• VicKy9 Hours Ago
    Rolls 5
  • VicKy9 Hours Ago
    Rolls 8
  • VicKy9 Hours Ago
    My password not changing
  • VicKy9 Hours Ago
    Rolls 7 You are a Winner! yahoo
  • VicKy14 Hours Ago
    Hey All
  • Night Fury3 Days Ago
    Please, post ideas/suggestions you said in this chatbox in the topic so it is easier for us to track and deliver what you have said, guys: viewtopic.php?f=23&t=3946
  • Night Fury3 Days Ago
    Embedding addons into the core is something that me & Raheem agreed on not doing. However, embedding new features into the core to allow addons to have more control over the core/mod, thats something we are looking forward to doing in the next version.
  • NOVA4 Days Ago
    And Api for reducing or increasing Global limit for Items ?
  • NOVA5 Days Ago
    Night Fury wrote:
    karan wrote: can we add stop mod feature when map is changing.
    Explain more what stop mode is
    More Api like Set Zombie Released or not.... Any possibility of Nemesis to binded to Core Plugins for better stability... I will get more details and List for you
  • karan1 Week Ago
    Its just an idea maybe u guys can do much better cause new 1.6 core is really nice and putting less load on server ty for the updates :)
  • karan1 Week Ago
    Night Fury wrote:
    karan wrote: can we add stop mod feature when map is changing.
    Explain more what stop mode is
    means when map change is happening stop mod completely and it will show in chat mod has been stopped, changing map. so all sound and features will be stopped and it will put less load on server while changing map also its safer cause some mods are heavy; so then ze and that particular mod will not crash server less chances to crash. some combinations are really heavy for servers which cause multiple commands to server at a time while changing the map and when server cant execute them results server crashes.
  • SobekPogrywamy1 Week Ago
    +1 XD ze_class must be on ze_core!! XD
  • SobekPogrywamy1 Week Ago
    Evillious Energy wrote:
    Night Fury wrote: Im asking for ideas for the core mod not for plugin ideas
    why dont u update zombie class or add zombie class in new version and update zombie class to have diffferent model with different class via help of zp_class of zp5.0.8..
  • Night Fury1 Week Ago
    karan wrote: can we add stop mod feature when map is changing.
    Explain more what stop mode is
  • karan1 Week Ago
    Night Fury wrote: Im asking for ideas for the core mod not for plugin ideas
    can we add stop mod feature when map is changing.
  • Evillious Energy1 Week Ago
    And can add nemesis also
  • Evillious Energy1 Week Ago
    Night Fury wrote: Im asking for ideas for the core mod not for plugin ideas
    why dont u update zombie class or add zombie class in new version and update zombie class to have diffferent model with different class via help of zp_class of zp5.0.8..
  • Cirovic1 Week Ago
    Night Fury wrote: Thats plugin and I think its already made here
    can i get that, i cant find it?
  • Night Fury1 Week Ago
    Im asking for ideas for the core mod not for plugin ideas
  • Night Fury1 Week Ago
    Thats plugin and I think its already made here
  • Cirovic1 Week Ago
    Rolls 11 You are a Winner! yahoo
  • Cirovic1 Week Ago
    When u shoot breakable object while ur teammate have semiclip, it wont break:
  • Night Fury1 Week Ago
    Hello, do you guys have any new ideas/fixes should be done in the next version?
  • Evillious Energy1 Week Ago
    Rolls 8
  • Cirovic1 Week Ago
    Rolls 3 That is called Craps... You are a Loser. lol
  • Cirovic1 Week Ago
    Rolls 7 You are a Winner! yahoo
  • Cirovic2 Weeks Ago
    Rolls 10
  • Cirovic2 Weeks Ago
    Rolls 9
  • Evillious Energy2 Weeks Ago
    Rolls 7 You are a Winner! yahoo
  • Cirovic2 Weeks Ago
    Rolls 5
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