Search found 192 matches

by sPe3doN
3 Weeks Ago
Forum: Public Requests
Topic: Grenade Explode
Replies: 1
Views: 87

Re: Grenade Explode

You already request for it and i make it for there is no reason to make new request again
Check it here viewtopic.php?f=17&t=3638
by sPe3doN
3 Weeks Ago
Forum: Bug Reports
Topic: Server Bugs
Replies: 11
Views: 398

Re: Server Bugs

Bro i'm 90% sure it's from Greandes effacts
Try this and they 'll not face that problem again
viewtopic.php?f=15&t=3595
by sPe3doN
3 Weeks Ago
Forum: Scripting Help
Topic: Simple coding bugs
Replies: 3
Views: 164

Re: Simple coding bugs

Spir0x wrote:
4 Weeks Ago
thanks, what about the watergun reloading bug ?
My PC is broke right now i'm using phone so i can't fix watergun ask raheem or jack
by sPe3doN
4 Weeks Ago
Forum: Bug Reports
Topic: Server Bugs
Replies: 11
Views: 398

Re: Server Bugs

Today on my server we are playing 13 player on the server, and two of them has the same problem. when they throw HE Grenade their CS Crash directly. Second bug is when we are playing the server suddenly restart the round to new round. hope you help me on these bugs guys ! Same on my old server some...
by sPe3doN
4 Weeks Ago
Forum: Scripting Help
Topic: Simple coding bugs
Replies: 3
Views: 164

Re: Simple coding bugs

For level system try change this #define MAX_XP 500000 to #define MAX_XP 9000000

For zombie class i think i already convert it check here
viewtopic.php?f=17&t=3623
by sPe3doN
1 Month Ago
Forum: Public Requests
Topic: Grenade Explode in Grenade Smoke
Replies: 7
Views: 179

Re: Grenade Explode in Grenade Smoke

try #include <zombie_escape> // Settings file new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Default sounds new const sound_grenade_flare_explode[][] = { "items/nvg_on.wav" } #define MODEL_MAX_LENGTH 64 #define SOUND_MAX_LENGTH 64 #define SPRITE_MAX_LENGTH 64 // Models new g_v_szModelFla...
by sPe3doN
1 Month Ago
Forum: Public Requests
Topic: Grenade Explode in Grenade Smoke
Replies: 7
Views: 179

Re: Grenade Explode in Grenade Smoke

try #include <zombie_escape> // Settings file new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Default sounds new const sound_grenade_flare_explode[][] = { "items/nvg_on.wav" } #define MODEL_MAX_LENGTH 64 #define SOUND_MAX_LENGTH 64 #define SPRITE_MAX_LENGTH 64 // Models new g_v_szModelFlar...
by sPe3doN
1 Month Ago
Forum: Public Requests
Topic: Grenade Explode in Grenade Smoke
Replies: 7
Views: 179

Re: Grenade Explode in Grenade Smoke

Raheem wrote:
1 Month Ago
flare light grenade?
I think He mean to be like this
https://m.youtube.com/watch?v=vi1867RqC ... continue=1
by sPe3doN
1 Month Ago
Forum: Public Requests
Topic: Convert Plugin ZP Knife Menu
Replies: 28
Views: 585

Re: Convert Plugin ZP Knife Menu

alexnovac18 wrote:
1 Month Ago
Plugin working but, my server is shouting down...
Post consol errors here
by sPe3doN
1 Month Ago
Forum: Public Requests
Topic: Convert Plugin ZP Knife Menu
Replies: 28
Views: 585

Re: Convert Plugin ZP Knife Menu

try #include <zombie_escape> #include <fakemeta> #include <fun> #include <engine> #include <hamsandwich> #define PLUGIN "Choose knifes" #define VERSION "1.0" #define AUTHOR "CHyC/4e/l" #define VIP ADMIN_LEVEL_H #define MAXPLAYERS 32 new combat_v_model[] = "models/zb/v_combat_knife.mdl" new combat_p_...