Search found 2016 matches

by Raheem
5 Months Ago
Forum: Technical Support
Topic: Problem with Admin Models
Replies: 2
Views: 3709

Re: Problem with Admin Models

Our Mod has it's own natives/forwards so the problem is that your models overwrote by the Mod, for that reason, there is already a plugin dedicated specially for our Mod: viewtopic.php?f=15&t=32
by Raheem
5 Months Ago
Forum: Bug Reports
Topic: Server Bugs
Replies: 19
Views: 11493

Re: Server Bugs

czirimbolo wrote:
7 Months Ago
Raheem wrote:
7 Months Ago
Round restarting fixed in version 1.5
I updated ze_core to 1.5v but round still restarts sometimes... so the problem still exists
I updated also and noticed 0 restart over 4 months or more, so not sure but I tested it many times before release and after release and it's OK.
by Raheem
5 Months Ago
Forum: Tutorials
Topic: Remove Freeze Time, Make all humans run together + Respawn
Replies: 11
Views: 11065

Re: Remove Freeze Time, Make all humans run together + Respawn

Can someone give me the final edited ze_core.sma I test it and see what is the problem?
by Raheem
5 Months Ago
Forum: Releases
Topic: Zombie Escape Releases
Replies: 263
Views: 108616

Re: Zombie Escape Releases

Added Russian translation, maybe someone will put it to a good use Thank you, will be added next version. It's avialable now in v1.6-dev: https://github.com/raheem-cs/Zombie-Escape/commit/64c1e5964a5de880b5bad81c8e1afaf546a6e32c I have yet 1.3 version, and i downloaded new files (1.5) but it doesn'...
by Raheem
7 Months Ago
Forum: Scripting Help
Topic: convert ze_core to 1,5v
Replies: 1
Views: 3802

Re: convert ze_core to 1,5v

Try: #include <zombie_escape> #include <ze_vip> // SVIP configiration #define HEALTH VIP_F #define HUMAN_INCREASE 200 #define ZOMBIE_INCREASE 5000 // Fowards enum _:TOTAL_FORWARDS { FORWARD_NONE = 0, FORWARD_ROUNDEND, FORWARD_HUMANIZED, FORWARD_PRE_INFECTED, FORWARD_INFECTED, FORWARD_ZOMBIE_APPEAR, ...
by Raheem
7 Months Ago
Forum: Technical Support
Topic: help
Replies: 1
Views: 4247

Re: help

Resolved?
by Raheem
7 Months Ago
Forum: Technical Support
Topic: Darkround problem
Replies: 6
Views: 5183

Re: Darkround problem

As snitch said: #include <zombie_escape> #define DARKSOUND "dark/darkness.wav" #define DEFAULT_LIGHT "d" new g_pCvarRoundTime, g_pCvarMapTime, g_iRandomRoundNum, g_iRoundNum, bool:g_bDarkRoundCome public plugin_init() { register_plugin("[ZE] Darkness Round", "1.0", "Raheem") // Pointers g_pCvarRound...
by Raheem
7 Months Ago
Forum: Scripting Help
Topic: Escapes Count converted to Nvault problem.
Replies: 3
Views: 5147

Re: Escapes Count converted to Nvault problem.

Should work, any more logs? What caused this i think maybe native that not activated.
by Raheem
7 Months Ago
Forum: Bug Reports
Topic: Server Bugs
Replies: 19
Views: 11493

Re: Server Bugs

Round restarting fixed in version 1.5