Search found 87 matches

by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

Wait...when a player is choose to be nemesis server crash instantly
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

Thanks...everything is fine now
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

C:\Users\Laur\Desktop\ZE Compiler\ze_nemesis.sma(75) : error 017: undefined symbol "set_user_gravity"
C:\Users\Laur\Desktop\ZE Compiler\ze_nemesis.sma(78) : error 017: undefined symbol "set_user_health"
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

sorry for that check this again i posted the false fun.inc file download this: https://escapers-zone.net/download/file.php?id=783 C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(28) : error 017: undefined symbol "HIT_GENERIC" // C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(28) : error 008: m...
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(13) : error 017: undefined symbol "AMXX_VERSION_NUM"
C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(45) : error 017: undefined symbol "kRenderFxNone"

Nothing working as well
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(28) : error 017: undefined symbol "HIT_GENERIC" // C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(28) : error 008: must be a constant expression; assumed zero // C:\Users\Laur\Desktop\ZE Compiler\include\fun.inc(29) : error 017: undefined symbol "...
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

I'm using v1.4 compiler and u should delete dhudmessage cuz reapi and our compiler already using this include...and with sounds
What is this: client_cmd(id,"spk zombie_escape/Nemesis_scream") no .wav or .mp3 how can detect sound
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

dhuhdmessage causing more errors on compiling...not good my friend...bugs after bugs
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

Sound has not have .wav or .mp3?
by Mystic Viper
6 Days Ago
Forum: Gameplay
Topic: [ZE] Nemesis Round [Fixed]
Replies: 54
Views: 484

Re: [ZE] Nemesis Round

Where is sma??? i said to post here new sma fixed