Search found 12 matches

by monk
1 Year Ago
Forum: Public Requests
Topic: Countdown bug/glitch
Replies: 15
Views: 1949

Re: Countdown bug/glitch

All right, but why with reapi the countdown make skip 10,9,8,7 and then to 2, and choosing zombie is slower, but with orpheu or gamemaster there is no such problems like that.
by monk
1 Year Ago
Forum: Public Requests
Topic: Countdown bug/glitch
Replies: 15
Views: 1949

Re: Countdown bug/glitch

Yes, but i wan't to use it with 1.8.2.
Now it's working fine, but Count 10,9,8,7 and go to 2 :/
by monk
1 Year Ago
Forum: Public Requests
Topic: Countdown bug/glitch
Replies: 15
Views: 1949

Re: Countdown bug/glitch

Thanks you guys, i will test it!
P.S It doesn't compiling. - undefined symbol "GetTeamPlayersNum"
by monk
1 Year Ago
Forum: Public Requests
Topic: Countdown bug/glitch
Replies: 15
Views: 1949

Re: Countdown bug/glitch

ze_freeze_time 20
mp_freezetime 0
by monk
1 Year Ago
Forum: Technical Support
Topic: mod is not working correctly
Replies: 1
Views: 524

Re: mod is not working correctly

ReGameDll: isn't available - install it.
by monk
1 Year Ago
Forum: Public Requests
Topic: Countdown bug/glitch
Replies: 15
Views: 1949

Countdown bug/glitch

Hello community, again i have weird problem about countdown plugin. Latest ReHLDS,Metamod-R,ReAPI,ReGameDLL(files from 6153-beta). One round the countdown is working fine, but another skip "Are you Ready to Run"(i mean HUMAN_FREEZE_TIME) and start to count the seconds of zombie releasing (ZOMBIE_REL...
by monk
2 Years Ago
Forum: News
Topic: Next Version Ideas, New Release...
Replies: 57
Views: 24459

Re: Next Version Ideas, New Release...

Well can you make(or tell me) how after Run time, zombie to spawn into base.
by monk
2 Years Ago
Forum: News
Topic: Next Version Ideas, New Release...
Replies: 57
Views: 24459

Re: Next Version Ideas, New Release...

I don't use freezetime, so when run start after 20 seconds to return zombies into the base, because now its froze it in run.
And seconds is to make a chech if player is connected, because now when player connect the countdown is not removed and there are 2 zombies, not 1 human and 1 zm.
by monk
2 Years Ago
Forum: Gameplay
Topic: Press Button Info
Replies: 27
Views: 4486

Re: Press Button Info

Set task, because it's make flood in chat.
by monk
2 Years Ago
Forum: Technical Support
Topic: Countdown glitch?!
Replies: 11
Views: 1646

Re: Countdown glitch?!

No, first round is ok, but after rounds end, start again with "minus" and same error......... With Raheem ReApi has "-seconds", but if i replace it with another, first round is normal counting. My friend told me that remove_task(TaskID) // Remove the task return // Block the execution of the blew co...