Search found 2211 matches
- 4 Months Ago
- Forum: Technical Support
- Topic: DDoS
- Replies: 14
- Views: 7654
Re: DDoS
OK, here I'm writing my experience with OVH UDP/TCP protection that can be useful for game servers. Most attacks that can take down the CS1.6 server will be UDP based, the reason is that the game basically uses this protocol for transmitting data between user/server. As I said in #2 , #4 most servi...
- 8 Months Ago
- Forum: Technical Support
- Topic: help me
- Replies: 6
- Views: 1879
Re: help me
Hello bro,
Please post more information,
Please post more information,
- How you installed the Mod? Are you using windows full pack?
- Are you using steam game or no steam?
- Post versions of rehlds, regardless...etc.
- 10 Months Ago
- Forum: News
- Topic: Version 1.7
- Replies: 24
- Views: 14714
Re: Version 1.7
If someone is interested to share in the development of the next version, here is the telegram group: https://t.me/escapers_zone
- 10 Months Ago
- Forum: News
- Topic: Recent Forum Updates [NEW EXTENSIONS]
- Replies: 1
- Views: 836
Recent Forum Updates [NEW EXTENSIONS]
Recent Forum Updates [NEW EXTENSIONS] 1. bbCode Badges You can right now use badges in your post. The usage code is: [badge]SUBJECT-STATUS-COLOR[/badge] , for example [badge]Version-1.7-D4AC0D[/badge] , color is in hexadecimal . The result is: Version-1.7-D4AC0D As you can see, there is some alread...
- 10 Months Ago
- Forum: News
- Topic: +5 Years of Service
- Replies: 0
- Views: 755
+5 Years of Service
https://i.imgur.com/JersTZJ.png Hello, all our valued members, I'm happy to announce that we are now +5 years of service :smiley: . https://i.imgur.com/AqfcTRq.png It has been 5 years with you all, and we grow together :muscle: . The motivation that made us launch such a project is that we love Zom...
- 10 Months Ago
- Forum: News
- Topic: Version 1.7
- Replies: 24
- Views: 14714
Re: Version 1.7
Switch Fake Meta/Ham Sandwich API to ReAPI Ex: if (!pev_valid(iEnt)) return; in reapi if (!is_entity(iEnt)) return; I find pev_valid() is better in security than is_enitity() from my old tests. And no problem to switch to is_entity. Engine sometimes thinks that the entity is still there while it ha...
- 10 Months Ago
- Forum: News
- Topic: Version 1.7
- Replies: 24
- Views: 14714
Re: Version 1.7
@Z0uha1r_LK, I'm giving u access on github to commit these optimizations, OK?
- 10 Months Ago
- Forum: Gameplay
- Topic: Unlimited clip for caller
- Replies: 3
- Views: 1724
Re: Unlimited clip for caller
Good plugin, Approved.
- 10 Months Ago
- Forum: Bug Reports
- Topic: help me
- Replies: 1
- Views: 978
Re: help me
Generally, this CVAR is working well, however, I doubt you are using Block Damage plugin. You can edit the block damage plugin to be: #include <zombie_escape> new bool:g_bBlockDamage public plugin_init () { register_plugin("Block Damage", "1.0", "Raheem") RegisterHam(Ham_TakeDamage, "player", "Fw_Ta...
- 10 Months Ago
- Forum: Bug Reports
- Topic: print_center problem
- Replies: 3
- Views: 2100
- 1 Year Ago
- Forum: Public Requests
- Topic: Score HUD
- Replies: 12
- Views: 8163
Re: Score HUD
#include <zombie_escape> // Fowards enum _:TOTAL_FORWARDS { FORWARD_NONE = 0, FORWARD_ROUNDEND, FORWARD_HUMANIZED, FORWARD_PRE_INFECTED, FORWARD_INFECTED, FORWARD_ZOMBIE_APPEAR, FORWARD_ZOMBIE_RELEASE, FORWARD_GAME_STARTED } new g_iForwards[TOTAL_FORWARDS], g_iFwReturn, g_iTeam // Tasks IDs enum { ...
- 1 Year Ago
- Forum: Trash
- Topic: Bonus Manager v1.2
- Replies: 16
- Views: 7415
Re: Bonus Manager v1.2
Trashed based on author request.
- 1 Year Ago
- Forum: Trash
- Topic: bots specifically for zombie plague
- Replies: 2
- Views: 9418
- 1 Year Ago
- Forum: Off-Topic
- Topic: I have a little problem
- Replies: 6
- Views: 3833
Re: I have a little problem
I solved it, thank u anyway :D You are welcome :slight_smile: Thats Model Problem ( ze_win_message ) I Also Faced This Problem Not a model issue, the issue is related to include files. He must compile this plugin with the latest compiler, according to the following constants: // Team constants, use...
- 1 Year Ago
- Forum: Trash
- Topic: Bonus Manager v1.2
- Replies: 16
- Views: 7415
Re: Bonus Manager (1.1)
Good job, approved tag added.
- 1 Year Ago
- Forum: Trash
- Topic: Bonus with Level
- Replies: 3
- Views: 8975
Re: Bonus with Level
OK, trashed.
- 1 Year Ago
- Forum: Gameplay
- Topic: (1.6 Only) Leap/Long-Jump v1.1
- Replies: 8
- Views: 3844
Re: Leap (Long-Jump)
Yes, Approved, and a great job that you only uses ReAPI.
- 1 Year Ago
- Forum: Off-Topic
- Topic: I have a little problem
- Replies: 6
- Views: 3833
- 1 Year Ago
- Forum: Off-Topic
- Topic: I have a little problem
- Replies: 6
- Views: 3833
Re: I have a little problem
Hi,
Please let me know which Mod you are using? Post ze_core.sma plus zombie_escape.inc you used to compile the Mod.
Please let me know which Mod you are using? Post ze_core.sma plus zombie_escape.inc you used to compile the Mod.
- 1 Year Ago
- Forum: Private Addons
- Topic: [CS1.6] Hellhound
- Replies: 3
- Views: 4648
Re: [CS1.6] Hellhound
Contact me on Telegram: t.me/RaheemElsayed, please contact before 19-09 because I'll not be in home after this date.