Thanks for your help, I'm sorry.
PS:And good luck with your exams
Search found 76 matches
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
Dont working.
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
So Jack has no idea? I saw that you were here in the forum.
USER STATISTICS
Joined:1 Year AgoLast active:7 Hours Ago
USER STATISTICS
Joined:1 Year AgoLast active:7 Hours Ago
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
At least Raheem always helped me when he was here
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
Jack?
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
Here it is: #include <zombie_escape> native ze_open_knife_menu(id) // Keys const OFFSET_CSMENUCODE = 205 const KEYSMENU = MENU_KEY_1|MENU_KEY_2|MENU_KEY_3|MENU_KEY_4|MENU_KEY_5|MENU_KEY_6|MENU_KEY_7|MENU_KEY_8|MENU_KEY_9|MENU_KEY_0 public plugin_init() { register_plugin("[ZE] Main Menu", Z...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
Something about it, Jack?
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
- 5 years ago
- Forum: Extra-Items
- Topic: Antidote
- Replies: 38
- Views: 51098
Re: Antidote
Very good, thanks!
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
The [ZE] Main Menu list, included. Such as knife menu, weapons, etc. 4.th is Zombie Classes
- 5 years ago
- Forum: Extra-Items
- Topic: Antidote
- Replies: 38
- Views: 51098
Re: Antidote
Done, Meanwhile, I noticed that when the preparation is over and there is only one zombie will be buggy. If two zombies are on the map, they can only be used. Please correct.
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
Thanks its works now. In the main menu to appear, what to do? And in Zombie Class menu the exit button (0) write ML NOTFOUND ZEXIT. Updated the ze_zombie_class.sma's code, recompile it. Done, its works, thank you. The other question: In the main menu to appear, what to do? Like when i press "m...
- 5 years ago
- Forum: Tutorials
- Topic: How to edit Main Menu?
- Replies: 10
- Views: 19690
Re: How to edit Main Menu?
This link is dead: "-Full example, To add Manual Unstuck to the main menu:" http://escapers-zone.xyz/viewtopic.php?f=15&t=1969
- 5 years ago
- Forum: Public Requests
- Topic: Help me in this request please
- Replies: 12
- Views: 12320
Re: Help me in this request please
I think that's what you mean: viewtopic.php?f=7&t=1971
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
image
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
ze_zombie_class.sma can not be converted to amxx, this is the error: (image) Make a new file called "zombie_class_const.inc" & put in it the code in the first post. Thanks its works now. In the main menu to appear, what to do? And in Zombie Class menu the exit button (0) write ML NOTF...
- 5 years ago
- Forum: Extra-Items
- Topic: Antidote
- Replies: 38
- Views: 51098
Re: Antidote
Would give the new code, please.
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67421
Re: Zombie classes
ze_zombie_class.sma can not be converted to amxx, this is the error: (image)
- 5 years ago
- Forum: Extra-Items
- Topic: Antidote
- Replies: 38
- Views: 51098
Re: Antidote
During the game's preparation period, if someone uses it then the game will be buggy. That someone fix it?
- 5 years ago
- Forum: Public Requests
- Topic: Teleport Zombie and Robot zombie (Z-Noid)
- Replies: 11
- Views: 12258
Re: Teleport Zombie and Robot zombie (Z-Noid)
still dont works for me when try compile write ze_set_next_zombie_class missing