I updated ze_core to 1.5v but round still restarts sometimes... so the problem still exists
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- 4 Weeks Ago
- Forum: Bug Reports
- Topic: Server Bugs
- Replies: 13
- Views: 1739
- 1 Month Ago
- Forum: Public Requests
- Topic: convert plugin to our mod
- Replies: 6
- Views: 395
convert plugin to our mod
can someone help me to convert this to our mod? #include <engine> #include <xs> #include <colorchat> #define GET_MONEY(%0) zp_cs_get_user_money(%0) #define SET_MONEY(%0,%1) zp_cs_set_user_money(%0,%1) #define GET_EXP(%0) ze_get_user_xp(%0) #define SET_EXP(%0,%1) ze_set_user_xp(%0,%1) /* [0.9.5] - Ис...
- 1 Month Ago
- Forum: Scripting Help
- Topic: convert ze_core to 1,5v
- Replies: 1
- Views: 224
convert ze_core to 1,5v
Raheem, can you finally help me and covert my custom ze_core to 1,5v? I can't use 1,5v and even 1,4v. I wait couple of months #include <zombie_escape> #include <ze_vip> // SVIP configiration #define HEALTH VIP_F #define HUMAN_INCREASE 200 #define ZOMBIE_INCREASE 5000 // Fowards enum _:TOTAL_FORWARDS...
- 1 Month Ago
- Forum: Public Requests
- Topic: Grenade Modes
- Replies: 2
- Views: 263
- 2 Months Ago
- Forum: Gameplay
- Topic: Levels-XP System
- Replies: 122
- Views: 19266
Re: Levels-XP System
Ok here is fixed version of level system by Jack and Raheem. Double exp is working too. #include <zombie_escape> // Defines #define MAX_LEVEL 41 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_level...
- 2 Months Ago
- Forum: Trash
- Topic: nvault add
- Replies: 1
- Views: 721
nvault add
hey, can someone add to this plugin NVAULT safe (safe by steam id)? Actually this skills are only for 1 map and it resets after map change or disconneting. Also because of this plugin I can walk in freezetime, can you block it? #include <zombie_escape> #include <engine> #include <xs> #define PLUGIN_...
- 2 Months Ago
- Forum: Gameplay
- Topic: Levels-XP System
- Replies: 122
- Views: 19266
Re: Levels-XP System
#include <zombie_escape> // Defines #define MAX_LEVEL 10 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_levelup.wav" enum { Host = 0, User, Pass, DB } new const g_iMaxLevelsXP[MAX_LEVEL] = { 10, /...
- 2 Months Ago
- Forum: Gameplay
- Topic: Levels-XP System
- Replies: 122
- Views: 19266
Re: Levels-XP System
I use this plugin for giving XP viewtopic.php?f=17&t=3373
Raheem changed some code in my level system. Now I cant use it, its just doesnt work
- 2 Months Ago
- Forum: Gameplay
- Topic: Levels-XP System
- Replies: 122
- Views: 19266
Re: Levels-XP System
Try: #include <zombie_escape> // Defines #define MAX_LEVEL 10 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_levelup.wav" enum { Host = 0, User, Pass, DB } new const g_iMaxLevelsXP[MAX_LEVEL] = { ...
- 2 Months Ago
- Forum: Gameplay
- Topic: Levels-XP System
- Replies: 122
- Views: 19266
Re: Levels-XP System
Not tested: #include <zombie_escape> // Defines #define MAX_LEVEL 10 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_levelup.wav" enum { Host = 0, User, Pass, DB } new const g_iMaxLevelsXP[MAX_LEVE...