Crimson wrote: ↑4 years ago
not working in my zombie-escpae V2.2
L 05/03/2020 - 00:59:14: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_zombie_speedboost.amxx")
Are you using our mod? If not, use it before you post any problem.
i did everything correct... L 05/03/2020 - 00:55:01: [AMXX] Load error 17 (invalid file format or version) (plugin "ze_frost.amxx") L 05/03/2020 - 00:55:01: [AMXX] Load error 17 (invalid file format or version) (plugin "force_shield_grenade.amxx") Fix your compiler & make su...
Hello, This gun have a bug, It allows human to shoot his teammate, it must be restricted but it's not. so how can I fix this bug? Thanks. :) Try: #include <zombie_escape> #include <engine> #include <fun> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse...
Try: /* survivor is human alone is human, but all is zombies, zombie not become infect become damaged mean kill, survivor have m249 + ultimate ammo + high health + glow ... etc */ #include < zombie_escape > #include < fun > #define ACCESS_ADMIN ADMIN_KICK // Variable new pcvar_chance, pcvar_health, ...
Your server is crashing because of the infinity loop.in ze_zombie_appear forward. The round variable shouldn't have id, it should be bool ( either true or false ).
anyway this plugin is totally fucked up. When you are Nemesis, you cant infect, you cant kill, counting is messed up. Many errors in logs L 12/06/2019 - 18:10:02: Info (map "de_dust2") (file "addons/amxmodx/logs/error_20191206.log") L 12/06/2019 - 18:10:02: Function "cmd_ne...
This is not semi clip plugin.This is Anti block for helicopters vechicles etc.But when i want to compiile appears this errors // C:\Users\claud\OneDrive\Desktop\HLDS\cstrike\addons\amxmodx\scripting\anti_block_all.sma(18) : error 017: undefined symbol "register_plugin" // C:\Users\claud\O...
Updated: 1- Added ambience. 2- Bug fixes. 3- Added countdown. 4- Added "ze_nemesis" command to set a specific player a nemesis. Code: #include <zombie_escape> // Uncomment to use custom model for nemesis // Note: This includes player model & claws //#define USE_NEMESIS_MODEL // Uncomme...