Search found 283 matches

by Mark
5 years ago
Forum: Scripting Help
Topic: Weapon menu !
Replies: 13
Views: 11375

Re: Weapon menu !

up..! That is caused by line break to many of these ^n try this! Post a pic of what it looks like now..... #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stun Rifle
Replies: 24
Views: 24929

Re: Stun Rifle

Raheem wrote: 5 years ago Yes, checked the demo but found nothing. Explain what the issue.
Don’t know why you don’t see the problem it lags watch right at end
by Mark
5 years ago
Forum: Public Requests
Topic: buy xp
Replies: 5
Views: 6161

Re: buy xp

czirimbolo wrote: 5 years ago how to buy this in game? can you make a command like /getxp or something and after that I have menu with those 3 options?
Looks like they should be in your extra items list.
by Mark
5 years ago
Forum: Scripting Help
Topic: Weapon menu !
Replies: 13
Views: 11375

Re: Weapon menu !

up..! #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); native give_weapon_m32(id); // Setting File new const...
by Mark
5 years ago
Forum: Zombie Escape 1.x
Topic: Reloading Sounds
Replies: 3
Views: 5482

Re: Reloading Sounds

Description:- Hello All Download This Plugin It Emits Left 4 Dead Like Sounds ( Reloading Sounds ) For Cs 1.6 Original Plugin Link:- https://forums.alliedmods.net/showthread.php?p=907809 Download:- Zombie_Escape Reload Sounds.zip Umm it takes away the gun menu :D Players have to hit M then 1 to sel...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stun Rifle
Replies: 24
Views: 24929

Re: Stun Rifle

doing it now


Here
Marks Resources.zip
(167.26 MiB) Downloaded 432 times
Marks Resources.zip
(167.26 MiB) Downloaded 432 times
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24500

Re: Stealth

Another demo
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24500

Re: Stealth

Let me know when your around and ill show you on my server hard to expain!
by Mark
5 years ago
Forum: Public Requests
Topic: Add gun to level_system
Replies: 28
Views: 19812

Re: Add gun to level_system

This native was wrong and some other stuff let us know if it works..

native give_weapon_buffaug(id);
by Mark
5 years ago
Forum: Public Requests
Topic: Add gun to level_system
Replies: 28
Views: 19812

Re: Add gun to level_system

Seems your weapons menu plugin not runing because something. In console write amx_plugins and u will see why weapons menu disabled. In most cases there is native used in weapons menu that require another plugin to be runing. No Try! #include <zombie_escape> #include <ze_levels> native give_golden_m...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stun Rifle
Replies: 24
Views: 24929

Re: Stun Rifle

I'm using this without any problem: /* * Stun Rifle is a CSO weapon, More information about it: http://cso.wikia.com/wiki/Stun_Rifle * * This plugin written by me: Raheem (The basic things for any weapon not written by me) * * I tried to simulate it same as in CSO, I think it's nearly same else sim...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stun Rifle
Replies: 24
Views: 24929

Re: Stun Rifle

Yep as all said above gun is broken.
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24500

Re: Stealth

Raheem wrote: 5 years ago Issue from Mod is resolved by using the native i added, so try with pure Mod and you will see if it's working right or not.
Same thing

When i join the server i can hear the sound i set to disapear aswell
by Mark
5 years ago
Forum: Extra-Items
Topic: SNARK INFECTOR
Replies: 8
Views: 9300

Re: SNARK INFECTOR

Rain1153 wrote: 5 years ago How can u fix when raheem can't fix it? Interesting 😂
Try it
by Mark
5 years ago
Forum: Extra-Items
Topic: SNARK INFECTOR
Replies: 8
Views: 9300

SNARK INFECTOR

SNARK INFECTOR [/color][/b] I saw this plugin was requested in public request after i already fixed it. https://escapers-zone.net/viewtopic.php?f=17&t=3160&start=20 Description: New Item for Zombies Buy this and you will get a bug in your hand that you can release, it will run around for x ...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24500

Re: Stealth

You tried the new edit i did for the ze_effects_messages.sma? It's working for me, check the photo. Also explain what the problem you face. Yes i it sometimes works even with the first code. What i noticed is when you get infected your invis from the start. Also if your a human you will not turn in...
by Mark
5 years ago
Forum: Trash
Topic: Ion cannon
Replies: 18
Views: 13773

Re: Ion cannon

Player should be in the sphere with specific radius to be fired, in your code you set all zombies fire regardless where they are and then all players fired. We search for all entities in a sphere with the radius we define from CVAR then if this entity is player we will fire him: #include <zombie_es...
by Mark
5 years ago
Forum: Trash
Topic: Ion cannon
Replies: 18
Views: 13773

Re: Ion cannon

Try: #include <zombie_escape> #include <engine> #include <cstrike> #include <fun> #include <fakemeta_util> new const PLUGIN[] = "[ZE] Extra Item:Ion Cannon" new const VERSION[] = "1.0" new const AUTHOR[] = "A.F./Mark" //#define ION_RADIUS 2000.0 //#define ION_MAXDAMAGE...
by Mark
5 years ago
Forum: Trash
Topic: Ion cannon
Replies: 18
Views: 13773

Re: Ion cannon

Ok 1 more problem with this when the zombie is not in the radius of the ion cannon the fire nade still sets him on fire. New Code Here #include <zombie_escape> #include <engine> #include <cstrike> #include <fun> #include <fakemeta_util> new const PLUGIN[] = "[ZE] Extra Item:Ion Cannon" new...
by Mark
5 years ago
Forum: Extra-Items
Topic: Stealth
Replies: 26
Views: 24500

Re: Stealth

You both try this post: https://escapers-zone.net/viewtopic.php?p=8642#p8642 Yes does not work When Human and in 3rd person view i don't turn invis but foot steps are silent. When i get infected by the mod ze_user_infected and im in 3rd view i can not see myself. Maybe something in that area is the...