Search found 1980 matches

by Raheem
2 Days Ago
Forum: Off-Topic
Topic: Add share maps and request maps
Replies: 8
Views: 1097

Re: Add share maps and request maps

OK, soon it will be soon opened.
by Raheem
2 Days Ago
Forum: Scripting Help
Topic: HELP
Replies: 1
Views: 59

Re: HELP

Just make sure that the attacker is alive first before using HaveKnife1,2...[index]: public Player_TakeDamage (iVictim, iInflictor, iAttacker, Float:Damage, iDamageBits) { if (!is_user_alive(iAttacker)) return HAM_HANDLED; if(iInflictor == iAttacker && HaveKnife1[iAttacker] && is_user_alive(iAttacke...
by Raheem
2 Days Ago
Forum: Scripting Help
Topic: [Help] With Anti Block Heli
Replies: 4
Views: 126

Re: [Help] With Anti Block Heli

Just update your ReHLDS to the latest, in the latest ReHLDS all vehicles movement are fixed so no plugins required.
by Raheem
2 Days Ago
Forum: Technical Support
Topic: Errors
Replies: 4
Views: 349

Re: Errors

As @czirimbolo said, update your ReHLDS, ReGameDLL, ReAPI.
by Raheem
2 Days Ago
Forum: Technical Support
Topic: Problem with Admin Models
Replies: 2
Views: 61

Re: Problem with Admin Models

Our Mod has it's own natives/forwards so the problem is that your models overwrote by the Mod, for that reason, there is already a plugin dedicated specially for our Mod: viewtopic.php?f=15&t=32
by Raheem
2 Days Ago
Forum: Bug Reports
Topic: Server Bugs
Replies: 16
Views: 2173

Re: Server Bugs

czirimbolo wrote:
2 Months Ago
Raheem wrote:
2 Months Ago
Round restarting fixed in version 1.5
I updated ze_core to 1.5v but round still restarts sometimes... so the problem still exists
I updated also and noticed 0 restart over 4 months or more, so not sure but I tested it many times before release and after release and it's OK.
by Raheem
2 Days Ago
Forum: Tutorials
Topic: Remove Freeze Time, Make all humans run together + Respawn
Replies: 10
Views: 845

Re: Remove Freeze Time, Make all humans run together + Respawn

Can someone give me the final edited ze_core.sma I test it and see what is the problem?
by Raheem
2 Days Ago
Forum: Releases
Topic: Zombie Escape Releases
Replies: 254
Views: 68912

Re: Zombie Escape Releases

Added Russian translation, maybe someone will put it to a good use Thank you, will be added next version. It's avialable now in v1.6-dev: https://github.com/raheem-cs/Zombie-Escape/commit/64c1e5964a5de880b5bad81c8e1afaf546a6e32c I have yet 1.3 version, and i downloaded new files (1.5) but it doesn'...
by Raheem
2 Months Ago
Forum: Scripting Help
Topic: convert ze_core to 1,5v
Replies: 1
Views: 267

Re: convert ze_core to 1,5v

Try: #include <zombie_escape> #include <ze_vip> // SVIP configiration #define HEALTH VIP_F #define HUMAN_INCREASE 200 #define ZOMBIE_INCREASE 5000 // Fowards enum _:TOTAL_FORWARDS { FORWARD_NONE = 0, FORWARD_ROUNDEND, FORWARD_HUMANIZED, FORWARD_PRE_INFECTED, FORWARD_INFECTED, FORWARD_ZOMBIE_APPEAR, ...