Search found 14 matches

by Mystic Viper
1 Month Ago
Forum: Gameplay
Topic: First Round (Restart)
Replies: 5
Views: 183

Re: First Round (Restart)

It's a good plugin but the problem is when the first round restart the sound from countdown is heard twice and then the countdown remain from first round not after restart that round
by Mystic Viper
2 Months Ago
Forum: Public Requests
Topic: Knife Menu
Replies: 2
Views: 90

Knife Menu

Can someone put this knife in Knife menu? viewtopic.php?f=14&t=3396

Knife Menu: viewtopic.php?f=15&t=88
by Mystic Viper
2 Months Ago
Forum: Technical Support
Topic: PARACHUTE & MULTIJUMP
Replies: 1
Views: 79

PARACHUTE & MULTIJUMP

I updated the core from 1.2 to 1.3. I added the VIP SYSTEM in 1.2 and everything worked fine. Then i updated to 1.3 all players had PARACHUTE & MULTIJUMP! I disabled all comands for players to haven't these things, but it's not working! I tested but it's not working! Please help me!
by Mystic Viper
2 Months Ago
Forum: Off-Topic
Topic: Share your server...
Replies: 32
Views: 6649

Re: Share your server...

NAME: ZE.REDPLAY.RO
IP: 188.212.102.236:27015
by Mystic Viper
3 Months Ago
Forum: Public Requests
Topic: the special models plugin
Replies: 8
Views: 234

Re: the special models plugin

worked ty
by Mystic Viper
3 Months Ago
Forum: Public Requests
Topic: the special models plugin
Replies: 8
Views: 234

Re: the special models plugin

I can't compile because for this error: scripting\ze_special_models.sma(33) : error 001: expected token: "}", but found "new"

//1 Error
//Could not locate output file compiled/ze_special_models.amx (compiled failed).
by Mystic Viper
3 Months Ago
Forum: Public Requests
Topic: Backweapons BUG!
Replies: 3
Views: 129

Re: Backweapons BUG!

#include <amxmodx> #include <fakemeta> #include <hamsandwich> #define PLUGIN "Back Weapons" #define AUTHOR "hoboman313/cheap_suit" #define VERSION "1.87" #define MAX_PLAYERS 32 #define OFFSET_PRIMARYWEAPON 116 #define OFFSET_WEAPONTYPE 43 #define EXTRAOFFSET_WEAPONS 4 #define OFFSET_AUTOSWITCH 509 ...
by Mystic Viper
3 Months Ago
Forum: Public Requests
Topic: Backweapons BUG!
Replies: 3
Views: 129

Backweapons BUG!

when the round begins, the gun remains behind at the zm and just humans should to have the weapons!