Search found 177 matches
- 5 years ago
- Forum: Public Requests
- Topic: Knife Menu!
- Replies: 14
- Views: 14200
Knife Menu!
I have Some Problem in My Knife Menu ... Its When Some one Using Knife From Menu is getting Normal Knife Next Round . #include <zombie_escape> // Models new const Compat_Models[][] = { "models/v_kniferzz.mdl", "models/p_kniferzz.mdl" } new const Strong_Models[][] = { "models...
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
Re: add native
2. Dual: #include <zombie_escape> #include <cstrike> #include <fakemeta_util> #define PLUGIN "[ZE] Extra : DualInfinity" #define VERSION "1.0" #define AUTHOR "SexY Devil CJ" #define CONFIG_CFG_FILE "weapons/dual_infinity.cfg" #define OFFSET_LINUX_WEAPONS 4 #d...
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: More Weapons
- Replies: 3
- Views: 3795
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: More Weapons
- Replies: 3
- Views: 3795
Re: More Weapons
here i didn't test it: #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); native give_balrog(id); native give_watergun(id); native give_dua...
- 5 years ago
- Forum: Public Requests
- Topic: More Weapons
- Replies: 3
- Views: 3795
More Weapons
I need To Add More Weapons to My Weapons Menu #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native ze_giveminigun(id); native give_thantos5(id); native give_frost_m4a1(id); // Setting File new const ZE_SETTING_RESOUR...
- 5 years ago
- Forum: Public Requests
- Topic: xp with coins
- Replies: 0
- Views: 9173
xp with coins
Can any one make in extra-items buy xp with coins ?
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie classes
- Replies: 46
- Views: 67586
Re: Zombie classes
Why the models of Zms Not Working ?
- 5 years ago
- Forum: Public Requests
- Topic: Weapon menu Help !
- Replies: 4
- Views: 5069
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: Weapon menu Help !
- Replies: 4
- Views: 5069
Re: Weapon menu Help !
Make a Normal Weapons Like "M4a1 , Ak47 , Xm , ....." "Deagle , Glock , usp ...." make it from level 0 mean remove level from it
and Frost M4a1 From Level 15 ....
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
Re: add native
balrog /*================================================================================ -------------------------------- [ZE] Extra Item: Balrog Ethereal -------------------------------- Balrog Ethereal Copyright (C) 2017 by Crazy + ZE DEV TEAM ------------------- -*- Description -*- ------------...
- 5 years ago
- Forum: Public Requests
- Topic: add native
- Replies: 10
- Views: 9481
add native
Pleas add native in this weapons to add in level #include <zombie_escape> #include <engine> #include <fun> #include <xs> #include <cstrike> #define ENG_NULLENT -1 #define EV_INT_WEAPONKEY EV_INT_impulse #define watergun_WEAPONKEY 893 #define MAX_PLAYERS 32 #define IsValidUser(%1) (1 <= %1 <= g_MaxPl...
- 5 years ago
- Forum: Public Requests
- Topic: Weapon menu Help !
- Replies: 4
- Views: 5069
Weapon menu Help !
hello guys .... need to change my weapons menu to all normal weapons without level only last 4 weapons with level Here is my waepon menu code #include <zombie_escape> #include <ze_levels> native give_golden_m3(id); native give_golden_mp5(id); native give_golden_m4a1(id); native ze_giveminigun(id); n...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Escape Coins Donation
- Replies: 19
- Views: 28203
Re: Escape Coins Donation
Can someone tell me, how to donate a player with a 2 words with 'space" in his nickname? For example: nickname: JOHN TRAVOLTA I want to give him the coins so: /donate "JOHN TRAVOLTA" 100 does not work. Also in cosole I cant donate those players with 'space' in their nicknames. Any fi...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Bunche of zombie classes
- Replies: 34
- Views: 45216
Re: Bunche of zombie classes
i using the latest one !
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Bunche of zombie classes
- Replies: 34
- Views: 45216
Re: Bunche of zombie classes
make this class to VIP , not using default players #include <zombie_escape> #include <ze_zombie_class> #include <ze_vip> #include < engine > #define _PLUGIN "[ZP] Zombie Class: Banshee Zombie" #define _VERSION "1.0" #define _AUTHOR "H.RED.ZONE" #define VIP_FLAGS VIP_A ...
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6022
Re: Lever Rank System
Some one help me !
- 5 years ago
- Forum: Public Requests
- Topic: Lever Rank System
- Replies: 6
- Views: 6022
Re: Lever Rank System
Look in photo u will find Top Level system Have a Problem !