Search found 283 matches

by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Solved
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Go to zombie_escape.inc and change: // Max Extra-Items #define MAX_EXTRA_ITEMS 40 Then recompile items manager and all plugins that uses MAX_EXTRA_ITEMS. Maybe these: ze_items_manager.sma ze_items_limit.sma ze_items_level.sma ze_items_vip.sma And you check maybe ze_items_escape_coins.sma also. Ill ...
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Raheem wrote: 5 years ago What is this?

And how many items you have in your server?
43
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Raheem wrote: 5 years ago What is this?

And how many items you have in your server?
That was not it i fixed that problem and it still happened.
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

With this try reproduce the error, and try detect it happens in which item. After it's appear again go to logs folder and check Items.log: #include <zombie_escape> // Setting File new const ZE_EXTRAITEM_FILE[] = "ze_extraitems.ini" // Defines #define MENU_PAGE_ITEMS g_iMenuData[id] // Con...
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

With this try reproduce the error, and try detect it happens in which item. After it's appear again go to logs folder and check Items.log: #include <zombie_escape> // Setting File new const ZE_EXTRAITEM_FILE[] = "ze_extraitems.ini" // Defines #define MENU_PAGE_ITEMS g_iMenuData[id] // Con...
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Hmm, post ur items manger source. #include <zombie_escape> // Setting File new const ZE_EXTRAITEM_FILE[] = "ze_extraitems.ini" // Defines #define MENU_PAGE_ITEMS g_iMenuData[id] // Const const OFFSET_CSMENUCODE = 205 // Forwards enum _:TOTAL_FORWARDS { FW_ITEM_SELECT_PRE = 0, FW_ITEM_SELE...
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

I don't know, open topic with this issue as it's not related to discounts. And explain in it how you generated this out of bounds error. Ok is this related lol L 09/25/2018 - 20:41:32: [AMXX] Displaying debug trace (plugin "ze_items_manager.amxx", version "1.3") L 09/25/2018 - 2...
by Mark
5 years ago
Forum: Public Requests
Topic: Vip extra Item Discounts
Replies: 63
Views: 46455

Re: Vip extra Item Discounts

Nice, see you later. What is this @Raheem L 09/25/2018 - 20:37:10: [AMXX] Displaying debug trace (plugin "ze_items_vip.amxx", version "1.3") L 09/25/2018 - 20:37:10: [AMXX] Run time error 4: index out of bounds L 09/25/2018 - 20:37:10: [AMXX] [0] ze_items_vip.sma::native_ze_set_...
by Mark
5 years ago
Forum: Public Requests
Topic: Thanatos 3
Replies: 6
Views: 7063

Re: Thanatos 3

Sometimes, second attack of this weapon doesn't work. Please, can someone try to fix this? This is really great gun, addons like this make our server better: L 08/16/2018 - 11:36:19: [AMXX] Displaying debug trace (plugin "thanatos3.amxx", version "1.2 beta") L 08/16/2018 - 11:36...
by Mark
5 years ago
Forum: Trash
Topic: Ion cannon
Replies: 18
Views: 13816

Re: Ion cannon

This code is correct? When the fire starts we want the nade to explode once. public CreateFire(id) { if( !g_Target[ id ] ) { remove_task( id ) return PLUGIN_CONTINUE } for( new id = 1; id < g_iMaxids; id++ ) { if(ze_is_user_zombie(id)) { ze_set_fire_grenade(id, true) } } engfunc(EngFunc_MessageBegin...
by Mark
5 years ago
Forum: Public Requests
Topic: Add Frost M4a1 To Level Weapons System
Replies: 4
Views: 3978

Re: Add Frost M4a1 To Level Weapons System

// D:\Games\Funny\Rehlds_publish_3.4.0.641_artifacts\old\Addons\Compiler v 1.8.3\ze_frost_m4a1.sma(58) : error 017: undefined symbol "player" // D:\Games\Funny\Rehlds_publish_3.4.0.641_artifacts\old\Addons\Compiler v 1.8.3\ze_frost_m4a1.sma(58 -- 60) : warning 215: expression has no effec...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24669

Re: Stealth

Its doesnt work, players can easily infect me Use this code and tell me. #include <zombie_escape> #include <engine> #include <fun> #define PLUGIN "Stealth" #define VERSION "1.0" #define AUTHOR "Mark" #define STEALTH 16.0 new g_iItemStealth, g_szName[32] new const sound...
by Mark
5 years ago
Forum: Trash
Topic: Ion cannon
Replies: 18
Views: 13816

Re: Ion cannon

Can someone fix this? This is the best i can come up with i edit it even more try it. Reheem or Jack can tell us if this is the best way. Im unsure about this code but it does work but fire nades goes off more then once. public CreateFire(id) { if( !g_Target[ id ] ) { remove_task( id ) return PLUGI...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24669

Re: Stealth

#include <zombie_escape> #include <fun> #define PLUGIN "Stealth" #define VERSION "1.0" #define AUTHOR "Mark" #define STEALTH 16.0 new g_iItemStealth, g_szName[32] new const sound_stealth[] = { "zombie_escape/blinkarrival.wav" } public plugin_init() { register...
by Mark
5 years ago
Forum: Bug Reports
Topic: In Game Music
Replies: 2
Views: 8253

Re: In Game Music

Client side. Clients must set .wav sounds by volume "value" and mp3 by MP3Volume "value" . By slow hacking you can set these values for them. Example: #include <zombie_escape> public plugin_init() { register_plugin("Control WAV/MP3 Volume", "1.0", "Rahee...
by Mark
5 years ago
Forum: Extra-Items
Topic: Force Field Grenade
Replies: 41
Views: 57585

Re: Force Field Grenade

Raheem wrote: 5 years ago Use ze_frost.sma in this post viewtopic.php?p=8581#p8581 and the skulls effect will works fine.

WHY I DID IT..
Already fixed it your late
by Mark
5 years ago
Forum: Bug Reports
Topic: In Game Music
Replies: 2
Views: 8253

In Game Music

Its way to loud pls tell me how to adjust and no not on my client as that does not work also tried stopsound blah blah
by Mark
5 years ago
Forum: Tutorials
Topic: Right way to set Max-XPs in Level-System
Replies: 11
Views: 18551

Re: Right way to set Max-XPs in Level-System

Raheem, can you help me? Here is my level system #include <zombie_escape> // Defines #define MAX_LEVEL 50 #define MAX_XP 5000000 #define TASK_SHOWHUD 2020 #define TASK_DOUBLE 1133 #define REPEAT_TIME 60.0 #define ID_SHOWHUD (taskid - TASK_SHOWHUD) #define LEVELUP "levelup_ZE/ze_levelup.wav&quo...
by Mark
5 years ago
Forum: Zombie Escape 1.x
Topic: Fire & Frost Effects Like ZP 5.0
Replies: 5
Views: 9631

Re: Fire & Frost Effects Like ZP 5.0

If you want to use the new effect and you have these plugins use the below. Grom Grenade: https://escapers-zone.net/viewtopic.php?f=14&t=3448 Force Field Grenade: https://escapers-zone.net/viewtopic.php?f=14&t=264 IMPORTANT: You must put grom nade above Force Field Grenade in plugins-zombie...