Search found 529 matches

by czirimbolo
2 Months Ago
Forum: Trash
Topic: Weapon Dropped Removed
Replies: 4
Views: 236

Re: Weapon Dropped Removed

Thanks to RegameDLL we can set this:

// Time to remove item that have been dropped from the players. (in seconds)
//
// Default value: "300"
mp_item_staytime "2"

No need any plugin
by czirimbolo
2 Months Ago
Forum: Public Requests
Topic: minigun
Replies: 1
Views: 155

minigun

I can't destroy any entities by this weapon, can someone help me? #include <zombie_escape> #include <engine> #include <fakemeta_util> #include <cstrike> #include <xs> #include <fun> #define MODEL_V "models/addons/v_m134_vulcan.mdl" #define MODEL_P "models/addons/p_m134_vulcan.mdl" #define MODEL_W "m...
by czirimbolo
2 Months Ago
Forum: Extra-Items
Topic: VIP Extra Item: CSO Salamander
Replies: 6
Views: 711

Re: VIP Extra Item: CSO Salamander

Not a but, but OK here i used replace: #include <zombie_escape> #include <ze_vip> #include <amxconst> #include <fakemeta> #include <fakemeta_util> #include <cstrike> #include <xs> #include <engine> #include <fun> #define PLUGIN "[CSO] Salamander" #define VERSION "2015" #define AUTHOR "Dias Pendrago...
by czirimbolo
2 Months Ago
Forum: Public Requests
Topic: warhammer
Replies: 8
Views: 333

Re: warhammer

Muhammet20 wrote:
2 Months Ago
ze_zombie_appear(id) --> ze_zombie_appear()
ok but what else? what exactly did you add to this code?
by czirimbolo
2 Months Ago
Forum: Public Requests
Topic: warhammer
Replies: 8
Views: 333

Re: warhammer

Raheem wrote:
2 Months Ago
Try his code now.
worked. Can you tell me what did you change? I have the same problem with another knife
by czirimbolo
2 Months Ago
Forum: Public Requests
Topic: warhammer
Replies: 8
Views: 333

Re: warhammer

//// cso_melee_stormgiant.sma // // C:\Users\macie\Documents\Compiler v1.8.3\scripting\cso_melee_stormgiant.sma(117) : error 025: function heading differs from prototype // // 1 Error. // Could not locate output file compiled\cso_melee_stormgiant.amx (compile failed). // // Compilation Time: 1,56 se...
by czirimbolo
2 Months Ago
Forum: Public Requests
Topic: warhammer
Replies: 8
Views: 333

warhammer

Hey, when I pick up this knife, I can walk if freeze time. Can someone tell me how to fix this? #pragma compress 1 #include <zombie_escape> #include <fakemeta_util> #define CustomItem(%0) (pev(%0, pev_impulse) == WEAPON_SPECIAL_CODE) // Linux extra offsets #define linux_diff_animating 4 #define linu...
by czirimbolo
2 Months Ago
Forum: Scripting Help
Topic: knife menu
Replies: 4
Views: 286

Re: knife menu

who converted this warhammer? if not Raheem or Jack give me the original ZP once i will convert it to you because i think this won't work Warhammer works fine without knife menu. When I added this to knife menu, I see this knife in menu and I can even choose him. The problem is when I add second kn...
by czirimbolo
2 Months Ago
Forum: Scripting Help
Topic: knife menu
Replies: 4
Views: 286

knife menu

Hello, I want to add extra knife plugin to my knife menu. Its working with one extra knife, but when I add more, the server is crashing with Segmentation Fault. Raheem or Jack can you take a look here and add knife plugin to this menu? New knife cost: 500 coins Knife menu: #include <zombie_escape> #...
by czirimbolo
2 Months Ago
Forum: News
Topic: Your ideas for v1.5
Replies: 40
Views: 1751

Re: Your ideas for v1.5

@Raheem

this happens sometimes when you have default gun and buy extra item. Is this a mod bug or item bug?
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11.PNG (106.27 KiB) Viewed 474 times
11.PNG
11.PNG (106.27 KiB) Viewed 474 times