Search found 477 matches

by czirimbolo
2 Weeks Ago
Forum: Gameplay
Topic: Class: Heroine
Replies: 7
Views: 519

Re: Class: Heroine

Try: // Uncomment to use parachute //#define PARACHUTE // Uncomment to use multijump //#DEFINE MULTIJUMP #include <zombie_escape> #if defined PARACHUTE #include <ze_parachute> #endif #if defined MULTIJUMP #include <ze_multijump> #endif #define TASK_MAKE_HEROINE 20019419 #define HUDMESSAGE_RED 255 #...
by czirimbolo
2 Weeks Ago
Forum: Gameplay
Topic: Class: Heroine
Replies: 7
Views: 519

Re: Class: Heroine

Jack GamePlay wrote:
2 Weeks Ago
I don't understand.


When I am a Heroine --->ZOMBIES CAN PUSH ME BACK WHEN THEY JUST HIT ME. They can push me away. Zombies can push zombies = useless

fix this knockback
by czirimbolo
3 Weeks Ago
Forum: Gameplay
Topic: Class: Heroine
Replies: 7
Views: 519

Re: Class: Heroine

Jack can you Tell me how this knockback should work? When I am a heroine, zombies can push me away by 1 hit and this class can be pushed away by humans like normal zombie. It should be hard to be pushed right? Depends on your knockback value. ze_heroine_knockback 0 - zombies CANNOT push me back, bu...
by czirimbolo
3 Weeks Ago
Forum: Trash
Topic: [Updated] Nemesis Round v1.1
Replies: 59
Views: 1241

Re: [Updated] Nemesis Round v1.1

Does it have some extra abilities or only longjump?
by czirimbolo
3 Weeks Ago
Forum: Gameplay
Topic: Class: Heroine
Replies: 7
Views: 519

Re: Class: Heroine

Jack can you Tell me how this knockback should work? When I am a heroine, zombies can push me away by 1 hit and this class can be pushed away by humans like normal zombie. It should be hard to be pushed right?
by czirimbolo
3 Weeks Ago
Forum: Tutorials
Topic: Adding Escapes/Infects to HUD Information
Replies: 12
Views: 501

Re: Adding Escapes/Infects to HUD Information

[pl] NO_ENOUGH_PLAYERS = !tBrak wystarczjacej liczby graczy!y. !tWymagana liczba graczy!y: !t%i!y. RUN_NOTICE = Gotowy do ucieczki. Biegnij po %i sekundach ! ZOMBIE_RELEASE = Zombie zostanie wypuszczone za: %i sekund ! READY_TO_RUN = !tGotowy do ucieczki!y? !gPOWODZENIA !y:) ESCAPE_SUCCESS = Udana ...
by czirimbolo
3 Weeks Ago
Forum: Trash
Topic: hud fix
Replies: 1
Views: 104

hud fix

I have some errors with ze_hud_info plugin. I see wrong number of coins and infects, also I dont see my HP when I am a zombie. Can someone help me? [list=]#include <zombie_escape> // Define some natives native ze_get_user_infects(id) // Defines #define TASK_SHOWHUD 100 #define ID_SHOWHUD (taskid - T...
by czirimbolo
3 Weeks Ago
Forum: Tutorials
Topic: Adding Escapes/Infects to HUD Information
Replies: 12
Views: 501

Re: Adding Escapes/Infects to HUD Information

can someone finally fix this code? or is a dead forum?
by czirimbolo
3 Weeks Ago
Forum: Tutorials
Topic: Adding Escapes/Infects to HUD Information
Replies: 12
Views: 501

Re: Adding Escapes/Infects to HUD Information

L 06/21/2019 - 13:58:05: [AMXX] [0] ze_hud_info.sma::ShowHUD (line 111) L 06/21/2019 - 13:58:06: String formatted incorrectly - parameter 9 (total 8) L 06/21/2019 - 13:58:06: [AMXX] Displaying debug trace (plugin "ze_hud_info.amxx", version "1.4") L 06/21/2019 - 13:58:06: [AMXX] Run time error 25: p...
by czirimbolo
3 Weeks Ago
Forum: Tutorials
Topic: Adding Escapes/Infects to HUD Information
Replies: 12
Views: 501

Re: Adding Escapes/Infects to HUD Information

can someone help here ?