Search found 370 matches

by Z0uha1r_LK
3 Weeks Ago
Forum: Scripting Help
Topic: Request Weapons oder
Replies: 2
Views: 429

Re: Request Weapons oder

do u have discord?
by Z0uha1r_LK
1 Month Ago
Forum: Gameplay
Topic: Admin menu
Replies: 8
Views: 10456

Re: Admin menu

Amnesia wrote:
5 Months Ago

Code: Select all

    register_native("ze_open_admin_menu", "_ze_open_admin_menu", 1)
Error :)!
???
by Z0uha1r_LK
1 Month Ago
Forum: Public Requests
Topic: Help me Raheem or anyone to make this plugin
Replies: 11
Views: 1755

Re: Help me Raheem or anyone to make this plugin

Amnesia wrote:
1 Month Ago
Z0uha1r_LK wrote:
2 Months Ago
Use this plugin in bottom plugin-ze.ini
xD how?
Like this:
  1. ze_resources.amxx
  2. ze_special_models.amxx
THIS WRONG:
  1. ze_special_models.amxx
  2. ze_resources.amxx
by Z0uha1r_LK
1 Month Ago
Forum: Gameplay
Topic: Unlimited clip for caller
Replies: 3
Views: 613

Re: Unlimited clip for caller

Thanks :D
by Z0uha1r_LK
1 Month Ago
Forum: Scripting Help
Topic: [Problem] Damage - server goes down
Replies: 1
Views: 341

Re: [Problem] Damage - server goes down

Tell me version Mod, you used?
by Z0uha1r_LK
1 Month Ago
Forum: Bug Reports
Topic: Errors after Reapi update
Replies: 6
Views: 3250

Re: Errors after Reapi update

Wait, There no different between MaxClients and get_member_game(m_nMaxPlayers)
by Z0uha1r_LK
1 Month Ago
Forum: News
Topic: Version 1.7
Replies: 23
Views: 5085

Re: Version 1.7

Raheem wrote:
1 Month Ago
@Z0uha1r_LK, I'm giving u access on github to commit these optimizations, OK?
can I open new Topic in forum and post any update !
by Z0uha1r_LK
1 Month Ago
Forum: News
Topic: Version 1.7
Replies: 23
Views: 5085

Re: Version 1.7

in cs_weap_models_api
change this:
  1. // cstrike
  2. cs_get_weapon_id(entity_id)
to this:
  1. #define EXTRAOFFSET_WEAPONS 4
  2. #define OFFSET_WEAPONTYPE 43
  3.  
  4. // fakemeta.
  5. get_pdata_int(entity_id, OFFSET_WEAPONTYPE, EXTRAOFFSET_WEAPONS)
by Z0uha1r_LK
1 Month Ago
Forum: News
Topic: Version 1.7
Replies: 23
Views: 5085

Re: Version 1.7

I see this is better method to chosen player in previous round. Change this: // Dynamic Arrays new Array:g_aChosenPlayers By this: // Trie Variables. new Trie:g_tChosenPlayers No need to check, If smart random is Enabled, can Owner enable it in any time, and change dyanmic array to Trie public publ...