Search found 58 matches

by Snakeren
1 week ago
Forum: Public Requests
Topic: [Request - Zombie Class] Toxic Zombie
Replies: 0
Views: 123

[Request - Zombie Class] Toxic Zombie


It's basically gonome zombie which has ability to throw toxicant on players and take their hp and slow them down.

Cvars for hp damage and speed for players hit by toxicant

by Snakeren
1 week ago
Forum: Zombie Escape Rebuild 1.x
Topic: Zombie Class: Frozen
Replies: 1
Views: 115

Re: Zombie Class: Frozen

Nice one

by Snakeren
2 weeks ago
Forum: Bug Reports
Topic: Escape Mod Not Working & Errors
Replies: 5
Views: 944

Re: Escape Mod Not Working & Errors

z0h1r-LK wrote: 2 weeks ago

@Snakeren Did you fix the error?

It has not been occured again so yes

by Snakeren
2 weeks ago
Forum: Technical Support
Topic: Adding A New Weapon on Weapon Menu
Replies: 4
Views: 652

Re: Adding A New Weapon on Weapon Menu

z0h1r-LK wrote: 2 weeks ago

Send me sma of your CSO weapon to explain you!

I dont have added currently. Can you give an example of any

by Snakeren
1 month ago
Forum: Technical Support
Topic: Adding A New Weapon on Weapon Menu
Replies: 4
Views: 652

Adding A New Weapon on Weapon Menu


Yo everyone, i was wondering how to add a special weapon on weapon menu? I see weapon uids and classnames on .ini but not sure how to add it exactly.

by Snakeren
1 month ago
Forum: Bug Reports
Topic: Escape Mod Not Working & Errors
Replies: 5
Views: 944

Re: Escape Mod Not Working & Errors

I think the problem had occured by some change of cvars while we were testing something. It has been fixed when i close/open the server

by Snakeren
1 month ago
Forum: Bug Reports
Topic: Escape Mod Not Working & Errors
Replies: 5
Views: 944

Escape Mod Not Working & Errors

Yo everyone, i have recently updated my reapi to the latest one and the mod started not working and i have received the following error Logs: L 01/12/2025 - 15:15:42: [AMXX] Run time error 10 (plugin "ze_gamemode_escape.amxx") (native "TrieClear") - debug not enabled! L 01/12/20...
by Snakeren
1 month ago
Forum: Bug Reports
Topic: Reconnect bug on rebuild
Replies: 6
Views: 524

Re: Reconnect bug on rebuild

z0h1r-LK wrote: 2 months ago
Snakeren wrote: 2 months ago

If the bug can't be found, I'll make more tests

I understood now and that's weird, This was happened in beta version, But I tried to fix that and disappeared in next version, I never seen this bug on 1.1 🤔

Well i've been using the latest version

by Snakeren
2 months ago
Forum: Public Requests
Topic: Give Free Extra Item in Nemesis Mod
Replies: 1
Views: 234

Give Free Extra Item in Nemesis Mod

Hey everyone, you know that most servers give tons of ammo pack or coins in nemesis mod but i think it's a bad way because coins can be used for different stuff, such as model purchasing etc in a server... Giving one free limit per round for humans to purchase an extra item in nemesis mode would be...
by Snakeren
2 months ago
Forum: Bug Reports
Topic: Reconnect bug on rebuild
Replies: 6
Views: 524

Re: Reconnect bug on rebuild

If the bug can't be found, i'll make more tests

by Snakeren
2 months ago
Forum: Bug Reports
Topic: Reconnect bug on rebuild
Replies: 6
Views: 524

Re: Reconnect bug on rebuild

No the round aint finishing normally cause there were 2 zombies. Another same bug happened when there is 3 human and 1 nemesis. One of the human got killed by nemesis and retried. Once he did that, round was finished by the mod

by Snakeren
2 months ago
Forum: Bug Reports
Topic: Reconnect bug on rebuild
Replies: 6
Views: 524

Reconnect bug on rebuild


There is a bad bug happening when one of the zombies quit or reconnect, the round immediately end

by Snakeren
2 months ago
Forum: Public Requests
Topic: Human Knife [rebuild]
Replies: 2
Views: 424

Re: Human Knife [rebuild]

z0h1r-LK wrote: 2 months ago

Bro, I was working on one, It's was support models/sounds, levels and access, But I lost source code, I need time to recreate it again :'c

Oh, sounds cool. Will be waiting for it

by Snakeren
2 months ago
Forum: Zombie Escape Rebuild 1.x
Topic: Bomb Jump
Replies: 3
Views: 570

Re: Bomb Jump

Bomb aint working, it explodes as smoke grenade

by Snakeren
2 months ago
Forum: Zombie Escape Rebuild 1.x
Topic: Bomb Jump
Replies: 3
Views: 570

Re: Bomb Jump

Thanks!

by Snakeren
2 months ago
Forum: Public Requests
Topic: Human Knife [rebuild]
Replies: 2
Views: 424

Human Knife [rebuild]

How can i change the human knife? Already existing plugins replacing models is not compatible with zombie escape, causing bugs with zombie claws

by Snakeren
2 months ago
Forum: Bug Reports
Topic: Resemiclip and Reunion Problem
Replies: 16
Views: 1217

Re: Resemiclip and Reunion Problem

Did you upload regamedll?

by Snakeren
2 months ago
Forum: Zombie Escape Rebuild 1.x
Topic: Rescue Button Message
Replies: 5
Views: 1426

Re: Rescue Button Message

Some maps made by me "ze_boatescape_b5" "func_button" "rescue1" "*27" "ze_area51_v1" "func_button" "tren_escape" "*6" "ze_assault_escape4_bf" "func_button" "assault" "*70" "z...