Search found 598 matches
- 5 years ago
- Forum: Bug Reports
- Topic: escape coins
- Replies: 12
- Views: 17193
escape coins
Hello, I decided to save my coins on mysql. Everything was fine, I can add and delete coins, but after 2 hours I got server crash and errors: L 08/08/2018 - 18:57:06: [MySQL] Invalid info tuple handle: 0 L 08/08/2018 - 18:57:06: [AMXX] Displaying debug trace (plugin "ze_coins_system.amxx",...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Random Prizes
- Replies: 25
- Views: 31024
Re: Random Prizes
seems that extra speed or less speed doesnt work. Never won this prize on my server
- 5 years ago
- Forum: Trash
- Topic: No Entities Block
- Replies: 67
- Views: 81904
Re: No Entities Block
Ok its working, but its killing human with 1000hp too fast: 2 seconds and its over
- 5 years ago
- Forum: Public Requests
- Topic: bullet damage ranking
- Replies: 5
- Views: 4516
bullet damage ranking
hello, I have idea to add this ranking to our zombie mod. Its really cool thing, can someone make this to working in our zombie escape mod?
https://forums.alliedmods.net/showthread.php?p=1024900
https://forums.alliedmods.net/showthread.php?p=1024900
- 5 years ago
- Forum: Public Requests
- Topic: gatling gun
- Replies: 3
- Views: 3346
Re: gatling gun
hmm no errors but sometimes I got server crash when I buy it: /home/servers/bin/games/CS_1.6.sh: line 66: 4295 Segmentation fault LD_LIBRARY_PATH=".:bin" start-stop-daemon --start --chuid $USER:$GROUP -m --pidfile $PID_FILE --chdir $USER_DIR/$BIN_DIR --exec $USER_DIR/$BIN_DIR/$BIN_NAME -- ...
- 5 years ago
- Forum: Public Requests
- Topic: gatling gun
- Replies: 3
- Views: 3346
gatling gun
Can someone covert this gun to zombie escape mod please? #include <amxmodx> #include <fakemeta> #include <fakemeta_util> #include <hamsandwich> #include <cstrike> #include <levels> #define PLUGIN "Gatling (Volcano)" #define VERSION "1.0" #define AUTHOR "Dias" #define CS...
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Destroy Menu
- Replies: 11
- Views: 11172
Re: Destroy Menu
Raheem, do you have any other ideas how to 'destroy' cheaters? Can you share your Admin powers menu?
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Level Rank/Top Systems
- Replies: 39
- Views: 59194
Re: Level Rank/Top Systems
Ok problem solved. I used ze_levels.inc from this plugin: viewtopic.php?f=17&t=3209&start=10 and that was a problem
Ok problem solved. I used ze_levels.inc from this plugin: viewtopic.php?f=17&t=3209&start=10 and that was a problem
- 5 years ago
- Forum: Public Requests
- Topic: Level weapon
- Replies: 30
- Views: 23649
- 5 years ago
- Forum: Public Requests
- Topic: Cannon gun
- Replies: 1
- Views: 2624
Cannon gun
Hello,
is it possible to convert this gun to zombie escape mod? Can someone try to make it?
https://forums.alliedmods.net/showthread.php?t=162622
is it possible to convert this gun to zombie escape mod? Can someone try to make it?
https://forums.alliedmods.net/showthread.php?t=162622
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Chat Prefix
- Replies: 61
- Views: 66639
Re: Levels Prefix
Jack, when I uncomment VIP and LEVEL prefix, every player have VIP prefix and Level prefix but they dont have vip flags so they should have only level prefix. Can you fix it?
- 5 years ago
- Forum: Gameplay
- Topic: Breakable Hint
- Replies: 16
- Views: 22737
Re: Breakable Hint
ze_break_hint_type 2 in cfg. and its working like on screens. THanks
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Level Rank/Top Systems
- Replies: 39
- Views: 59194
Re: Level Rank/Top Systems
here is my code: #include <zombie_escape> #include <nvault_util> #include <ze_levels> // Constants new const g_szLevelsVault[] = "Levels" new const g_szRanksVault[] = "Ranks" // Variables new g_iLevelsVault, g_iRanksVault // Cvars new g_pCvarEnableTop, g_pCvarLevelsToShow, g_pCva...
- 5 years ago
- Forum: Public Requests
- Topic: Big request of VIP plugin
- Replies: 13
- Views: 9568
Re: Big request of VIP plugin
L 08/05/2018 - 22:50:40: [AMXX] Run time error 10 (plugin "ze_vip_more_speed.amxx") (native "ze_set_zombie_speed") - debug not enabled! L 08/05/2018 - 22:50:40: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes). L 08/05/201...
- 5 years ago
- Forum: Gameplay
- Topic: Breakable Hint
- Replies: 16
- Views: 22737
Re: Breakable Hint
Compiled but dont see HP of entity
- 5 years ago
- Forum: Public Requests
- Topic: Level weapon
- Replies: 30
- Views: 23649
Re: Level weapon
When I uploaded, I dont have my main menu and extra weapons. How to fix it? I would like Custom Weapons level and extra guns to buy 08/05/2018 - 21:14:16: [AMXX] Plugin "ze_main_menu.amxx" failed to load: Plugin uses an unknown function (name "ze_disable_auto_buy") - check your m...
- 5 years ago
- Forum: Trash
- Topic: No Entities Block
- Replies: 67
- Views: 81904
Re: No Entities Block
I cant compile: //// ze_no_block.sma // // C:\Users\macie\Desktop\Compiler v1.8.3\scripting\ze_no_block.sma(27) : error 017: undefined symbol "i" // // 1 Error. // Could not locate output file compiled\ze_no_block.amx (compile failed). // // Compilation Time: 0,75 sec // ------------------...
- 5 years ago
- Forum: Gameplay
- Topic: Breakable Hint
- Replies: 16
- Views: 22737
Re: Breakable Hint
I cant compile: //// ze_breakable_hint.sma // // C:\Users\macie\Desktop\Compiler v1.8.3\scripting\ze_breakable_hint.sma(36) : error 017: undefined symbol "is_valid_ent" // // 1 Error. // Could not locate output file compiled\ze_breakable_hint.amx (compile failed). // // Compilation Time: 0...
- 5 years ago
- Forum: Technical Support
- Topic: Weapons and nades bug
- Replies: 25
- Views: 21357
Re: Weapons and nades bug
900+
sys_ticrate 10 000
sys_ticrate 10 000
- 5 years ago
- Forum: Public Requests
- Topic: Avalanche weapon
- Replies: 3
- Views: 3858
Re: Avalanche weapon
Thanks, anyway what does it mean? // // C:\Users\bukowy\Desktop\Compiler v1.8.3\scripting\ze_avalanche.sma(111) : war ning 217: loose indentation // C:\Users\bukowy\Desktop\Compiler v1.8.3\scripting\ze_avalanche.sma(112) : war ning 217: loose indentation // C:\Users\bukowy\Desktop\Compiler v1.8.3\sc...