Skins Menu (Disable for VIP)
Posted: 01 Dec 2018, 16:55
Hi, i wanna change my skins menu to only normal players and disable it for VIP's who have flag "A" cuz they have their own skin.
I just wanna turn this plugin for normal players and disable it for vips. with flag "A"
Code:
I just wanna turn this plugin for normal players and disable it for vips. with flag "A"
Code:
Code: Select all
#include <zombie_escape>
new g_pCvarUseTimes
new g_iUsedTimes[33]
new bool:g_bHaloO[33], bool:g_bHaloW[33], bool:g_bHaloB[33], bool:g_bHaloR[33]
public plugin_natives()
{
register_native("ze_open_skin_menu", "native_ze_open_skin_menu", 1)
}
public plugin_init()
{
register_plugin("[ZE] Skins", "1.1", "Spi")
g_pCvarUseTimes = register_cvar("ze_skin_menu_used", "1")
}
public plugin_precache()
{
precache_model("models/player/Halo_O/Halo_O.mdl")
precache_model("models/player/Halo_W/Halo_W.mdl")
precache_model("models/player/Halo_B/Halo_B.mdl")
precache_model("models/player/Halo_R/Halo_R.mdl")
}
public ze_user_humanized(id)
{
g_iUsedTimes[id] = 0
if (g_bHaloO[id])
{
rg_set_user_model(id, "Halo_O")
}
else if (g_bHaloW[id])
{
rg_set_user_model(id, "Halo_W")
}
else if (g_bHaloB[id])
{
rg_set_user_model(id, "Halo_B")
}
else if (g_bHaloR[id])
{
rg_set_user_model(id, "Halo_R")
}
}
public model_menu(id)
{
if (ze_is_user_zombie(id))
{
ze_colored_print(id, "!tYou can't change your skin while you are zombie!y.")
return PLUGIN_HANDLED
}
if (g_iUsedTimes[id] >= get_pcvar_num(g_pCvarUseTimes))
{
ze_colored_print(id, "!tYou have already changed your !gskin!y!")
return PLUGIN_HANDLED
}
else
{
new menu = menu_create("\r[\wSkins Menu\r]\r", "menu_wybierz")
menu_additem(menu, "\wHalo \y| \rOrange", "1", 0)
menu_additem(menu, "\wHalo \y| \rWhite", "2", 0)
menu_additem(menu, "\wHalo \y| \rBlue", "3", 0)
menu_additem(menu, "\wHalo \y| \rRed", "4", 0)
menu_setprop(menu, MPROP_EXIT, MEXIT_ALL)
menu_display(id, menu, 0)
}
return PLUGIN_HANDLED
}
public menu_wybierz(id, menu, item)
{
if (item == MENU_EXIT)
{
menu_destroy(menu)
return PLUGIN_HANDLED
}
new data[20], iName[500]
new acces, callback
menu_item_getinfo(menu, item, acces, data,20, iName, 500, callback)
new key = str_to_num(data)
switch(key)
{
case 1 : {
rg_set_user_model(id, "Halo_O")
ze_colored_print(id, "!tYou picked the !gOrange Halo Skin!y!", id)
g_iUsedTimes[id]++
g_bHaloO[id] = true
g_bHaloW[id] = false
g_bHaloB[id] = false
g_bHaloR[id] = false
}
case 2 : {
rg_set_user_model(id, "Halo_W")
ze_colored_print(id, "!tYou picked the !gWhite Halo Skin!y!", id)
g_iUsedTimes[id]++
g_bHaloO[id] = false
g_bHaloW[id] = true
g_bHaloB[id] = false
g_bHaloR[id] = false
}
case 3 : {
rg_set_user_model(id, "Halo_B")
ze_colored_print(id, "!tYou picked the !gBlue Halo Skin!y!", id)
g_iUsedTimes[id]++
g_bHaloO[id] = false
g_bHaloW[id] = false
g_bHaloB[id] = true
g_bHaloR[id] = false
}
case 4 : {
rg_set_user_model(id, "Halo_R")
ze_colored_print(id, "!tYou picked the !gRed Halo Skin!y!", id)
g_iUsedTimes[id]++
g_bHaloO[id] = false
g_bHaloW[id] = false
g_bHaloB[id] = false
g_bHaloR[id] = true
}
}
menu_destroy(menu)
return PLUGIN_HANDLED
}
public native_ze_open_skin_menu(id)
{
model_menu(id)
}
/* AMXX-Studio Notes - DO NOT MODIFY BELOW HERE
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*/