Search found 283 matches

by Mark
4 years ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 18
Views: 15052

Re: [ZE] Shop Skin Vip System

How do you like this?
by Mark
4 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

Luxurious wrote: 4 years ago i will test it when i open the pc ...
Im going to think this is working for you.
by Mark
4 years ago
Forum: Scripting Help
Topic: [ZE] MG Grab problem compiling
Replies: 7
Views: 7943

Re: [ZE] MG Grab problem compiling

#include <amxmodx> #include <amxmisc> #include <fakemeta> #include <fun> #include <hamsandwich> #pragma tabsize 0 #define PLUGIN "[ZE] MG Grab" #define VERSION "2.5" #define AUTHOR "LuXo KING Gaming + Legolas" #define ADMIN ADMIN_LEVEL_F #define RESON_KICK "Kicked...
by Mark
4 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

Plasma VIP_A Storm VIP_F Laevateinn VIP_i WarHammer Dark Night VIP_l Balrog Kosa VIP_l Were Wolf VIP_l Dead Master VIP_l Hammer Chain VIP_i Kataha VIP_i WarHammer Ranger VIP_j Try this #include <zombie_escape> #include <engine> #include <fun> #include <ze_vip> // Models new const Compat_Models[][] ...
by Mark
4 years ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 18
Views: 15052

Re: [ZE] Shop Skin Vip System

nope...they can open it... i tested and if i'm zombie i can access the menu..and another thing...if u are human and u still open the menu and u are infected by a zombie then can choose his skin and zm has skins for humans...i think it's bugged this plugin Where did you get this plugin from lol Here...
by Mark
5 years ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 18
Views: 15052

Re: [ZE] Shop Skin Vip System

there is a problem zm can open the menu and choose his skin while is zm...make it to not open while is zm Are you sure? This code says to not show the menu if a zombie. if (ze_is_user_zombie(id)) { ze_colored_print(id, "!tYou can't change your skin while you are zombie!y.") return PLUGIN_...
by Mark
5 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

Luxurious wrote: 5 years ago
Mark wrote: 5 years ago Is your problem solved?
sorry for late ... i tried it today and it working but can u make 5 knifes free and more knives make access for it ...
I would need to know what Knives you want for VIP first.
by Mark
5 years ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 18
Views: 15052

Re: [ZE] Shop Skin Vip System

error 010: invalid function or declaration Whoops Sorry Try now #include <zombie_escape> #include <ze_vip> new g_pCvarUseTimes new g_iUsedTimes[33] new bool:g_bkotaka[33], bool:g_btrollface[33], bool:g_bhorseman[33], bool:g_bclonetrooper[33], g_bmiku_rabbit[33], g_bBlack_sister[33], g_bkurumi[33], ...
by Mark
5 years ago
Forum: Scripting Help
Topic: [ZE] MG Grab problem compiling
Replies: 7
Views: 7943

Re: [ZE] MG Grab problem compiling

Mystic Viper wrote: 5 years ago ze_mg_grab.sma


I got more errors when i try to compile it . Please fix it for me :)
Need to post errors if you want help to fix it?
by Mark
5 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

Is your problem solved?
by Mark
5 years ago
Forum: Scripting Help
Topic: [ZE] Shop Skin Vip System
Replies: 18
Views: 15052

Re: [ZE] Shop Skin Vip System

#include <zombie_escape> #include <ze_vip> new g_pCvarUseTimes new g_iUsedTimes[33] new bool:g_bkotaka[33], bool:g_btrollface[33], bool:g_bhorseman[33], bool:g_bclonetrooper[33], g_bmiku_rabbit[33], g_bBlack_sister[33], g_bkurumi[33], g_bkotori[33], g_bsonic[33], g_bsanta[33], g_bscout[33], g_bturt...
by Mark
5 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

Here the custom one i made for my server you can look here.. ze_knife_menu.sma If you cant figure it out ill fix yours tonight. Remove this you are telling the plugin on infect set the knife to false when you want it to stay true. public ze_user_infected(Victim) { g_bCompat[Victim] = false g_bStron...
by Mark
5 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

I have Some Problem in My Knife Menu ... Its When Some one Using Knife From Menu is getting Normal Knife Next Round . #include <zombie_escape> // Models new const Compat_Models[][] = { "models/v_kniferzz.mdl", "models/p_kniferzz.mdl" } new const Strong_Models[][] = { "model...
by Mark
5 years ago
Forum: Public Requests
Topic: Knife Menu!
Replies: 14
Views: 14057

Re: Knife Menu!

I have Some Problem in My Knife Menu ... Its When Some one Using Knife From Menu is getting Normal Knife Next Round . #include <zombie_escape> // Models new const Compat_Models[][] = { "models/v_kniferzz.mdl", "models/p_kniferzz.mdl" } new const Strong_Models[][] = { "model...
by Mark
5 years ago
Forum: Zombie Escape 1.x
Topic: [ZE] No Recoil Owner
Replies: 2
Views: 4391

Re: [ZE] No Recoil Owner

ZE No Recoil Owner Description : New simple humans plugin only for Owners, this plugin will give the access to use no recoil (Single Round) for anyone who have flag "l" // ADMIN_RCON. Enjoy !! :) Installation & Instructions : Simply install it like any plugin and Don't forget to put z...
by Mark
5 years ago
Forum: Technical Support
Topic: terrorist dead change
Replies: 2
Views: 4379

Re: terrorist dead change

Quicker wrote: 5 years ago hello. i want to make when player choose team terrorist in case dead get switched automatically to ct because you made just in case alive terrorist got switched so i want in this case dead terrorist and thanks.
What?
by Mark
5 years ago
Forum: Scripting Help
Topic: Weapons Menu over write extra items on new round.
Replies: 16
Views: 15408

Re: Weapons Menu over write extra items on new round.

I think i got this figured out ill let you know in a few days i had to add more code...
by Mark
5 years ago
Forum: Scripting Help
Topic: Weapons Menu over write extra items on new round.
Replies: 16
Views: 15408

Re: Weapons Menu over write extra items on new round.

Ok here is the working code with the only changes i made to the org file seems to be working.... public ze_user_humanized(id) { // Static Values switch (ze_get_user_level(id)) { case 0..4: WPN_MAXIDS[id] = 2 case 5..9: WPN_MAXIDS[id] = 4 case 10..14: WPN_MAXIDS[id] = 6 case 15..19: WPN_MAXIDS[id] = ...
by Mark
5 years ago
Forum: Scripting Help
Topic: Weapons Menu over write extra items on new round.
Replies: 16
Views: 15408

Re: Weapons Menu over write extra items on new round.

Put code back to normal and tryed this works alittle better. But if i buy the extra item and drop it the next round i have no guns lol public ze_user_humanized(id) { // Static Values switch (ze_get_user_level(id)) { case 0..4: WPN_MAXIDS[id] = 2 case 5..9: WPN_MAXIDS[id] = 4 case 10..14: WPN_MAXIDS[...