Search found 265 matches

by Mark
16 Hours Ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 6
Views: 75

Re: [ZE] Shop Skin Vip System

error 010: invalid function or declaration Whoops Sorry Try now #include <zombie_escape> #include <ze_vip> new g_pCvarUseTimes new g_iUsedTimes[33] new bool:g_bkotaka[33], bool:g_btrollface[33], bool:g_bhorseman[33], bool:g_bclonetrooper[33], g_bmiku_rabbit[33], g_bBlack_sister[33], g_bkurumi[33], ...
by Mark
2 Days Ago
Forum: Scripting Help
Topic: [ZE] MG Grab problem compiling
Replies: 1
Views: 13

Re: [ZE] MG Grab problem compiling

Mystic Viper wrote:
3 Days Ago
ze_mg_grab.sma


I got more errors when i try to compile it . Please fix it for me :)
Need to post errors if you want help to fix it?
by Mark
2 Days Ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 8
Views: 147

Re: Knife Menu!

Is your problem solved?
by Mark
2 Days Ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 6
Views: 75

Re: [ZE] Shop Skin Vip System

#include <zombie_escape> #include <ze_vip> new g_pCvarUseTimes new g_iUsedTimes[33] new bool:g_bkotaka[33], bool:g_btrollface[33], bool:g_bhorseman[33], bool:g_bclonetrooper[33], g_bmiku_rabbit[33], g_bBlack_sister[33], g_bkurumi[33], g_bkotori[33], g_bsonic[33], g_bsanta[33], g_bscout[33], g_bturt...
by Mark
2 Weeks Ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 8
Views: 147

Re: Knife Menu!

Here the custom one i made for my server you can look here.. ze_knife_menu.sma If you cant figure it out ill fix yours tonight. Remove this you are telling the plugin on infect set the knife to false when you want it to stay true. public ze_user_infected(Victim) { g_bCompat[Victim] = false g_bStron...
by Mark
2 Weeks Ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 8
Views: 147

Re: Knife Menu!

I have Some Problem in My Knife Menu ... Its When Some one Using Knife From Menu is getting Normal Knife Next Round . #include <zombie_escape> // Models new const Compat_Models[][] = { "models/v_kniferzz.mdl", "models/p_kniferzz.mdl" } new const Strong_Models[][] = { "models/v_knife1.mdl", "models/...
by Mark
3 Weeks Ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 8
Views: 147

Re: Knife Menu!

I have Some Problem in My Knife Menu ... Its When Some one Using Knife From Menu is getting Normal Knife Next Round . #include <zombie_escape> // Models new const Compat_Models[][] = { "models/v_kniferzz.mdl", "models/p_kniferzz.mdl" } new const Strong_Models[][] = { "models/v_knife1.mdl", "models/...
by Mark
4 Months Ago
Forum: Gameplay
Topic: [ZE] No Recoil Owner
Replies: 2
Views: 191

Re: [ZE] No Recoil Owner

ZE No Recoil Owner Description : New simple humans plugin only for Owners, this plugin will give the access to use no recoil (Single Round) for anyone who have flag "l" // ADMIN_RCON. Enjoy !! :) Installation & Instructions : Simply install it like any plugin and Don't forget to put ze_no_recoil_ow...
by Mark
6 Months Ago
Forum: Technical Support
Topic: terrorist dead change
Replies: 2
Views: 216

Re: terrorist dead change

Quicker wrote:
6 Months Ago
hello. i want to make when player choose team terrorist in case dead get switched automatically to ct because you made just in case alive terrorist got switched so i want in this case dead terrorist and thanks.
What?
by Mark
6 Months Ago
Forum: Scripting Help
Topic: Weapons Menu over write extra items on new round.
Replies: 15
Views: 941

Re: Weapons Menu over write extra items on new round.

I think i got this figured out ill let you know in a few days i had to add more code...