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by Raheem
2 Months Ago
Forum: Scripting Help
Topic: How to fix this Bug
Replies: 46
Views: 1674

Re: How to fix this Bug

Disable all extra-items + all addons and only let the main ze plugins.

And delete your game .cfg or reinstall it, then enter your server and try, if problem persist let me know. If you don't do this don't expect a magical solution.
by Raheem
2 Months Ago
Forum: Technical Support
Topic: No connection to the Database
Replies: 13
Views: 458

Re: No connection to the Database

So problem solved?
by Raheem
2 Months Ago
Forum: Public Requests
Topic: Bomb Infection
Replies: 14
Views: 665

Re: Bomb Infection

#include <zombie_escape> #include <fun> // Settings file new const ZE_SETTING_FILE[] = "zombie_escape.ini" // Default sounds new const sound_grenade_infect_explode[][] = { "zombie_escape/grenade_infect.wav" } new const sound_grenade_infect_player[][] = { "scientist/scream20.wav" , "scientist/scream...
by Raheem
2 Months Ago
Forum: Public Requests
Topic: minigun
Replies: 1
Views: 165

Re: minigun

Try: #include <zombie_escape> #include <engine> #include <fakemeta_util> #include <cstrike> #include <xs> #include <fun> #define MODEL_V "models/addons/v_m134_vulcan.mdl" #define MODEL_P "models/addons/p_m134_vulcan.mdl" #define MODEL_W "models/addons/w_m134_vulcan.mdl" #define MUZZLEFLASH "sprites/...
by Raheem
2 Months Ago
Forum: Technical Support
Topic: No connection to the Database
Replies: 13
Views: 458

Re: No connection to the Database

In zombie_escape.cfg make sure of these:
    1. ze_ec_host ""           // Database ip
    2. ze_ec_user ""           // Database account username
    3. ze_ec_pass ""           // Database account password
    4. ze_ec_dbname ""         // Database name
by Raheem
2 Months Ago
Forum: Gameplay
Topic: Give Escape Coins
Replies: 10
Views: 1948

Re: Give Escape Coins

WIll this work with steamid instead of name? ze_giveec "STEAMID" "50" Can this plugin execute with rcon, like hlsw? Give try: #include <zombie_escape> #define ACCESS ADMIN_RCON new g_iMaxPlayers public plugin_init () { register_plugin("[ZE] Give Escape Coins", "1.0", "Raheem") register_clcmd("ze_gi...
by Raheem
2 Months Ago
Forum: Trash
Topic: Weapon Dropped Removed
Replies: 4
Views: 252

Re: Weapon Dropped Removed

czirimbolo wrote:
2 Months Ago
Thanks to RegameDLL we can set this:

// Time to remove item that have been dropped from the players. (in seconds)
//
// Default value: "300"
mp_item_staytime "2"

No need any plugin
Trashed.
by Raheem
2 Months Ago
Forum: Gameplay
Topic: Beacon Effect
Replies: 12
Views: 1738

Re: Beacon Effect

Updated code, check: viewtopic.php?p=10340#p10340
by Raheem
2 Months Ago
Forum: Public Requests
Topic: server.cfg
Replies: 8
Views: 331

Re: server.cfg

I think the server performance/ping will depend highly on the machine you hosted your server on and nothing more. Also must make sure you add clean plugins to your server, and some related commands to client-side like: rate "value", fps_max "value" ... etc. This is per my experience.
by Raheem
2 Months Ago
Forum: Gameplay
Topic: Beacon Effect
Replies: 12
Views: 1738

Re: Beacon Effect

Invalid player id 0 [AMXX] Displaying debug trace (plugin "ze_beacon_effect.amxx", version "1.2") [AMXX] Run time error 10: native error (native "get_user_origin") [AMXX] [0] ze_beacon_effect.sma::Beacon (line 119) [AMXX] [1] ze_beacon_effect.sma::Beacon_AddCmd (line 39) someone fix this and if i s...