Search found 17 matches

by fadi
2 years ago
Forum: Scripting Help
Topic: block ZE Mod
Replies: 1
Views: 3156

block ZE Mod

hi, i tried to block zombie escape mod with public ze_game_started_pre() { return ZE_STOP } if the game started the mod will block but if someone join after game started he will be zombie i tried to do this mp_roundrespawn_time 0 for not respawn as zombie but it did not work and ze_required_players ...
by fadi
2 years ago
Forum: Technical Support
Topic: played time prblm
Replies: 1
Views: 2530

Re: played time prblm

update your played plugin to use mysql it is better

viewtopic.php?f=15&t=3462&p=11289#p11289
by fadi
2 years ago
Forum: Technical Support
Topic: Problem With zombie Score
Replies: 1
Views: 2592

Re: Problem With zombie Score

there is another bug when human escape it will give escape failed sound not success ( just the sound ) and zombie will get point example zombie vs human 1----------0 if human win it will become like this zombie vs human 2------------1 edit : i fixed 2 problems when human win it will play escape succ...
by fadi
2 years ago
Forum: Technical Support
Topic: Problem With zombie Score
Replies: 1
Views: 2592

Problem With zombie Score

i have problem with Zombie Score : when zombie infected human they will not get any escape coins and they will not get any point in scoreboard i am using zombie escape mod v 1.6 when i disabled ze_core.amxx it work now t can get points so now i know its not from amxmodx its from ze_core or from Edit...
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: Played Time v1.1
Replies: 12
Views: 25388

Re: Played Time

Raheem wrote: 3 years ago This occurs mostly because of I'm using nVault, I must turn to MySQL. If you still need it I'll convert it to MySQL to prevent resetting.
yeah please do it
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: Played Time v1.1
Replies: 12
Views: 25388

Re: Played Time

i have problem with played time

when I close the server ( shut down ) the played time will reset to 0

why this happen?
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: Sound Menu
Replies: 1
Views: 10957

Re: Sound Menu

there are problem with sound ready

when i do Ready Sound Off

when the the next round come the ze_ready.mp3 is back just this mp3

some one fix
by fadi
3 years ago
Forum: Off-Topic
Topic: Game Servers Hosting
Replies: 4
Views: 24794

Re: Game Servers Hosting

when https://powergamingtech.com/ said

"You will get your own free fast download link"

that mean i will get sv_downloadurl ?
by fadi
3 years ago
Forum: Extra-Items
Topic: Plasma Gun
Replies: 7
Views: 12130

Re: Plasma Gun

can someone resolve that errors ? ADD #include <engine> in sma he forgot to added it #include <zombie_escape> #include <fakemeta_util> #include <cstrike> to #include <zombie_escape> #include <fakemeta_util> #include <cstrike> #include <engine>
by fadi
3 years ago
Forum: Extra-Items
Topic: [ZE] Extra Item: COMPUND BOW
Replies: 1
Views: 4670

[ZE] Extra Item: COMPUND BOW

hi, i am new here and this is my first plugin (not me who created it i just do it for ze) You can Change his cvars from Change #define finde : #define ARROW_DEFAULT 1000000 #define ARROW_SPEED 2000.0 #define DAMAGE_A 70 #define DAMAGE_B 140 and you can change the weapon from #define weapon_bow "...
by fadi
3 years ago
Forum: Bug Reports
Topic: door bug
Replies: 3
Views: 5802

door bug

hi, this bug with doors if some one duck to block door its been like this and he is stuck https://i.imgur.com/7H6GlPV.jpg plz some one fix i using 1.3v Edite : i now know why i have bug when I deleted scm the bug gone but when i back it scm the bug return what is scm ? if i remove it some thing bad ...
by fadi
3 years ago
Forum: Off-Topic
Topic: Game Servers Hosting
Replies: 4
Views: 24794

Re: Game Servers Hosting

it is Safe to host ? like KGP HOSTING ? :?:
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93386

Re: Special Models

Try this: #include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 #define VIP ADMIN_LEVEL_E #define ADMIN ADMIN_LEVEL_F #define OWNER ADMIN_LEVEL_A...
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93386

Re: Special Models

plz fix this code #include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 #define VIP ADMIN_LEVEL_E #define ADMIN ADMIN_LEVEL_F #define OWNER ADMIN_...
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: ze time presents
Replies: 3
Views: 5206

Re: ze time presents

sPe3doN wrote: 3 years ago Ohh another time presents plugin, they already make this plugin before:
oh! i rly don't know there another plugin
by fadi
3 years ago
Forum: Zombie Escape 1.x
Topic: ze time presents
Replies: 3
Views: 5206

ze time presents

this is my first plugin,
I hope this plugin will be helpful
this plugin give player Escape coins if they Played in server for 3 min = 5 ec 6 min = 7 ec 10 min = 14 ec

it's Easy to donwload
ze_time_presents.rar
(5.45 KiB) Downloaded 466 times
ze_time_presents.rar
(5.45 KiB) Downloaded 466 times
by fadi
3 years ago
Forum: Scripting Help
Topic: SV_ModelIndex: model (models/v_knifevip.mdl) not precached
Replies: 3
Views: 6939

Re: SV_ModelIndex: model (models/v_knifevip.mdl) not precached

try
ze_knife_menu.sma
(14.9 KiB) Downloaded 530 times
ze_knife_menu.sma
(14.9 KiB) Downloaded 530 times