Search found 278 matches

by Rain1153
4 years ago
Forum: Technical Support
Topic: remove bomb plant and hostage rescue
Replies: 2
Views: 8262

remove bomb plant and hostage rescue

can we just remove them i love to play some rounds in de_ or cs_ map as a part of nemesis round
by Rain1153
5 years ago
Forum: Extra-Items
Topic: Knockback Bomb
Replies: 23
Views: 34306

Re: Knockback Bomb

ita not what u asked for plus its raheem's code bro
by Rain1153
5 years ago
Forum: Zombie Escape 1.x
Topic: Darkness Round
Replies: 8
Views: 15153

Re: Darkness Round

Read the description
by Rain1153
5 years ago
Forum: Public Requests
Topic: EXTRA ROUNDs
Replies: 2
Views: 3906

EXTRA ROUNDs

Can u create a zombie class which kills human? (GENERIC DMG crashes server idk why) instead of infecting em so that we can use it in a plugin like nemesis round controlled my admin commands. When admin starts the round then all the zms can't choose any class but be forced to be like THE NEMESIS For ...
by Rain1153
5 years ago
Forum: Extra-Items
Topic: Knockback Bomb
Replies: 23
Views: 34306

Re: Knockback Bomb

#include <zombie_escape> new g_storm new light public plugin_init() { register_plugin("[ZE] Extra Item: Infection Storm","1.0","fiendshard") g_storm = ze_register_item("Infection Storm", 15, 0) } public plugin_precache() { light = precache_model("sprites...
by Rain1153
5 years ago
Forum: Public Requests
Topic: Set Knock Back Power For Weapons (Zombie Escape)
Replies: 9
Views: 9130

Re: Set Knock Back Power For Weapons (Zombie Escape)

What do u mean by that? What plugin are u using exactly?
by Rain1153
5 years ago
Forum: Trash
Topic: Infection Sounds
Replies: 1
Views: 7503

Infection Sounds

Solved!
by Rain1153
5 years ago
Forum: Trash
Topic: Banshee Zombie (Fix)
Replies: 10
Views: 16937

Re: Banshee Zombie (Fix)

its the plugin's fault.
by Rain1153
5 years ago
Forum: Public Requests
Topic: Help i'm stuck in the conversion
Replies: 1
Views: 3314

Help i'm stuck in the conversion

can anybody convert this plugin for me?
https://forums.alliedmods.net/showthrea ... 3?t=170793
THANKS
by Rain1153
5 years ago
Forum: Public Requests
Topic: Radar
Replies: 4
Views: 6557

Re: Radar

Nah it's not useless team won't close doors/traps until they see players on radar away from them...and its enabled in my server but i forgot how i enabled it
by Rain1153
5 years ago
Forum: Public Requests
Topic: limit weapons
Replies: 8
Views: 7072

Re: limit weapons

Need to check number of players have this item, and if they more than 4 alive then block buy in select item pre as rain said. Rain, ze_get_humans_number() will return alive players number, you need to count how many players have the item by make new boolean array (For every player variable) like g_...
by Rain1153
5 years ago
Forum: Public Requests
Topic: limit weapons
Replies: 8
Views: 7072

Re: limit weapons

  1. new  bool:g_bCanUse
  2.  
  3.  
  4. if (!g_bCanUse || ze_get_humans_number() <= x)  // where  x is the number of humans that are need to be there so that the gun is auto limited!
  5.         return ZE_ITEM_UNAVAILABLE
use this code in your ze_select_item_pre() of the gun u wanna limit
by Rain1153
5 years ago
Forum: Public Requests
Topic: Backweapons BUG!
Replies: 3
Views: 4438

Re: Backweapons BUG!

Post your code
by Rain1153
5 years ago
Forum: Public Requests
Topic: Problem with zombie_escape.ini
Replies: 2
Views: 3485

Re: Problem with zombie_escape.ini

Download special models first and u will see the variables of human skins in ze.ini
by Rain1153
5 years ago
Forum: Public Requests
Topic: How to remove 5. Galil form Primary weapons
Replies: 2
Views: 3724

Re: How to remove 5. Galil form Primary weapons

go to zombie_escape.ini and remove weapon_galil from the list
by Rain1153
5 years ago
Forum: Public Requests
Topic: double xp for playing a particular time set by cvars
Replies: 28
Views: 20969

Re: double xp for playing a particular time set by cvars

That what i was speaking about from beginning :lol: OK anyway i created a basic plugin and native to return the played time here: https://escapers-zone.net/viewtopic.php?f=15&t=3462 You will use it and i'll use the native in the levels plugin. EDIT: #include <zombie_escape> native ze_get_played...
by Rain1153
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24038

Re: Stealth

Another plugin works in ze so well which makes zm/human invisible
by Rain1153
5 years ago
Forum: Extra-Items
Topic: SNARK INFECTOR
Replies: 8
Views: 9118

Re: SNARK INFECTOR

ohkay bro good job btw