Search found 283 matches
- 5 years ago
- Forum: Scripting Help
- Topic: Skins Menu Bug
- Replies: 11
- Views: 10028
Re: Skins Menu Bug
Bro i'm not speakig about infecting also i tested your code now it's the same problem when i choose any skin i see Arctic skin of terrorist :/ What operating system you using lunix? I would check this and make sure is matches spelling on server as far as the code im using almost the samething with ...
- 5 years ago
- Forum: Public Requests
- Topic: GIVE XP
- Replies: 13
- Views: 10336
Re: GIVE XP
Hello, can someone make a plugin with giving or taking XP ? Something like that https://escapers-zone.net/viewtopic.php?f=15&t=54 The same plugin but instead of coins I would like to give XP with a command, only for admin Try! #include <zombie_escape> #include <ze_levels> #define ACCESS ADMIN_R...
- 5 years ago
- Forum: Public Requests
- Topic: Weapon models
- Replies: 23
- Views: 20520
Re: Weapon models
Updated code: #define VERSION "1.3" #include <zombie_escape> #include <ze_vip> #define MAX_SOUNDS 50 #define MAX_p_MODELS 50 #define MAX_v_MODELS 50 #define MAX_w_MODELS 50 #define MAP_CONFIGS 1 new new_sounds[MAX_SOUNDS][48] new old_sounds[MAX_SOUNDS][48] new sounds_team[MAX_SOUNDS] new ...
- 5 years ago
- Forum: Scripting Help
- Topic: Skins Menu Bug
- Replies: 11
- Views: 10028
Re: Skins Menu Bug
I also removed the 4 Human Models from ze_special_models. and removed: HUMAN 1 = Human1 HUMAN 2 = Human2 HUMAN 3 = Human3 HUMAN 4 = Human4 from zombie_escape.ini. now idk why this plusin won't work perfectly. Try! #include <amxmodx> #include <amxmisc> #include <cstrike> #include <zombie_escape> new...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Chat Prefix
- Replies: 61
- Views: 66343
Re: Chat Prefix
Where the sma for this amxx file? Also How can i set it to read from vip.ini so if someone has vip if will give them that tag? Why do you want to do this? You can already set a default VIP flag in ze_customprefixes & make that's prefix VIP. Jack please give me the SMA file !! you're sma one in ...
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
Would this work? new const Terminator_Models[][] = { "models/player/terminator_zom/terminator_zom.mdl" "models/v_knife.mdl" "models/p_knife.mdl" } else if (g_bTerminator[Victim]) { rg_set_user_model(Victim, "terminator_zom") cs_set_player_view_model(Victim, CS...
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
If i wanted to have custom hands with these models how would i do this can you add an example to the code above im sure ill figure the rest out.
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Chat Prefix
- Replies: 61
- Views: 66343
Re: Chat Prefix
here is my ini. file, I didnt change anything, just uploaded his file // Zombie escape chat prefixes // Syntax is: // "Prefix" "Access for it" // Notes: // Check users.ini for the access letters // Don't add any custom characters in access such as: // #, ; , % , etc.. or even sp...
- 5 years ago
- Forum: Releases
- Topic: Zombie Escape Releases
- Replies: 295
- Views: 367372
Re: Zombie Escape Releases
Can you give me the new vip.txt server not making it for some reason. When i do /getvip says in window vip.txt because the file does not exist.
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
Trying todo a Zombie Skin Menu but the skin changes to default when new round begins. Maybe add a native is_user_human? Also why don't you have a donation link on website? #include <zombie_escape> #include <ze_vip> #define PLUGIN "Custom zModel Menu" #define VERSION "1.0" #define...
- 5 years ago
- Forum: Scripting Help
- Topic: ze_get_vip_flags
- Replies: 3
- Views: 4285
Re: ze_get_vip_flags
Here the 3 ways are same, use any one: if (ze_get_vip_flags(id) & (VIP_A|VIP_E)) if ((ze_get_vip_flags(id) & VIP_A) && (ze_get_vip_flags(id) & VIP_E)) if ((ze_get_vip_flags(id) & read_flags("ae")) Do you know why this would not call the last else statement when a u...
- 5 years ago
- Forum: Scripting Help
- Topic: ze_get_vip_flags
- Replies: 3
- Views: 4285
ze_get_vip_flags
What is the correct way to get more then one flag as a check. if(ze_get_vip_flags(id) & VIP_A | VIP_E) if(ze_get_vip_flags(id) && VIP_A | VIP_E) if(ze_get_vip_flags(id) & VIP_A || VIP_E) if(ze_get_vip_flags(id) & VIP_A & VIP_E) I want them to have both of these flag before th...
- 5 years ago
- Forum: Scripting Help
- Topic: Sub Menu
- Replies: 3
- Views: 3966
Re: Sub Menu
Solved
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
Solved
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
You should set player models at start of every new round, on user humanized forward. Here it's: #include <zombie_escape> #include <ze_vip> #define PLUGIN "Admin Model Menu" #define VERSION "1.0" #define AUTHOR "Mark" new const Asasin_Models[][] = { "models/player/...
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
@Raheem When i choose a Model and become zombie it does not change my model to zombie skin how can i fix this? What i want is if you choose a model you always have that model until you pick another or infected . Im going to make another Skin Menu for zombies skins so im unsure how to let the server...
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
@Raheem When i choose a Model and become zombie it does not change my model to zombie skin how can i fix this? What i want is if you choose a model you always have that model until you pick another or infected. Im going to make another Skin Menu for zombies skins so im unsure how to let the server k...
- 5 years ago
- Forum: Scripting Help
- Topic: Sub Menu
- Replies: 3
- Views: 3966
Re: Sub Menu
Nevermind I figured it out
- 5 years ago
- Forum: Scripting Help
- Topic: Sub Menu
- Replies: 3
- Views: 3966
Sub Menu
Im trying to make a menu that will Display in ze main menu Can someone show me how todo this. I want to hit M and will display 1. Weapons 2. Extra Items 3. Custom Models Then when i hit 3 for Custom Models it display 1. Human Models 2. Zombie Models Then when i hit 1 it shows all the Human Models. #...
- 5 years ago
- Forum: Scripting Help
- Topic: Skin Menu with VIP
- Replies: 41
- Views: 31482
Re: Skin Menu with VIP
Possible, here it's: #include <amxmodx> #include <amxmisc> #include <cstrike> #include <zombie_escape> #include <ze_vip> #define PLUGIN "Admin Model Menu" #define VERSION "1.0" #define AUTHOR "?" new g_pCvarUseTimes new g_iUsedTimes[33] public plugin_natives() { regist...