Search found 278 matches

by Rain1153
2 Months Ago
Forum: Technical Support
Topic: remove bomb plant and hostage rescue
Replies: 1
Views: 384

remove bomb plant and hostage rescue

can we just remove them i love to play some rounds in de_ or cs_ map as a part of nemesis round
by Rain1153
1 Year Ago
Forum: Extra-Items
Topic: Knockback Bomb
Replies: 24
Views: 4226

Re: Knockback Bomb

ita not what u asked for plus its raheem's code bro
by Rain1153
1 Year Ago
Forum: Gameplay
Topic: Darkness Round
Replies: 8
Views: 1353

Re: Darkness Round

Read the description
by Rain1153
1 Year Ago
Forum: Public Requests
Topic: EXTRA ROUNDs
Replies: 2
Views: 368

EXTRA ROUNDs

Can u create a zombie class which kills human? (GENERIC DMG crashes server idk why) instead of infecting em so that we can use it in a plugin like nemesis round controlled my admin commands. When admin starts the round then all the zms can't choose any class but be forced to be like THE NEMESIS For ...
by Rain1153
1 Year Ago
Forum: Extra-Items
Topic: Knockback Bomb
Replies: 24
Views: 4226

Re: Knockback Bomb

#include <zombie_escape> new g_storm new light public plugin_init() { register_plugin("[ZE] Extra Item: Infection Storm","1.0","fiendshard") g_storm = ze_register_item("Infection Storm", 15, 0) } public plugin_precache() { light = precache_model("sprites/lgtning.spr") } public ze_select_item_pre(id...
by Rain1153
1 Year Ago
Forum: Public Requests
Topic: Set Knock Back Power For Weapons (Zombie Escape)
Replies: 9
Views: 778

Re: Set Knock Back Power For Weapons (Zombie Escape)

What do u mean by that? What plugin are u using exactly?
by Rain1153
1 Year Ago
Forum: Trash
Topic: Infection Sounds
Replies: 1
Views: 543

Infection Sounds

Solved!
by Rain1153
1 Year Ago
Forum: Trash
Topic: Banshee Zombie (Fix)
Replies: 10
Views: 1380

Re: Banshee Zombie (Fix)

its the plugin's fault.