Search found 36 matches

by tmv
3 weeks ago
Forum: Public Requests
Topic: Hide HLTV from query
Replies: 8
Views: 480

Re: Hide HLTV from query

thanks

by tmv
3 weeks ago
Forum: Public Requests
Topic: Hide HLTV from query
Replies: 8
Views: 480

Re: Hide HLTV from query

I tested it but unfortunately it didn't work.

by tmv
3 weeks ago
Forum: Public Requests
Topic: Hide HLTV from query
Replies: 8
Views: 480

Re: Hide HLTV from query

Oh, thanks. Maybe it can be done by editing https://github.com/dreamstalker/rehlds/ but I don't know how

by tmv
3 weeks ago
Forum: Public Requests
Topic: Hide HLTV from query
Replies: 8
Views: 480

Hide HLTV from query

Hi, Is there a way to not show HLTV in server browser slot?

by tmv
3 months ago
Forum: Public Requests
Topic: Reverse Chat
Replies: 5
Views: 2639

Reverse Chat

Is there a method to display player chat messages in reverse?
by tmv
4 years ago
Forum: News
Topic: Version 1.5 Released!
Replies: 4
Views: 16067

Re: Version 1.5 Released!

Thanks for the new version you have released .Why is it written #define ZE_VERSION "1.4" in zombie_escape.inc ?
by tmv
4 years ago
Forum: Public Requests
Topic: [ZE] Extra Item Convert
Replies: 9
Views: 11984

Re: [ZE] Extra Item Convert

Yeah that's right
by tmv
4 years ago
Forum: Public Requests
Topic: [ZE] Extra Item Convert
Replies: 9
Views: 11984

Re: [ZE] Extra Item Convert

No other guns are ok only this gun doesn't have recoil
by tmv
4 years ago
Forum: Public Requests
Topic: [ZE] Extra Item Convert
Replies: 9
Views: 11984

Re: [ZE] Extra Item Convert

I tested it and it is still no recoil
by tmv
4 years ago
Forum: Public Requests
Topic: [ZE] Extra Item Convert
Replies: 9
Views: 11984

Re: [ZE] Extra Item Convert

No I haven't
by tmv
4 years ago
Forum: Public Requests
Topic: [ZE] Extra Item Convert
Replies: 9
Views: 11984

[ZE] Extra Item Convert

I Converted this ZP Extra Item to a ZE. Please check if I have done this correctly and no bug will occur in my server. Next problem is When i converted the extra item to ZE all of them have no recoil . how can i fix it? #include <amxmodx> #include <engine> #include <fakemeta_util> #include <fakemeta...
by tmv
4 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

Because when i disable the plugin this problem is gone
by tmv
4 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

This plugin causes serious bugs and crashes. Please fix it.
Image
by tmv
4 years ago
Forum: Zombie Escape 1.x
Topic: Levels-XP System
Replies: 150
Views: 190513

Re: Levels-XP System

Hi, when a player jumps around more than once the choke number suddenly goes up but when I disable this plugin this issue is gone. I've tested it a lot and I'm pretty sure about it.
by tmv
4 years ago
Forum: News
Topic: Your ideas for v1.5
Replies: 40
Views: 51712

Re: Your ideas for v1.5

Use the menu_additem instead of iLen += formatex in ze_main_menu.sma
by tmv
4 years ago
Forum: Gameplay
Topic: Breakable Hint
Replies: 16
Views: 22651

Re: Breakable Hint

Unfortunately it didn't work
The moment when this message appears I connect to another server and the message is still there in the new server. Could it be bug of cs 1.6?
by tmv
4 years ago
Forum: Trash
Topic: [ZE] Admin Coins Menu
Replies: 22
Views: 40129

Re: [ZE] Admin Coins Menu

yeah i agree with you
by tmv
4 years ago
Forum: Gameplay
Topic: Breakable Hint
Replies: 16
Views: 22651

Re: Breakable Hint

Try: #include <zombie_escape> // Defines #define AIMTASK 500 // Cvars new cvar_message_type public plugin_init() { register_plugin("[ZE] Breakable Hint", "1.2", "Raheem") // Cvars cvar_message_type = register_cvar("ze_break_hint_type", "1") // Tasks...
by tmv
4 years ago
Forum: Trash
Topic: [ZE] Admin Coins Menu
Replies: 22
Views: 40129

Re: [ZE] Admin Coins Menu

Run time error 4: index out of bounds Solved But Give Coins - Take Coins - Set Coins Was mixed up and Not working.
by tmv
4 years ago
Forum: Trash
Topic: [ZE] Admin Coins Menu
Replies: 22
Views: 40129

Re: [ZE] Admin Coins Menu

You can use client_print_color() as @tmv said because our Mod works only on AMXMODX 1.9 @tmv, try this: #include <zombie_escape> #include <colorchat> enum _:PlayerData { g_szName[32], g_szSteamID[32], g_iOption, g_iPlayer, g_iChoosen } new g_PlayerInfo[33][PlayerData] /* [0 - 32], [0 - 4]*/ new con...