Search found 2214 matches

by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: DDoS

I'll talk about protected solutions in the US zone. I said before that there are many good hosting in the US zone, you will need to search and try for the best solution. I'll state the two solutions I'm aware of. Solutions for US zone: Choopa They protect TCP/UDP, so it can be useful in CS/HL server...
by Raheem
3 years ago
Forum: Public Requests
Topic: Health for infected
Replies: 11
Views: 9349

Re: Health for infected

L 02/17/2021 - 13:06:15: [AMXX] Displaying debug trace (plugin "ze_zombie_class.amxx", version "1.0") L 02/17/2021 - 13:06:15: [AMXX] Run time error 10: native error (native "ArrayGetCell") L 02/17/2021 - 13:06:15: [AMXX] [0] ze_zombie_class.sma::native_ze_get_zombie_c...
by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: DDoS

Here I'm giving a review about Hetzener protection. Why you may use them? Mainly, because their prices are low. But what about their protection? They are using some good hardware before your dedicated server to protect it. They provide protection against both UDP/TCP and others. But mainly for HL/CS...
by Raheem
3 years ago
Forum: Trash
Topic: [ZE] Addon: Infection Effect
Replies: 4
Views: 9705

Re: [ZE] Addon: Infection Effect

Crashing server, reported by [mention]LiZou_Mapper[/mention]. Trashed.
by Raheem
3 years ago
Forum: Public Requests
Topic: Health for infected
Replies: 11
Views: 9349

Re: Health for infected

Change: Set_User_Zombie(id, iAttacker = 0, Float:flDamage = 0.0) { if (!is_user_alive(id)) return false // Execute pre-infection forward ExecuteForward(g_iForwards[FORWARD_PRE_INFECTED], g_iFwReturn, id, iAttacker, floatround(flDamage)) if (g_iFwReturn >= ZE_STOP) { return false } if (iAttacker > 0)...
by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: DDoS

In case you wanna OVH protection at cheap prices then, you will need to get one of the following: SoYouStart - Official brach that sells devices that got old. I think you will not find Asian zone. FullTimeHosting - Reseller, I cannot find also Asian zone here. ExtraVM - Reseller, he has Singapore. P...
by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: DDoS

OK, here I'm writing my experience with OVH UDP/TCP protection that can be useful for game servers. Most attacks that can take down the CS1.6 server will be UDP based, the reason is that the game basically uses this protocol for transmitting data between user/server. As I said in #2 , #4 most servic...
by Raheem
3 years ago
Forum: Off-Topic
Topic: [ZE] Infections & Round Count & Core & NextMap & Level System [UPDATED]
Replies: 7
Views: 8272

Re: [ZE] Infections & Round Count & Core & NextMap & Level System [UPDATED]

Urban wrote: 3 years ago everything works with these versions of plugins, you need to test separately

plans - I also want players to drop all weapons before changing map
OK, I added the Approved tag.
by Raheem
3 years ago
Forum: Public Requests
Topic: Health for infected
Replies: 11
Views: 9349

Re: Health for infected

SobekPogrywamy wrote: 3 years ago can u add too 1000hp for infections??
Please explain.
by Raheem
3 years ago
Forum: Zombie Escape 1.x
Topic: (v1.6 Only) Gamemode: Nemesis mode 1.3
Replies: 28
Views: 25784

Re: [Game Mode] Nemesis Round (v1.1)

OK, I added the Approved tag. Thanks for this, many were needing it. Raheem I find new method to create gamemodes manager :) Personally, I don't like game modes in ZE, but good to do bro in fact so it will help others who like it. Generally, I don't code something I don't like :shock: :roll: :lol:
by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: DDoS

Frankly,Talk with support hosting ! A good point to state. Let me continue , Personally, I ran a community from 2013~2015 and it was classic Mod plus some other mods. At this time I remember we were many inside the server and the server almost was full most of the time [No boost at all]. I would sa...
by Raheem
3 years ago
Forum: Zombie Escape 1.x
Topic: (v1.6 Only) Gamemode: Nemesis mode 1.3
Replies: 28
Views: 25784

Re: [Game Mode] Nemesis Round (v1.1)

OK, I added the Approved tag. Thanks for this, many were needing it.
by Raheem
3 years ago
Forum: Off-Topic
Topic: Gamemode: Swarm (v1.2) "v1.6 Only"
Replies: 6
Views: 7126

Re: [Gamemode] Swarm (v1.0)

lizoumapper wrote: 3 years ago
Raheem wrote: 3 years ago OK, will wait for your review.
Fixed and tested with bots in my game
working 100%
approve it
Approved :thumbsup:.
SobekPogrywamy wrote: 3 years ago tomorrow, on free weekand
Don't forget to post after testing.
by Raheem
3 years ago
Forum: Technical Support
Topic: DDoS Attacks
Replies: 16
Views: 20652

Re: Ddos

Let's all share in this topic, I invite all to participate and give their own view. OK, let me start. You must before anything know that there are many types of DoS/DDoS attacks, UNLIMITED . You can first think to block them via IPTables, but this will be an unsuccessful way in many cases for the fo...
by Raheem
3 years ago
Forum: Off-Topic
Topic: [ZE] Infections & Round Count & Core & NextMap & Level System [UPDATED]
Replies: 7
Views: 8272

Re: [ZE] Infections

Urban, you tested it and it's working? Have no time to test, so if yes I'm adding the approved tag. Code seems fine, but just approve that it's working inside the game. Also to take snapshots or screenshots from the game, just write in your console bind b "snapshot" , and then press b to c...
by Raheem
3 years ago
Forum: Off-Topic
Topic: Gamemode: Swarm (v1.2) "v1.6 Only"
Replies: 6
Views: 7126

Re: [Gamemode] Swarm (v1.0)

OK, will wait for your review.
by Raheem
3 years ago
Forum: Releases
Topic: Linux - Full Pack [Outdated]
Replies: 63
Views: 94462

Re: Linux - Full Pack

For Linux OS, run this command first before running the server [Ubuntu/Debian]:

Code: Select all

sudo apt-get install lib32gcc1
OR [RedHat/CentOS]

Code: Select all

yum install glibc.i686 libstdc++.i686
The pack is tested on Ubuntu 20.04 Server and working fine.
by Raheem
3 years ago
Forum: Off-Topic
Topic: Gamemode: Swarm (v1.2) "v1.6 Only"
Replies: 6
Views: 7126

Re: [Gamemode] Swarm (v1.0)

Can anyone confirm this working well so I approve it?
by Raheem
3 years ago
Forum: Public Requests
Topic: Health for infected
Replies: 11
Views: 9349

Re: Health for infected

Try something like (ze_core.sma): #include <zombie_escape> #include <ze_zombie_class> // Fowards enum _:TOTAL_FORWARDS { FORWARD_NONE = 0, FORWARD_ROUNDEND, FORWARD_HUMANIZED, FORWARD_PRE_INFECTED, FORWARD_INFECTED, FORWARD_ZOMBIE_APPEAR, FORWARD_ZOMBIE_RELEASE, FORWARD_GAME_STARTED_PRE, FORWARD_GAM...
by Raheem
3 years ago
Forum: Public Requests
Topic: Health for infected
Replies: 11
Views: 9349

Re: Health for infected

Hello, post the code of classes.