Try to debug the plugins and update the amxmodx (or maybe just the data dir).
Provide what karan said as well.
Search found 677 matches
- 2 years ago
- Forum: Technical Support
- Topic: RegameDLL causing problems in AMXX 1.9
- Replies: 2
- Views: 4287
- 2 years ago
- Forum: News
- Topic: Version 1.7
- Replies: 24
- Views: 25364
Version 1.7
Hello there, as you know, we regularly make new version of the mod in order to make it as stable as possible including new features & improvements for any problems that exist. So in this topic, post whatever new ideas or suggestions to be added or any bugs that currently exist to be fixed in the...
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Escape Button [Rewards]
- Replies: 4
- Views: 6343
Re: Escape Button [Rewards]
Basically, you open any ZE map and find the escape button name using Raheem's button detector. Then you save that name in the zombie_escape.ini file and by that plugin, its gonna check whether the pressed button's name is saved or no.
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Escapes (MySQL)
- Replies: 37
- Views: 38116
Re: Escapes (MySQL)
Compile the plugins locally. The errors indicates that your using "ze_get_user_escapes" within Escapes.sma. However, I checked and its not used.
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Escapes (MySQL)
- Replies: 37
- Views: 38116
Re: Escapes (MySQL)
Post Escapes.sma
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Escapes (MySQL)
- Replies: 37
- Views: 38116
Re: Escapes (MySQL)
Debug the plugin, I couldn't find the issue. Also post your zombie_escape.txt
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Escapes (MySQL)
- Replies: 37
- Views: 38116
Re: Escapes (MySQL)
The error says you have extra parameter in your message. Post your code
- 3 years ago
- Forum: Public Requests
- Topic: help me
- Replies: 5
- Views: 5688
Re: help me
What button?
- 3 years ago
- Forum: Off-Topic
- Topic: Nemesis mod question & problem
- Replies: 8
- Views: 13684
Re: Nemesis mod question & problem
Try this code: /* If you need help visit : www.escapers-zone.net Compatible with: 1.6 Only # Chane Logs: - v1.0 - Release - v1.1 - Fix bugs - Use API ZE v1.6 - Added 2 cvars block freeze and burning ! */ #include <zombie_escape> // Defines #define MODEL_MAX_LENGTH 64 // Enum enum _:TOTAL_COLORS { RE...
- 3 years ago
- Forum: Off-Topic
- Topic: Nemesis mod question & problem
- Replies: 8
- Views: 13684
Re: Nemesis mod question & problem
What code do you use?
There has been several nemesis codes on the forum here
There has been several nemesis codes on the forum here
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Levels-XP System
- Replies: 150
- Views: 192470
Re: Levels-XP System
What the heck is even that?
- 3 years ago
- Forum: Scripting Help
- Topic: [bug] Vip system by raheem
- Replies: 6
- Views: 6536
Re: [bug] Vip system by raheem
Did you edit anything related to passwords/parsing the file? Have u even set a password in the file?
Show how you type the password in the console
Show how you type the password in the console
- 3 years ago
- Forum: Scripting Help
- Topic: Change Level System Hud
- Replies: 1
- Views: 3160
Re: Change Level System Hud
If ur using the default level system without extra edits, Cvars: ze_enable_percentage_style 0 ze_add_commas_to_xp 1 Change line 255 to: ShowSyncHudMsg(ID_SHOWHUD, g_MsgSync, ">> Level: %d || XP: %s/%s <<", g_iLevel[iPlayer], szSpecXP, szSpecMaxXP) Change line 273 to: ShowSyncHudMsg(ID_SHOW...
- 3 years ago
- Forum: Off-Topic
- Topic: Game Servers Hosting
- Replies: 4
- Views: 24971
Re: Game Servers Hosting
Yes.fadi wrote: ↑3 years ago when https://powergamingtech.com/ said
"You will get your own free fast download link"
that mean i will get sv_downloadurl ?
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67851
- 3 years ago
- Forum: Off-Topic
- Topic: Game Servers Hosting
- Replies: 4
- Views: 24971
Re: Game Servers Hosting
https://powergamingtech.com/ it is Safe to host ? like KGP HOSTING ? :?: This is our host. You can take a look at our advantages and the features we're providing. You can order and test a game server for a week. If you didn't like it, just make a ticket there asking for refund and we're gonna refun...
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Special Models
- Replies: 77
- Views: 94373
Re: Special Models
Try this: #include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define PLAYERMODEL_MAX_LENGTH 32 #define ACCESS_MAX_LENGTH 32 #define VIP ADMIN_LEVEL_E #define ADMIN ADMIN_LEVEL_F #define OWNER ADMIN_LEVEL_A ...
- 3 years ago
- Forum: Technical Support
- Topic: When I connect to the server, the game crashes
- Replies: 1
- Views: 3458
Re: When I connect to the server, the game crashes
Have you tried to install the mod step by step?
So try to install the mod requirements (ReHLDS, ReGameDLL, AMXX 183, ReAPI) then install the mod (make sure to compile locally).
Post any issues you face so we can assist you more.
So try to install the mod requirements (ReHLDS, ReGameDLL, AMXX 183, ReAPI) then install the mod (make sure to compile locally).
Post any issues you face so we can assist you more.
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie Health Bar
- Replies: 18
- Views: 18735
Re: Zombie Health Bar
that's not an error.
If you want to fix, replace client_disconnect with client_disconnected
If you want to fix, replace client_disconnect with client_disconnected
- 3 years ago
- Forum: Zombie Escape 1.x
- Topic: Bunche of zombie classes
- Replies: 34
- Views: 45362
Re: Bunche of zombie classes
Make sure to create and add the include file.
Check the first post.
Check the first post.