Search found 278 matches
- 5 years ago
- Forum: Public Requests
- Topic: Xp and coin reducer for campers
- Replies: 21
- Views: 17884
Re: Xp and coin reducer for campers
u can put something like if (!ze_is_user_zombie(id) && trigger hurt something like that?[the map explosion i mean])
- 5 years ago
- Forum: Public Requests
- Topic: Xp and coin reducer for campers
- Replies: 21
- Views: 17884
Re: Xp and coin reducer for campers
now nobody loses thier coins or xp -_-
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie Class: Hunter
- Replies: 6
- Views: 6741
Re: Zombie Class: Hunter
but i dont know this format set_hudmessage(200, 200, 200, 0.75, 0.92, 0, 1.0, 1.1, 0.0, 0.0, -1)
is it like (R,G,B,X,Y,Z and othes idk) ??
is it like (R,G,B,X,Y,Z and othes idk) ??
- 5 years ago
- Forum: Technical Support
- Topic: knockback factor on guns
- Replies: 17
- Views: 14601
Re: knockback factor on guns
https://forums.alliedmods.net/showthread.php?t=165075
i tried this one well it worked when zm weren't released but when they were released! the knockback factors from ze.cfg was automatically used any fixes?
i tried this one well it worked when zm weren't released but when they were released! the knockback factors from ze.cfg was automatically used any fixes?
- 5 years ago
- Forum: Technical Support
- Topic: knockback factor on guns
- Replies: 17
- Views: 14601
Re: knockback factor on guns
But there is a default zm knockback factor on ze what about it?
- 5 years ago
- Forum: Technical Support
- Topic: knockback factor on guns
- Replies: 17
- Views: 14601
Re: knockback factor on guns
I can try it if i find that pluginczirimbolo wrote: ↑5 years ago it would be nice if we could set something like this: higher level = more powerful knockback
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Zombie Class: Hunter
- Replies: 6
- Views: 6741
Re: Zombie Class: Hunter
if (!g_bCanUseSB[id]) { g_iCoolDown_Time[id] = g_iCoolDown_Time[id] - 1 set_hudmessage(200, 200, 200, 0.75, 0.92, 0, 1.0, 1.1, 0.0, 0.0, -1) show_hudmessage(id, "Sprint cooldown: %i", g_iCoolDown_Time[id]) } how can i display this msg in the center of the screen like near the crosshair? id...
- 5 years ago
- Forum: Technical Support
- Topic: knockback factor on guns
- Replies: 17
- Views: 14601
knockback factor on guns
Can we set knockback of default guns like in zp?
- 5 years ago
- Forum: Public Requests
- Topic: double xp notice message
- Replies: 16
- Views: 11399
- 5 years ago
- Forum: Public Requests
- Topic: double xp notice message
- Replies: 16
- Views: 11399
Re: double xp request
bro u should make the time reversible like if we want it at 23 to 9
- 5 years ago
- Forum: Public Requests
- Topic: Hp generator
- Replies: 11
- Views: 8511
Re: Hp generator
everything is good no error
- 5 years ago
- Forum: Public Requests
- Topic: double xp notice message
- Replies: 16
- Views: 11399
Re: double xp request
how can we change thetime in a server?
- 5 years ago
- Forum: Public Requests
- Topic: double xp notice message
- Replies: 16
- Views: 11399
Re: double xp request
We want hud msg!
- 5 years ago
- Forum: Public Requests
- Topic: double xp
- Replies: 32
- Views: 21875
Re: double xp
hud message!
- 5 years ago
- Forum: Public Requests
- Topic: double xp
- Replies: 32
- Views: 21875
Re: double xp
@raheem
- 5 years ago
- Forum: Public Requests
- Topic: double xp
- Replies: 32
- Views: 21875
Re: double xp
when will he give us with that?
- 5 years ago
- Forum: Public Requests
- Topic: Knife Models By Level
- Replies: 26
- Views: 20567
Re: Knife Models By Level
edit my special models according to levels it will be easier
- 5 years ago
- Forum: Public Requests
- Topic: double xp
- Replies: 32
- Views: 21875
Re: double xp
can anybody gimme the working code with all the hud msg and all?
- 5 years ago
- Forum: Zombie Escape 1.x
- Topic: Chat Prefix
- Replies: 61
- Views: 66966
Re: Chat Prefix
jack what's the path for message logs?
- 5 years ago
- Forum: Public Requests
- Topic: radio cooldown
- Replies: 16
- Views: 9823
Re: radio cooldown
Right i got ur idea bro