Search found 66 matches

by karan
3 Days Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

BandiT wrote:
3 Days Ago
I complied the code of nemesis i put on my sv but is no working, is showing me bad load.
cause u r using older version of ze have to upgrade to 1.5
by karan
4 Days Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

BandiT wrote:
6 Days Ago
This plugin have some resources for sound sprites ?
just models and in update a round ambience
by karan
4 Days Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

Updated: 1- Added ambience. 2- Bug fixes. 3- Added countdown. 4- Added "ze_nemesis" command to set a specific player a nemesis. Code: #include <zombie_escape> // Uncomment to use custom model for nemesis // Note: This includes player model & claws //#define USE_NEMESIS_MODEL // Uncomment to use lea...
by karan
4 Days Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

and also if u facing model bug add this #if defined USE_NEMESIS_MODEL new szPlayerModel[32], szModel[64] ArrayGetString(g_aModels_Nemesis_Player, random_num(0, ArraySize(g_aModels_Nemesis_Player) - 1), szPlayerModel, charsmax(szPlayerModel)) cs_reset_user_model(id) #endif at public UnSet_Nemesis(id)...
by karan
4 Days Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

just add this

Code: Select all

public ze_user_infected_pre(iVictim, iAttacker)
{
	if (g_bIsNemesis[iAttacker] && !ze_is_user_zombie(iVictim))
	{
		ExecuteHamB(Ham_Killed, iVictim, iAttacker, 100)
                return 1
	}

	return 0
}
and its done working for me
by karan
2 Weeks Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

no round ambience + no countdown and major bug is core's rules means when players disconnect the server it spamming restart can anyone fix it?
by karan
1 Month Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

#include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Defines #define MODEL_MAX_LENGTH 64 #define SOUND_MAX_LENGTH 64 #define SPRITE_MAX_LENGTH 64 #define TASK_FROST_REMOVE 200 #define ID_FROST_REMOVE (taskid - TASK_FROST_REMOVE) #define TASK_FREEZE 2018...
by karan
1 Month Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

For the menu try: #include <zombie_escape> native ze_is_user_nemesis(id) native ze_set_user_nemesis(id, bool:set) // Access to start nemesis menu #define NEMESISMENU_ACCESS ADMIN_LEVEL_H #define MENU_PAGE_PLAYERS g_menu_data[id] const OFFSET_CSMENUCODE = 205 new g_menu_data[33] public plugin_native...
by karan
2 Months Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

jack now plugin is working but there are some problems; starting countdown is not working also round ambience is not working and when players is becoming nemesis his skin is not resetting(it stays nemesis skin even when he is zombie and also when he is human)
by karan
3 Months Ago
Forum: Scripting Help
Topic: I create nemesis plugin but not work [Help]
Replies: 43
Views: 2578

Re: I create nemesis plugin but not work [Help]

and also can we increase nemesis ratio like when we have 10 players 2 players are gonna be neme ; also when we had 20 players 4 players gonna be neme like that?