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Re: knockback factor on guns

Posted: 09 Sep 2018, 13:05
by Raheem
This what Set_Knockback() stock does but you don't need it.

Re: knockback factor on guns

Posted: 09 Sep 2018, 13:21
by Rain1153
and sv crashes sometimes reason: Segmentation fault (core dumped)

Re: knockback factor on guns

Posted: 09 Sep 2018, 16:06
by Raheem
This edit cannot crash the server, maybe the plugin u added.

U speak generally that ur server crashing or after this edit?

Re: knockback factor on guns

Posted: 09 Sep 2018, 16:28
by Rain1153
yeah it crashed as soon as the map changed after the edit but nothing is happening now thanks

Re: knockback factor on guns

Posted: 09 Sep 2018, 16:32
by Raheem
So this issue resolved?

Re: knockback factor on guns

Posted: 10 Sep 2018, 03:03
by Rain1153
Yes if i find a problem i'll make you know

Re: knockback factor on guns

Posted: 11 Sep 2018, 15:41
by Rain1153
raheem humans can shoot zms before the realease of zms can u help?

Re: knockback factor on guns

Posted: 13 Sep 2018, 06:00
by Rain1153
@raheem