Search found 109 matches

by sam_bhosale4
5 years ago
Forum: Releases
Topic: Linux - Full Pack [Outdated]
Replies: 63
Views: 93664

Re: Linux - Full Pack

Luxurious wrote: 5 years ago simpilifild pack and source not work
Explain the problem properly with details!\
by sam_bhosale4
5 years ago
Forum: News
Topic: New Host & Recently changes!
Replies: 8
Views: 16172

Re: New Host & Recently changes!

SexY DeviL CJ wrote: 5 years ago Chal acha hai mera furien mod visit kariyo new hai thode items fix karne hai kal ya parso tak it will be fixed :p
haha nice.. sure.. ;)
by sam_bhosale4
5 years ago
Forum: News
Topic: New Host & Recently changes!
Replies: 8
Views: 16172

Re: New Host & Recently changes!

SexY DeviL CJ wrote: 5 years ago
sam_bhosale4 wrote: 5 years ago Good Job! Well done! Everything looks perfect.. :D
Tere sv pe kab connect hounga be :lol:
Jald hi.. within 1 month i guess :D ..
by sam_bhosale4
5 years ago
Forum: News
Topic: New Host & Recently changes!
Replies: 8
Views: 16172

Re: New Host & Recently changes!

Good Job! Well done! Everything looks perfect.. :D
by sam_bhosale4
6 years ago
Forum: Scripting Help
Topic: Button button_detector flood stop.
Replies: 24
Views: 22730

Re: Button button_detector flood stop.

I guess hes talking about my plugin Press Button Info not escape button!
Because even i get flood by this button people spams too much!
plugin needs no flood delay..
by sam_bhosale4
6 years ago
Forum: Tutorials
Topic: Zombie Escape Development Team
Replies: 13
Views: 34800

Re: Zombie Escape Developing Team

Raheem wrote: 6 years ago You sam_bhosale4 and ArMaGeDDoN will be added to the team as Mod Testers, Bug detectors. Good idea :D.
haha.. cool :D thanks raheem :)
by sam_bhosale4
6 years ago
Forum: Tutorials
Topic: Zombie Escape Development Team
Replies: 13
Views: 34800

Re: Zombie Escape Developing Team

Take me in the team on any position you want :D if theres any .Im not a coder yet so will not be fitting in scripting position :P but Im finding the mod bugs from start also suggesting the changes and solutions and highly interested you must have felt it :D also im testing plugins and mod everytime ...
by sam_bhosale4
6 years ago
Forum: Tutorials
Topic: Updated Zombie_Escape Include with nvault
Replies: 3
Views: 10713

Re: Updated Zombie_Escape Include with nvault

Raheem wrote: 6 years ago Nice Sam, The new includes files in the latest release also. You can remove #include fvault not needed. Also will be good if you put the coins temp. fix in your post.
thanks :) done..
by sam_bhosale4
6 years ago
Forum: Tutorials
Topic: Updated Zombie_Escape Include with nvault
Replies: 3
Views: 10713

Updated Zombie_Escape Include with nvault

Hello guys, Following is the latest updated zombie_escape.inc with nvault.inc Please update it with your currunt zombie_escape.inc because the temporary coin fix is out by raheem and the temp fix is on nvault and will be needing nvault inc for compilation so kindly update it! Added nvault support in...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: Fixed Save & Load Functions for Level System
Replies: 11
Views: 15608

Re: Fixed Save & Load Functions for Level System

TheWhitesmith wrote: 6 years ago
Jack GamePlay wrote: 6 years ago Do you save levels in a file & XP in anther file?
Yeah I do, I've seen many advanced coders use it and I'm convinced it makes things more stable.
yeah indeed.. Its really good to use different files for level and coins.. you did good..
by sam_bhosale4
6 years ago
Forum: Off-Topic
Topic: Spammer on forum..
Replies: 2
Views: 9077

Re: Spammer on forum..

Raheem wrote: 6 years ago Problem was that after we moved to .net domain i was lazy to update reCAPTCHA so i enabled simple spambot verification. Now i fixed the reCAPTCHA:
  • Image
You will not find these spam again.
cool.. thanks raheem!
by sam_bhosale4
6 years ago
Forum: Off-Topic
Topic: Spammer on forum..
Replies: 2
Views: 9077

Spammer on forum..

Please kick and ban this spammer spamming inboxes with vulgur stuffs...
name - jeffery
thanks
[mention]Raheem[/mention] [mention]Jack GamePlay[/mention]
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

Ok this add limit for damage so it will make -10 from his HP every 1.5 seconds. About glow i don't manage to reset it. Simply i need to think again where to reset as the problem i don't know that when player stop blocking he stops. So i can't reset the glow right. Code: #include <zombie_escape> new...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

HMM, Ok about the damage i tells you as when players block the entity the block function called many times in one second that's why the damage not every 1 seconds. For now i see damage 1 is good as example if Human health 1,000 it's good 1 damage per call. Second about the glow and you say it's not...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

Ok, Here you are this one tested the problem was that we should make the damage >= 1.0 So HamTakeDamage works. Also pulsating working with no problems. Code: #include <zombie_escape> new const szEntities[][] = { "func_train", "func_vehicle", "func_tracktrain", "fu...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

I don't know how HamTakeDamage not effect health but anyway now i check if player have armor then i take it from him so it take from his damage. Also now the glow will be pulsating. Put task with your specific time and with 'a' flag to be initialized only 1 time each time the function is called. :D...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

Oh, I forget to reset the glow... Good jack. suggestions- 1. set time for takedamage as 0.5 sec 2.glow is working good but player should glow only when blocking the entity once he stop glow should terminate! 3.if glow will blink every sec it would be nice :P 4.I wonder if we add human block in this...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

suggestions- 1. set time for takedamage as 0.5 sec 2.glow is working good but player should glow only when blocking the entity once he stop glow should terminate! 3.if glow will blink every sec it would be nice :P 4.I wonder if we add human block in this..like when semiclip isnt added and players ar...
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

now working but need few changes! the ham is taking damage on Armour not health and also when the blocker stop blocking he keeps glowing need to terminate glow after block end
by sam_bhosale4
6 years ago
Forum: Trash
Topic: No Entities Block
Replies: 67
Views: 81483

Re: No Entities Block

getting many errors for Set_Rendering and when compiling without that it compiles without errors but now it doesnt work! no damage no mssg!