Search found 87 matches

by VicKy
9 months ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20113

Re: DDoS

The Solution To Save from Attack Is not to panel and any website configuration for counter strike 1.6 server i have experienced many problems because of the panel Because the hackers will attack your site and will down your site then your cs sv will offline I recommend to use linux only to setup ser...
by VicKy
1 year ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20113

Re: DDoS

OK, here I'm writing my experience with OVH UDP/TCP protection that can be useful for game servers. Most attacks that can take down the CS1.6 server will be UDP based, the reason is that the game basically uses this protocol for transmitting data between user/server. As I said in #2 , #4 most servi...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

Rahhem bro help ! [MAIN_CONFIG] MIN_PLAYER = 3 DEFAULT_LIGHT = d ZOMBIE_RELEASE_TIME = 10 HUMAN_FREEZE_TIME = 10 ROUND_TIME = 9 [FOG] FOG_ENABLE = 1 FOG_DENSITY = 0.0010 FOG_COLOR = 100 100 100 [HUMAN_CONFIG] HUMAN_HEALTH = 250.0 HUMAN_ARMOR = 100.0 HUMAN_GRAVITY = 1.0 HUMAN_SPEED = 250.0 [ZOMBIE_C...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

Rahhem bro help ! [MAIN_CONFIG] MIN_PLAYER = 3 DEFAULT_LIGHT = d ZOMBIE_RELEASE_TIME = 10 HUMAN_FREEZE_TIME = 10 ROUND_TIME = 9 [FOG] FOG_ENABLE = 1 FOG_DENSITY = 0.0010 FOG_COLOR = 100 100 100 [HUMAN_CONFIG] HUMAN_HEALTH = 250.0 HUMAN_ARMOR = 100.0 HUMAN_GRAVITY = 1.0 HUMAN_SPEED = 250.0 [ZOMBIE_C...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

Rahhem bro help ! [MAIN_CONFIG] MIN_PLAYER = 3 DEFAULT_LIGHT = d ZOMBIE_RELEASE_TIME = 10 HUMAN_FREEZE_TIME = 10 ROUND_TIME = 9 [FOG] FOG_ENABLE = 1 FOG_DENSITY = 0.0010 FOG_COLOR = 100 100 100 [HUMAN_CONFIG] HUMAN_HEALTH = 250.0 HUMAN_ARMOR = 100.0 HUMAN_GRAVITY = 1.0 HUMAN_SPEED = 250.0 [ZOMBIE_C...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

#include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 /// Acess #define OWNER_MODEL ADMIN_IMMUNITY #define STAFF_MODEL ADMIN_LEVEL_D #define MOD_...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Special Models
Replies: 77
Views: 93377

Re: Special Models

#include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 /// Acess #define OWNER_MODEL ADMIN_IMMUNITY #define STAFF_MODEL ADMIN_LEVEL_D #define MOD_...
by VicKy
2 years ago
Forum: Public Requests
Topic: Level Guns Menu
Replies: 2
Views: 3089

Re: Level Guns Menu

Ty It Fixed
by VicKy
2 years ago
Forum: Public Requests
Topic: Level Guns Menu
Replies: 2
Views: 3089

Level Guns Menu

I Need Help In This Code I Cant Using Raheem's Custom Weapon Menu ( Because I Cant Understand It ) Hard For Me lol So Here Is Code Everything Is Working BUt 1 problem I Cant Take Low Level Gun I Can ONly TAke That Gun In Which Am On #include <zombie_escape> #include <ze_levels> // Declare natives we...
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Levels-XP System
Replies: 150
Views: 190513

Re: Levels-XP System

Please Fix The Mysql On Both
Maxx-Xp
No-Maxxp
by VicKy
2 years ago
Forum: Off-Topic
Topic: AMXBans [v6.14.4]
Replies: 2
Views: 16262

Re: AMXBans [v6.14.4]

DarkZombie wrote: 5 years ago I'm going to ask for help with installing it, I'm stuck. Everything is enabled, has permissions, but it does not work.
Fixed?
I Will Help If Its Still Available
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: Compatible Plugins List
Replies: 65
Views: 150327

Re: Compatible Plugins List

Fix The Custom Flashlight Its Not Working For Me :V
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: (v1.6 Only) Gamemode: Nemesis mode 1.3
Replies: 28
Views: 25573

Re: Gamemode: Nemesis mode (1.2)

Z0uha1r_LK wrote: 2 years ago
Thanks VicKy.
Fixed, And I'm updated Nemesis mode to 1.3
Np
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: (v1.6 Only) Gamemode: Nemesis mode 1.3
Replies: 28
Views: 25573

Re: Gamemode: Nemesis mode (1.2)

Fix This May Be Error In Hud https://ibb.co/jGk892M https://ibb.co/Cts5nD4 Code :- #include <zombie_escape> #include <ze_class_nemesis> // Define some natives native ze_get_user_escapes(id) native ze_get_user_infects(id) // Defines #define TASK_SHOWHUD 100 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) ...
by VicKy
2 years ago
Forum: Off-Topic
Topic: I have a little problem
Replies: 6
Views: 11039

Re: I have a little problem

Raheem wrote: 2 years ago
Nak wrote: 2 years ago I solved it, thank u anyway :D
You are welcome :slight_smile:
Thats Model Problem ( ze_win_message )
I Also Faced This Problem
by VicKy
2 years ago
Forum: Tutorials
Topic: Adding Escapes/Infects to HUD Information
Replies: 13
Views: 21093

Re: Adding Escapes/Infects to HUD Information

VicKy wrote: 2 years ago both are not increasing when i infect a human or i escape
Fixed
I Was Using Nvault ( Thats Why Its Bugged )

Use Mysql ( Recommended )
by VicKy
2 years ago
Forum: News
Topic: Version 1.7
Replies: 24
Views: 24912

Re: Version 1.7

Z0uha1r_LK wrote: 2 years ago
Update cvar '"ze_coins_save_type"

0 = nVault
1 = MySQL
2 = No Save
Yes !!!
by VicKy
2 years ago
Forum: Zombie Escape 1.x
Topic: (1.6 Only) Leap/Long-Jump v1.1
Replies: 8
Views: 8547

Re: Leap (Long-Jump)

Z0uha1r_LK wrote: 2 years ago
VicKy wrote: 2 years ago Approved This Post
Staff?
We will Development
Yep :D
by VicKy
2 years ago
Forum: Public Requests
Topic: Gulliton As Knife
Replies: 5
Views: 5134

Re: Gulliton As Knife

Problem Solved !!
by VicKy
2 years ago
Forum: Public Requests
Topic: Gulliton As Knife
Replies: 5
Views: 5134

Re: Gulliton As Knife

I Tried This One !! Got Error Code :- #include <zombie_escape> #include <engine> #include <fakemeta_util> #include <cstrike> #include <fun> #include <amxmodx> #define PLUGIN "Blood-Dripper" #define VERSION "1.0" #define AUTHOR "m4m3ts" #define CSW_BDRIPPER CSW_KNIFE #de...