Search found 137 matches

by ArminC
1 Year Ago
Forum: Off-Topic
Topic: Teammate name disable?
Replies: 2
Views: 1282

Teammate name disable?

Hey.. I got a HUD Teammate name plugin with HP AP, colored etc.. mostly because in some cases the original cs teammate name don't appear in some cases but now they are both enabled.. how I can disable the original one? PS: R_LoadSkys: Couldn't load gfx/env/rt.tga - whyy? I don't have any sky plugin ...
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Reset Score - 2
Replies: 3
Views: 648

Reset Score - 2

Instead of MIN Deaths + Frags to allow you to Reset The Score at the next round/spawn :) If the score is 0.. it should say that's already .. reseted.. #include <amxmodx> #include <reapi> #define MIN_FRAGS 3 // Player who has more than minimum frags will be able to reset his score but not lower #defi...
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Death Beeepp... (solved)
Replies: 8
Views: 792

Re: Death Beeepp...

This modified works? From Allied but I don't know if it's corectly made :?: #include <amxmodx> #include <reapi> #define PLUGIN_NAME "First Person Death" #define PLUGIN_VERSION "1.0" #define PLUGIN_AUTHOR "Numb" #define SPECMODE_ALIVE 0 new g_msgScreenFade // Pointers For Cvars new g_pCvarEnable, g_p...
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

Yeah, make as you think.. :)

- Something to don't flood .. like the chat should be more clear.. because I can lose some players.. messages.
- Something that don't "skip" some pickup like flood time.. but in same time avoid the "flood"
- Something that don't "defocus" you from the gameplay
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

I don't know.. I ask your opinon.. it's better in this way..? with aim at weapon?
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

What does? It says who's the weapon that I picked.

And I said that I don't know wich variant is better :(

Did you get what I meant by saying to aim at weapon and show in a hud last weapon's player? it's a good ideea or a bad ideea?
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

I don't finished my message.. I forgot in in the other tab.. :lol: Let's continue: 1) Chat message (With flood management) - Nice colored message but if you pick fast another weapon it can cancel the message.. and it still flood the chat somehow if I put minimal value 2) Print message under crosshai...
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

I got it. Thanks :) but I'am still thinking betwen the methods.. everyone has a down-side and I can't decide..
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Whoose the weapon (it SPAM)
Replies: 13
Views: 1599

Re: Whoose the weapon (it SPAM)

Thanks, can u explain shortly what it does? 0.1 delay isn't effect-less? Or.. I get it wrong?

And it's even possible a method like Hud Message when you aim the weapon? (Like you aim your teammate) and will this eat more from cpu?
by ArminC
1 Year Ago
Forum: Scripting Help
Topic: Break entity just for breakable?
Replies: 9
Views: 834

Re: Break entity just for breakable?

Solved on alliedmodders. Here is the fix:

Instead of

if(equal(szClassName, "func_breakable"))

put

if(equal(szClassName, "func_breakable") && !(entity_get_int(iEntIndex, EV_INT_flags) & SF_BREAK_TRIGGER_ONLY))