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by Raheem
5 Months Ago
Forum: Gameplay
Topic: Level Rank/Top Systems
Replies: 37
Views: 23641

Re: Level Rank/Top Systems

But I'm sure when I was using nVault it's working correctly. Try reset levels and make sure you did not edit anything.
by Raheem
5 Months Ago
Forum: Trash
Topic: [ZE] Admin Coins Menu
Replies: 22
Views: 18497

Re: [ZE] Admin Coins Menu

Badly coded, and no one report it's working right.

Trashed.
by Raheem
5 Months Ago
Forum: Gameplay
Topic: Bonus with Level
Replies: 1
Views: 6170

Re: Bonus with Level

Good, try using ReAPI functions instead of fun ones.
by Raheem
5 Months Ago
Forum: Gameplay
Topic: Game Mode: Killer [ Fixed ! ]
Replies: 3
Views: 7087

Re: Game Mode: Killer

You can use: ze_user_infected_pre(iVictim, iInfector, iDamage); To block infection you do: public ze_user_infected_pre(iVictim, iInfector, iDamage) { return 1 } At the same function, you can add sounds/HUDs... etc and no need for loop. Update your code and make it human readable so I approve it.
by Raheem
5 Months Ago
Forum: Gameplay
Topic: Level Rank/Top Systems
Replies: 37
Views: 23641

Re: Level Rank/Top Systems

I stopped supporting nVault, and I advise anyone to use MySQL instead. nVault causes a lot of issues compared to MySQL.
by Raheem
5 Months Ago
Forum: Public Requests
Topic: xp,coins loss for humans (camper)
Replies: 10
Views: 12139

Re: xp,coins loss for humans (camper)

Example1 : Human died at 0 sec, then after 3 seconds all humans who did not escaped killed from final trigger_hurt, then humans killed with trigger_hurt + the human killed at 0 sec both will be punished. Example2 : Human died at 0 sec, then after 6 seconds all humans who did not escaped killed from...
by Raheem
5 Months Ago
Forum: Extra-Items
Topic: Antidote
Replies: 38
Views: 20058

Re: Antidote

Hey, what the problem?
WHT.png
Me ↑↑ :joy:
by Raheem
5 Months Ago
Forum: Public Requests
Topic: xp,coins loss for humans (camper)
Replies: 10
Views: 12139

Re: xp,coins loss for humans (camper)

This general approach may be easier and more accurate, try it: #include <zombie_escape> #define COINS 50 #define XP 50 #define KILLED_FROM 5 // Time that anyone killed during will be punished new g_iKilledTime[33] public plugin_init() { register_plugin("Campers Punishment", "1.0", "Raheem") Register...
by Raheem
5 Months Ago
Forum: Public Requests
Topic: XP Comand
Replies: 1
Views: 3730

Re: XP Comand

Any further problem post here: https://escapers-zone.net/viewtopic.php?f=12&t=3746 #include <zombie_escape> #include <ze_levels> #define ACCESS ADMIN_RCON public plugin_init () { register_plugin("[ZE] Give XP", "1.0", "?") register_clcmd("ze_givexp", "Cmd_GiveXP", ACCESS, "- ze_givexp <name> <amount...