Search found 677 matches

by Night Fury
7 years ago
Forum: News
Topic: Next Version Ideas, New Release...
Replies: 57
Views: 84170

Re: Next Version Ideas, New Release...

If someone can make tutorial for making sub-models, it'd be nice. :)
by Night Fury
7 years ago
Forum: Off-Topic
Topic: Servers ON with this ZE addons?
Replies: 7
Views: 13078

Re: Servers ON with this ZE addons?

Raheem wrote: 7 years ago sam_bhosale4 Server,

139.59.18.130:40000
Is this a lan server?
by Night Fury
7 years ago
Forum: Off-Topic
Topic: Waypoints for ZE Maps
Replies: 21
Views: 32751

Re: Waypoints for ZE Maps

Raheem wrote: 7 years ago We will still need someone make us waypoints or i'll learn how to do it.
Use Cs Non-steam version.
by Night Fury
7 years ago
Forum: Off-Topic
Topic: Servers ON with this ZE addons?
Replies: 7
Views: 13078

Re: Servers ON with this ZE addons?

As i think, no servers still run our mode.
Maybe, i'll open server with the mode soon ( i don't know when yet.). :P
by Night Fury
7 years ago
Forum: Scripting Help
Topic: Save Coins Nickname
Replies: 14
Views: 14694

Re: Save Coins Nickname

It's correct.
Better use charsmax instead of writing 31.
by Night Fury
7 years ago
Forum: News
Topic: How did you find our community?
Replies: 10
Views: 19890

Re: How did you find our community?

Raheem wrote: 7 years ago Will try this one in an testing Site and give you link to see it.

Here is a testing one see it: http://raheem.advancedfreeweb.com/phpbb/index.php
Bad.
CHECK!
by Night Fury
7 years ago
Forum: News
Topic: How did you find our community?
Replies: 10
Views: 19890

Re: How did you find our community?

We currently use Prosilver Special Edition Style There is many styles but our forum uses phpBB 3.2.0 which is the latest one from phpBB.com and there is no many styles for this version. You can see here there is styles try choose good ones but make sure it's for 3.2.0 and then suggest them down her...
by Night Fury
7 years ago
Forum: Zombie Escape 1.x
Topic: Compatible Plugins List
Replies: 65
Views: 151391

Re: Compatible Plugins List

- VIP Trail.
Optimized the code.
Updated.
by Night Fury
7 years ago
Forum: Extra-Items
Topic: Guillotine
Replies: 8
Views: 14851

Re: Guillotine

I like it! :)
by Night Fury
7 years ago
Forum: Bug Reports
Topic: Current Mode Bugs.
Replies: 6
Views: 12630

Re: Current Mode Bugs.

Raheem wrote: 7 years ago Yes jack when we get time it will be fixed, Then i'll release optimized Frost M4A1. This is the only natives we don't test but anyway it will be fixed as soon as possible.

When we finish exams, studies we will play :D...
I already made it. :P
I also made Fire AK. :D :P :P
by Night Fury
7 years ago
Forum: Bug Reports
Topic: Current Mode Bugs.
Replies: 6
Views: 12630

Current Mode Bugs.

Hello, everyone. Lately, i tested the mode & there're bugs with 4 natives. // Fire ze_zombie_in_fire(index) ze_set_fire_grenade(index, bool:set) // Frost ze_zombie_in_forst(index) ze_set_frost_grenade(index, bool:set) Those're the only & currently bugs in the whole modes. We (I & Raheem)...
by Night Fury
7 years ago
Forum: Public Requests
Topic: ZE trail Plugin
Replies: 9
Views: 8023

Re: ZE trail Plugin

#include <zombie_escape> #pragma semicolon 1 #define TASKID 81732519124 #define TRAIL_ACTIVE 1 #define TRAIL_INACTIVE 0 #define TRAIL_LIFE 15 #define ACCES_FLAG ADMIN_LEVEL_G new gTrailSprite; new gTrailRandomColor[ 33 ][ 3 ]; new bPlayerTrailStatus[ 33 ]; new Float:bflNextCheck[ 33 ]; new const gT...
by Night Fury
7 years ago
Forum: Off-Topic
Topic: Inactive
Replies: 2
Views: 7082

Re: Inactive

Good Luck! :D
by Night Fury
7 years ago
Forum: Extra-Items
Topic: Leap Jump
Replies: 5
Views: 6507

Re: Leap Jump

Better code: #include <zombie_escape> new bool:g_hasLongJump[33], Float:g_last_LongJump_time[33] new g_iItemID, g_LongJump_cost, g_LongJump_force, g_LongJump_height, g_LongJump_cooldown , g_iLimit[33] , cvar_limit public plugin_init() { register_plugin("[ZE] Extra Item: Leap", "1.0&qu...
by Night Fury
7 years ago
Forum: Trash
Topic: [Zombie-Ecape] 2.3
Replies: 1
Views: 3698

Re: [Zombie-Ecape] 2.3

Old mode isn't supported by us anymore. :)
Trashed. =)
by Night Fury
7 years ago
Forum: Scripting Help
Topic: Ze Madness Limit
Replies: 5
Views: 6222

Re: Ze Madness Limit

#include <zombie_escape> // Setting File new const ZE_SETTING_RESOURCES[] = "zombie_escape.ini" // Default Values new const szZombieMadnessSound[][] = { "zombie_escape/zombie_madness1.wav" } // Sound Max Length #define SOUND_MAX_LENGTH 64 // Dynamic Array to Store our sound in n...
by Night Fury
7 years ago
Forum: Extra-Items
Topic: Laser Minigun
Replies: 7
Views: 12745

Re: Laser Minigun

Seems nice. :)
by Night Fury
7 years ago
Forum: Scripting Help
Topic: ZE Main Menu Help
Replies: 11
Views: 11594

Re: ZE Main Menu Help

#include <zombie_escape> const OFFSET_CSMENUCODE = 205 const KEYSMENU = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0 public plugin_init() { register_plugin("[ZE] Main Menu", ZE_VERSION, AUTHORS) // Commands register_clcmd(&q...
by Night Fury
7 years ago
Forum: Extra-Items
Topic: Janus 7
Replies: 13
Views: 17502

Re: Janus 7

This is bugged code, i'll re-make it later.
by Night Fury
7 years ago
Forum: Public Requests
Topic: ze_effect_messages
Replies: 22
Views: 18448

Re: ze_effect_messages

Raheem wrote: 7 years ago Can you explain more? Just try make photo with paint of how you need it. Anyway it will be simple just by edit the X , Y co-ordinates but give more details.
He wanna cvar shows both master of survival & escape leader.
We will talk about next update on FB.