Search found 137 matches
- 6 years ago
- Forum: Off-Topic
- Topic: HL Weapon Physhics
- Replies: 5
- Views: 18927
Re: HL Weapon Physhics
Thanks. Let them be more than 1000
- 6 years ago
- Forum: Scripting Help
- Topic: Break entity just for breakable?
- Replies: 9
- Views: 8078
Re: Break entity just for breakable?
I'll remove anyway (I don't have installed the zm maps) but I'am afraid of some entities like these wich aren't meant to be broke but they will apear.. I already imagine some players that shot some box and don't work
-- It's possible anyway to ignore?? How? Based on entity hp or ?
-- It's possible anyway to ignore?? How? Based on entity hp or ?
- 6 years ago
- Forum: Scripting Help
- Topic: Weapon Icon (little problem)
- Replies: 7
- Views: 6867
Re: Weapon Icon (little problem) (solved)
(I saw it already) Lol.. this is an older version than mine nor is fixed is just a link to the topic
- 6 years ago
- Forum: Scripting Help
- Topic: Break entity just for breakable?
- Replies: 9
- Views: 8078
Re: Break entity just for breakable?
Hmm.. I don't reffer exactly to a map to have these boxes.. just to avoid this types of scenarios.. but if I think... I think that I know a map with this boxes..
- 6 years ago
- Forum: Technical Support
- Topic: Some HLDS Console warnings.. about server.cfg?
- Replies: 5
- Views: 5384
Re: Some HLDS Console warnings.. about server.cfg?
That's my "foggy" logic
TL:DR - I don't want any sign of error no matter of wich impact it has (minor/major/none)
TL:DR - I don't want any sign of error no matter of wich impact it has (minor/major/none)
- 6 years ago
- Forum: Scripting Help
- Topic: Break entity just for breakable?
- Replies: 9
- Views: 8078
Re: Break entity just for breakable?
I know that's only by bomb and rpg.. and I know it's about de_Dust2 (I have zm mod installed) but there isn't a check for this, like it's annoying?
- 6 years ago
- Forum: Scripting Help
- Topic: Warning 213: Tag Mismatch (solved)
- Replies: 11
- Views: 17313
Re: Warning 213: Tag Mismatch
I know this.. but there is still a problem? Why?
- 6 years ago
- Forum: Off-Topic
- Topic: HL Weapon Physhics
- Replies: 5
- Views: 18927
Re: HL Weapon Physhics
Why, is like a real physics, is useful for every mod (if you want it) -eh. I see that in some case is buged.. I think if there isn't so many alternative I stay on this..
- 6 years ago
- Forum: Off-Topic
- Topic: HL Weapon Physhics
- Replies: 5
- Views: 18927
HL Weapon Physhics
Hey, do you know any alternative to HL Weapon Pnysics, the plugin is ok'ish but.. I don't like the way is created.. it has 5 includes, the code is on parts.. lol
- 6 years ago
- Forum: Off-Topic
- Topic: Steam/Shield exploit?
- Replies: 7
- Views: 21359
Re: Steam/Shield exploit?
UPDATE: (using SM-Shield) Nr 1: [SVC_DIRECTOR] Server tried to send invalid command: bind "." "buyammo2" [SVC_DIRECTOR] Server tried to send invalid command: bind ";" "+mlook" [SVC_DIRECTOR] Server tried to send invalid command: bind "u" "messa...
- 6 years ago
- Forum: Scripting Help
- Topic: Weapon Icon (little problem)
- Replies: 7
- Views: 6867
Re: Weapon Icon (little problem)
Where? Anyway this plugin that I posted is the latest one appeared on the net. + It disapear when I shot if the icon is set to be to the right of the clock amx_weapon_location "2" (not tested on cvar 1) Update If I use cvar "1" , sprite above the SHOP sprite (that green icon..) i...
- 6 years ago
- Forum: Scripting Help
- Topic: SPK Denied? wtf.. (deleted the plugin..)
- Replies: 3
- Views: 4460
Re: SPK Denied? wtf..
No isn't that (I think).. whenever it appear SVC_STUFFTEXT mean that's the shield Wow.. can't be that easy.. there should be everytime this shield :\
Anyway I deleted that plugin.. not useful for the ZM
Anyway I deleted that plugin.. not useful for the ZM
- 6 years ago
- Forum: Scripting Help
- Topic: Break entity just for breakable?
- Replies: 9
- Views: 8078
Re: Break entity just for breakable?
So.. in Zombie Escape/ZombieBio/ZP or whatever.. you can break some woods for some reasons.. to block a ramp trough you can jump over something or as that.. but in de_dust2 this plugin says that I can break that bomb site "green box" (see this: https://www.johnsto.co.uk/i/design/making-dus...
- 6 years ago
- Forum: Scripting Help
- Topic: Break entity just for breakable?
- Replies: 9
- Views: 8078
Break entity just for breakable?
I just wana to test the plugins on a local server then I saw that it says to de_dust2 bomb plant box that they can be breakable but they are just by the bomb borken.. Can you make a detect for these types of "breakable just by bomb/server" type? #include <amxmodx> #include <engine> #includ...
- 6 years ago
- Forum: Scripting Help
- Topic: Whoose the weapon (it SPAM)
- Replies: 13
- Views: 13208
Whoose the weapon (it SPAM)
Can you format this plugin in order to not to spam the chat everytime: You picked weapon x of player y trough.. moving it like under the crosshair (as no radio flood from below) or make a delay.. or choose yourself whatever is best.. #include <amxmodx> #include <reapi> #if !defined client_print_colo...
- 6 years ago
- Forum: Scripting Help
- Topic: Weapon Icon (little problem)
- Replies: 7
- Views: 6867
Weapon Icon (little problem)
When I shot, the icon disapear until I stop shooting :\ #include <amxmodx> #define PLUGIN "Weapon Icon" #define VERSION "1.2" #define AUTHOR "hoboman313/Zenix" #define MAX_PLAYERS 32 new iconstatus, pcv_iloc new user_icons[MAX_PLAYERS+1][16] public plugin_init() { regis...
- 6 years ago
- Forum: Scripting Help
- Topic: Death Beeepp... (solved)
- Replies: 8
- Views: 8246
Re: Death Beeepp...
++ can you make when you die the camera to be like on the ground... like it's floating in the air.. when you die you stay lied on the ground.. not floating in the air.. wtf
- 6 years ago
- Forum: Scripting Help
- Topic: SPK Denied? wtf.. (deleted the plugin..)
- Replies: 3
- Views: 4460
SPK Denied? wtf.. (deleted the plugin..)
Example:
I'am the only one that wana use quakesounds for ZM ?
Plugin: https://pastebin.com/Ly5QY4QR
So can you add that exploit? Thanks!
Code: Select all
[SVC_STUFFTEXT] Server tried to send invalid command: SPK "arminc/quakesounds/headshot.wav(p30t20)
Plugin: https://pastebin.com/Ly5QY4QR
So can you add that exploit? Thanks!
- 6 years ago
- Forum: Technical Support
- Topic: Some HLDS Console warnings.. about server.cfg?
- Replies: 5
- Views: 5384
Re: Some HLDS Console warnings.. about server.cfg?
I call warning that no-effect errors, and errors that bugs with major effect on the server
- 6 years ago
- Forum: Scripting Help
- Topic: Warning 213: Tag Mismatch (solved)
- Replies: 11
- Views: 17313
Re: Warning 213: Tag Mismatch
Oh no, the video is golden but I don't know wich GIT version do you have, older than mine? Maybe it don't have backwards compatibility or something like that..