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by Raheem
5 Months Ago
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Re: Random Prizes

Using our new version natives: #include <zombie_escape> new bool:g_bUsed[33], Cvar[6] new g_pCvarZombieSpeed, g_pCvarHumanSpeed public plugin_init() { register_plugin("[ZE] Addons: Random Prizes", "1.1", "Jack") // Commands register_clcmd("say /prize", "give_prize") register_clcmd("say_team /prize",...
by th3_king
5 Months Ago
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Re: server boost

Hey,
The only legit site which brings real and legit players is gt.rs,
all other sites = SCAM!
Already tested many of them and no players came.
I recommend you to week boost by new auctions in gt.rs
by karan
5 Months Ago
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Re: server boost

yes gametracker.rs is the best site for boosting sv and it never fails :D
by Raheem
4 Months Ago
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Re: Janus 7 change

Change from this line: set_task( 20.0, "remove_mode", id+1231 ); This means that the electricity mode will last for 20.0 seconds then will be removed. You can change the 20.0 to anything. Make sure to make value floating point like: 1.0, 10.0 but not 1 or 10 Blocking damage during pre-release time o...
by SexY DeviL CJ
4 Months Ago
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Re: Plugins Pack

czirimbolo wrote:
4 Months Ago
What about speedhack blockers ?:D
Hello, yes i soon will be uploading the plugin ^^ just a bit changes i'll add it in the post as i get time
by SexY DeviL CJ
4 Months Ago
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Re: magnum

try: /* Plugin generated by AMXX-Studio */ #include <zombie_escape> #include <fakemeta_util> #include <engine> #include <xs> #define PLUGIN "Magnum Lancer" #define VERSION "2.0" #define AUTHOR "Bim Bim Cay" // Models #define v_model "models/v_sgmissile.mdl" #define w_model "models/w_sgmissile.mdl" #...
by Jack GamePlay
4 Months Ago
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Re: magnum

/* Plugin generated by AMXX-Studio */ #include <zombie_escape> #include <fakemeta_util> #include <engine> #include <xs> #define PLUGIN "Magnum Lancer" #define VERSION "2.0" #define AUTHOR "Bim Bim Cay" // Models #define v_model "models/v_sgmissile.mdl" #define w_model "models/w_sgmissile.mdl" #defi...
by Jack GamePlay
4 Months Ago
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Re: rifle

#include <zombie_escape> #include <engine> #include <fakemeta_util> #include <cstrike> #include <xs> #include <fun> #define PLUGIN "[CS1.6] UT3: Shock Rifle" #define VERSION "1.0" #define AUTHOR "Dias Pendragon" #define DAMAGE_A 110 // 550 for Zombie #define DAMAGE_B 75 // 400 #define AMMO 100 #def...
by Jack GamePlay
4 Months Ago
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Re: new gun

/* Plugin generated by AMXX-Studio */ #include <zombie_escape> #include <fakemeta_util> #include <engine> #include <xs> #define PLUGIN "M249 Phoenix" #define VERSION "1.0" #define AUTHOR "Bim Bim Cay" // Models #define v_model "models/v_buffm249.mdl" #define p_model "models/p_buffm249.mdl" #define ...
by Jack GamePlay
4 Months Ago
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Re: extra item

#include <zombie_escape> #include <engine> #define JETPACK_COST 1000 new const ClassInfoTarget[] = "info_target" new const ClassBreakAble[] = "func_breakable" new const ClassnameJetPack[] = "n4d_jetpack" new const ClassnameRocket[] = "n4d_bazooka" new const ModelVJetPack[] = "models/mu/v_jp_mu.mdl"...