Search found 283 matches

by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Damit i was close lol i did this public DelayLoad(id) { if(g_bNoSpeed) return HAM_IGNORED new iWpnId = (get_user_weapon(id)) if (iWpnId == CSW_KNIFE && g_bCompat[id]) { if ((get_entvar(id, var_button) & IN_JUMP) && !(get_entvar(id, var_oldbuttons) & IN_JUMP)) { new iFlags = g...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

You will by learning & testing more :) lol im trying to add back in public ze_game_started() { g_bNoSpeed = true } public ze_zombie_release() { g_bNoSpeed = false } where do i put it? public DelayLoad(id) { new iWpnId = get_user_weapon(id) if (iWpnId == CSW_KNIFE && g_bCompat[id]) { if ...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Yes this approach working without problems, code i tested here: #include <zombie_escape> #include <engine> #include <fun> // Models new const Compat_Models[][] = { "models/zombie_escape/v_combat_knife.mdl", "models/zombie_escape/p_combat_knife.mdl" } new const Strong_Models[][] ...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Delay needed: #include <zombie_escape> #include <engine> #include <fun> #include <ze_vip> // Models new const Compat_Models[][] = { "models/zombie_escape/v_combat_knife.mdl", "models/zombie_escape/p_combat_knife.mdl" } new const Strong_Models[][] = { "models/zombie_escape/v...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

if you want to join my server you can 192.223.26.205:27050 pass is getsome

If i switch to nade speed is set to 400 then if i switch back to knife its set to 270 then if i switch to pistol its 400 again its strange lol
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Raheem wrote: 5 years ago Grenade 290 and knife 270, What should it be?
That Knife should be set to 400 as speak for testing this.

It will be 280 once its working.
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

If you got the knife, you will get it's speed? And what if you changed to ak47? your speed now? 20180908124953_1.jpg 20180908125001_1.jpg 20180908125013_1.jpg 20180908125019_1.jpg #include <zombie_escape> #include <engine> #include <fun> #include <ze_vip> // Models new const Compat_Models[][] = { &...
by Mark
5 years ago
Forum: Scripting Help
Topic: Dhud colors
Replies: 11
Views: 9616

Re: Dhud colors

This is what i did. I dont care about hud message. // Score Message Task public Score_Message(TaskID) { set_dhudmessage(0, 0, 255, 0.40, 0.01, 0, 0.0, 9.0) show_dhudmessage(0, "HumanS") set_dhudmessage(255, 255, 255, -1.0, 0.01, 0, 0.0, 9.0) show_dhudmessage(0, "[VS]%L", LANG_PLA...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

let me check
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Using forwards we will block it in specific time, you will add: new bool:g_bNoSpeed public ze_game_started() { g_bNoSpeed = true } public ze_zombie_release() { g_bNoSpeed = false } Then edit in your code this check: if(!is_user_alive(id)) return FMRES_IGNORED TO: if(!is_user_alive(id) || g_bNoSpeed...
by Mark
5 years ago
Forum: Scripting Help
Topic: Skin Menu with VIP
Replies: 41
Views: 31639

Re: Skin Menu with VIP

Will work if placed in zombie infection event. Raheem I tryed to add speed for the knifes the only issue im having is on freeze time if they select the knife they can freely move but if they put back the gun they are frozen again how can i fix this? public fw_PlayerPreThink(id) { if(!is_user_alive(...
by Mark
5 years ago
Forum: Extra-Items
Topic: Cyclone
Replies: 17
Views: 17299

Re: Cyclone

Dark Shadow wrote: 6 years agooh
Fixed to be Automatic

Also working as it should!
cyclone_fixed.zip
(1.04 MiB) Downloaded 371 times
cyclone_fixed.zip
(1.04 MiB) Downloaded 371 times
by Mark
5 years ago
Forum: Extra-Items
Topic: Cyclone
Replies: 17
Views: 17299

Re: Cyclone

public give_sfpistol(id) { drop_weapons(id, 2) new iWep2 = fm_give_item(id,WEAPON_BASE) if( iWep2 > 0 ) { cs_set_weapon_ammo(iWep2, get_pcvar_num(cvar_clip_sfpistol)) cs_set_user_bpammo (id, CSW_P228, get_pcvar_num(cvar_sfpistol_ammo)) set_weapons_timeidle(id, CSW_P228, 1.0) set_player_nextattackx(...
by Mark
5 years ago
Forum: Public Requests
Topic: 2 guns
Replies: 4
Views: 3602

Re: 2 guns

Can someone help me? I compiled first gun without errors, but after buying it in my menu, gun does not show. Can you fix this? #include <zombie_escape> #include <engine> #include <cstrike> #include <fun> #include <xs> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define usas_WEAPO...
by Mark
5 years ago
Forum: Extra-Items
Topic: Cyclone
Replies: 17
Views: 17299

Re: Cyclone

You will need to change weapon_p228 to your new weapon name. EX: #include <zombie_escape> #include <engine> #include <fakemeta_util> #include <xs> #include <cstrike> #include <fun> #define WEAPON_BASE "weapon_ak47" #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define sfp...
by Mark
5 years ago
Forum: Extra-Items
Topic: Cyclone
Replies: 17
Views: 17299

Re: Cyclone

This needs set to a primary weapon right now its set to a secondary weapon does anyone know how todo this?
by Mark
5 years ago
Forum: Scripting Help
Topic: Dhud colors
Replies: 11
Views: 9616

Re: Dhud colors

OK, here is example: #include <amxmodx> public plugin_init() { register_plugin("Colored DHUD", "1.0", "Raheem") set_task(10.0, "ShowMessages", _, _, _, "b") } public ShowMessages() { set_dhudmessage(0, 0, 255, 0.38, 0.01, 0, 0.0, 9.0) show_dhudmessa...
by Mark
5 years ago
Forum: Zombie Escape 1.x
Topic: Press Button Info
Replies: 31
Views: 39816

Re: Press Button Info

+Like sam. And it may cause some spam so we may make it appear for admins only. Can you make it appear for admins only? Now, every player see this message This should only show to Admin with ADMIN_CHECK ADMIN_KICK //Flag C #include <zombie_escape> #define PLUGIN "Button Info" #define AUTH...
by Mark
5 years ago
Forum: Scripting Help
Topic: Dhud colors
Replies: 11
Views: 9616

Re: Dhud colors

Raheem wrote: 5 years ago For DHUD: You can show only 8 messages at once.

We can do this by making 4 DHUD text messages:
  1. Humans - Blue
  2. vs - White
  3. Zombie - Red
  4. %i -- %i - White
So 4 messages at once will not cause problems as our max is 8. This what i think how they did it.
You got a example how todo this?
by Mark
5 years ago
Forum: Extra-Items
Topic: Star Chaser SR
Replies: 2
Views: 12519

Re: Star Chaser SR

xman2030 wrote: 5 years ago Did you download this plugin from zombie-amxx?
Probably I don’t remember had it for awhile and use it on my ZP server.

I just converted it to ZE and fixed a bug with it.

Why?