Search found 177 matches
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9494
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: Weapon menu Help !
- Replies: 4
- Views: 5074
Re: Weapon menu Help !
Make a Normal Weapons Like "M4a1 , Ak47 , Xm , ....." "Deagle , Glock , usp ...." make it from level 0 mean remove level from it
and Frost M4a1 From Level 15 ....
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9494
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9494
add native
Pleas add native in this weapons to add in level #include <zombie_escape> #include <engine> #include <fun> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define watergun_WEAPONKEY 893 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPl...
- 5 years ago
- Forum: Public Requests
- Topic: Weapon menu Help !
- Replies: 4
- Views: 5074
Weapon menu Help !
hello guys .... need to change my weapons menu to all normal weapons without level only last 4 weapons with level Here is my waepon menu code #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native ze_giveminigun(id); n...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Escape Coins Donation
- Replies: 19
- Views: 28250
Re: Escape Coins Donation
Can someone tell me, how to donate a player with a 2 words with 'space" in his nickname? For example: nickname: JOHN TRAVOLTA I want to give him the coins so: /donate "JOHN TRAVOLTA" 100 does not work. Also in cosole I cant donate those players with 'space' in their nicknames. Any fi...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Bunche of zombie classes
- Replies: 34
- Views: 45283
Re: Bunche of zombie classes
i using the latest one !
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Bunche of zombie classes
- Replies: 34
- Views: 45283
Re: Bunche of zombie classes
make this class to VIP , not using default players #include <zombie_escape> #include <ze_zombie_class> #include <ze_vip> #include < engine > #define _PLUGIN "[ZP] Zombie Class: Banshee Zombie" #define _VERSION "1.0" #define _AUTHOR "H.RED.ZONE" #define VIP_FLAGS VIP_A ...
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6030
Re: Lever Rank System
Some one help me !
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6030
Re: Lever Rank System
Look in photo u will find Top Level system Have a Problem !
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6030
Re: Lever Rank System
Hello guys ! This Level Top System WorkingWith XP . if anyone can change it to work with Level ! #include <zombie_escape> #include <nvault_util> #include <ze_levels> // Constants new const g_szLevelsVault[] = "Levels" new const g_szRanksVault[] = "Ranks" // Variables new g_iLeve...
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6030
Lever Rank System
Hello guys ! This Level Top System WorkingWith XP . if anyone can change it to work with Level ! #include <zombie_escape> #include <nvault_util> #include <ze_levels> // Constants new const g_szLevelsVault[] = "Levels" new const g_szRanksVault[] = "Ranks" // Variables new g_iLevel...
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
hmm.. Did u know what i want ?!
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
That is caused by line break to many of these ^n try this! Post a pic of what it looks like now..... #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native give_...
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
up..! #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); native give_weapon_m32(id); // Setting File new const...
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
up..! #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); native give_weapon_m32(id); // Setting File new const ...
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
Why Show Like it ?
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Re: Weapon menu !
What is the problem? // // D:\Games\Funny\Rehlds_publish_3.4.0.641_artifacts\old\Addons\Compiler v 1.8.3\ze_weapon_menu1.sma(449) : warning 217: loose indentation // D:\Games\Funny\Rehlds_publish_3.4.0.641_artifacts\old\Addons\Compiler v 1.8.3\ze_weapon_menu1.sma(457) : warning 217: loose indentati...
- 5 years ago
- Forum: Scripting Help
- Topic: Weapon menu !
- Replies: 13
- Views: 11396
Weapon menu !
Can Anyone Help me !! #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native give_golden_ak47(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); native give_weapon_m32(id); // Setting...
- 5 years ago
- Forum: Public Requests
- Topic: M32
- Replies: 2
- Views: 2911
Re: M32
Thx , Worked !