR I did not make this weapon only converted! Cvars: ze_scsr_dmg 2.0 ze_scsr_recoil 1.90 ze_scsr_clip 15 ze_scsr_spd 2.48 ze_scsr_ammo 120 Code: #pragma compress 1 #include <zombie_escape> #include <engine> #include <fakemeta_util> #include <cst...
by Mark
4 Months Ago
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Re: Thanatos 3

Sometimes, second attack of this weapon doesn't work. Please, can someone try to fix this? This is really great gun, addons like this make our server better: L 08/16/2018 - 11:36:19: [AMXX] Displaying debug trace (plugin "thanatos3.amxx", version "1.2 beta") L 08/16/2018 - 11:36:19: [AMXX] Run time...
by Mark
4 Months Ago
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Re: extra item

Thanks jack its working, but can you also block this weapon for zombies? Or tell me what I should add to code. When I get infected, I am a zombie with jetpack :) Try! #include <zombie_escape> #include <engine> #define JETPACK_COST 1000 new const ClassInfoTarget[] = "info_target" new const ClassBrea...
by Mark
4 Months Ago
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No Recoil (1 round)

No - Recoil 1 Round Description: A new extra-item for Humans, No Recoil (1 round) #include <zombie_escape> #include <xs> new g_norecoil[33] new Float: cl_pushangle[33][3] new g_itemid_norecoil, g_maxplayers const WEAPONS_BITSUM = (1<<CSW_KNIFE|1<<CSW_HEGRENADE|1<<CSW_FLASHBANG|1<<CSW_SMOKEGRENADE|1...
by Mark
4 Months Ago
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Darkness Round

Darkness Round Description [/size]: This will set dark rounds randomly as the new round starts It will also remove the fog while in this round Credits [/size]: Rain1153 = His Idea Code [/size]: #include <zombie_escape> #define DARKSOUND "dark/darkness.wav" #define DEFAULT_LIGHT "d" new g_pCvarRound...
by Mark
4 Months Ago
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Paint Ball Gun

Paint Ball Gun [/b] Note: OMG I LOVE THIS GUN!!! Description: A new extra-item for Humans, PaintBall Gun! (1 round) Cvars: paintball_maxballs = register_cvar("ze_paintball_maxballs", "200") paintball_lifetime = register_cvar("ze_paintball_lifetime", "10") paintball_dmg_multi = register_cvar("ze_pai...
by Mark
4 Months Ago
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Grom Nade for Humans

Grom Grenade Description: A new extra-item for Zombies, Grom Grenade When thrown near humans it will pull them to the nade and blow them up. Try it its pretty kool :D Code: new g_has_grenade[33],g_item_id, g_trail,g_ring, g_gibss,g_traser #define NADE_ENTIY "weapon_flashbang" #define NADE_CSW CSW_F...
by Mark
3 Months Ago
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Re: Paint Ball Gun

Spir0x wrote:
3 Months Ago
He is running ze mod on zp maps it must zp mod on ze maps bro !
What are you talking about lol

I’m running ze on a de map since when was de_dust2 a zp map. Btw map has nothing todo with the dhud problem lol.
by Mark
3 Months Ago
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Re: Extra bombs for zombies

I tried this and the jump nade shows in the extra items menu when I'm a human, and it lets me buy it also and turns into a frost nade. /* - Создание плагинов на закз: - Контакты: - Vk: http://vk.com/Opo4uMapy - ICQ: 585552410 */ #include < zombie_escape > #include < fakemeta > #define PLUGIN "[ZP] ...