Script bug
Posted: 28 Jul 2019, 10:48
i tried to convert "zp ammo menu" to ze v1.4 but i found this problems
Here is the code
- //// ze_admin_coins_menu.sma
- //
- // D:\ze v1.4\include\colorchat.inc(23) : error 021: symbol already defined: "TeamName"
- // D:\ze v1.4\include\colorchat.inc(74) : error 028: invalid subscript (not an array or too many subscripts): "TeamName"
- // D:\ze v1.4\include\colorchat.inc(74) : warning 215: expression has no effect
- // D:\ze v1.4\include\colorchat.inc(74) : error 001: expected token: ";", but found "]"
- // D:\ze v1.4\include\colorchat.inc(74) : error 029: invalid expression, assumed zero
- // D:\ze v1.4\include\colorchat.inc(74) : fatal error 107: too many error messages on one line
- //
- // Compilation aborted.
- // 5 Errors.
- // Could not locate output file D:\ze v1.4\compiled\ze_admin_coins_menu.amx (compile failed).
- //
- // Compilation Time: 2.98 sec
- // ----------------------------------------
- #include <zombie_escape>
- #include <colorchat>
- enum _:PlayerData
- {
- g_szName[32],
- g_szSteamID[32],
- g_iOption,
- g_iPlayer,
- g_iChoosen
- }
- new g_PlayerInfo[33][PlayerData]
- new const g_szCoinsMenuItems[][] =
- {
- "\yGive Coins",
- "\yTake Coins",
- "\ySet Coins^n",
- "\yReload Coins"
- }
- public plugin_init()
- {
- register_plugin("Admin Menu", "3.6", "Luxurious")
- register_concmd("zecoinsmenu", "CoinsMenu")
- register_concmd("ENTER_Coins_NUMBER", "CoinsEntered")
- register_concmd("ENTER_Coins_Reset", "CoinsReset")
- }
- public client_authorized(id)
- {
- get_user_name(id, g_PlayerInfo[id][g_szName], charsmax(g_PlayerInfo[][g_szName]))
- get_user_authid(id, g_PlayerInfo[id][g_szSteamID], charsmax(g_PlayerInfo[][g_szSteamID]))
- }
- public CoinsMenu(id)
- {
- new iMenuID = menu_create("\rCoins Menu \w:", "CoinsMenuHandle")
- for(new i=0; i<sizeof(g_szCoinsMenuItems); i++) menu_additem(iMenuID, g_szCoinsMenuItems[i])
- menu_display(id, iMenuID)
- }
- public CoinsMenuHandle(id, iMenuID, iItem)
- {
- switch(iItem)
- {
- case 0, 1, 2:
- {
- g_PlayerInfo[id][g_iOption] = iItem+1
- ChooseCoinsPlayer(id)
- }
- case 3: client_cmd(id, "messagemode ENTER_COINS_Reset")
- }
- menu_destroy(iMenuID)
- return 0
- }
- public ChooseCoinsPlayer(id)
- {
- new szItem[64], szName[33], iMenuID = menu_create("\rChoose Target \w:", "ChooseCoinsPlayerHandle")
- for(new i=0, n=0; i<=32; i++)
- {
- if(!is_user_connected(i)) continue
- g_PlayerInfo[n++][g_iPlayer] = i
- get_user_name(i, szName, charsmax(szName))
- formatex(szItem, charsmax(szItem), "\y%s - \d[\r%d\d]", szName, ze_get_escape_coins(i))
- menu_additem(iMenuID, szItem, "0", 0)
- }
- menu_display(id, iMenuID)
- }
- public ChooseCoinsPlayerHandle(id, iMenuID, iItem)
- {
- g_PlayerInfo[id][g_iChoosen] = g_PlayerInfo[iItem][g_iPlayer]
- if(!is_user_connected(g_PlayerInfo[id][g_iChoosen]))
- {
- ColorChat(id, TEAM_COLOR, "^4[Admin Menu] ^1Target Not Founded In The Server.")
- return 1
- }
- client_cmd(id, "messagemode ENTER_Coins_NUMBER")
- menu_destroy(iMenuID)
- return 0
- }
- public CoinsEntered(id)
- {
- new szNumber[32], iNumber, g_aName[33]
- get_user_name(id, g_aName, 32)
- read_argv(1, szNumber, charsmax(szNumber))
- iNumber = str_to_num(szNumber)
- if(!iNumber) return 1
- if(!is_user_connected(g_PlayerInfo[id][g_iChoosen]))
- {
- ColorChat(id, TEAM_COLOR, "^4[Admin Menu] ^1Target Not Founded In The Server.")
- return 1
- }
- switch(g_PlayerInfo[id][g_iOption])
- {
- case 1:
- {
- ze_set_escape_coins(g_PlayerInfo[id][g_iChoosen], ze_get_escape_coins(g_PlayerInfo[id][g_iChoosen]) + iNumber)
- ColorChat(0, TEAM_COLOR, "^4[Admin Menu] ^1Admin ^3%s ^1have Gaved ^4%i ^1Escape Coins To ^3%s.", g_aName, iNumber, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName])
- ze_log("ADMIN %s Gaved %i Coins To %s", g_aName, iNumber, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName])
- }
- case 2:
- {
- ze_set_escape_coins(g_PlayerInfo[id][g_iChoosen], ze_get_escape_coins(g_PlayerInfo[id][g_iChoosen]) - iNumber)
- ColorChat(0, TEAM_COLOR, "^4[Admin Menu] ^1Admin ^3%s ^1have Taked ^4%i ^1Escape Coins From ^3%s.", g_aName, iNumber, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName])
- ze_log("ADMIN %s Taked %i Coins From %s", g_aName, iNumber, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName])
- }
- case 3:
- {
- ze_set_escape_coins(g_PlayerInfo[id][g_iChoosen], iNumber)
- ColorChat(0, TEAM_COLOR, "^4[Admin Menu] ^1Admin ^3%s ^1have Set Coins Of ^3%s ^1To ^4%i ^1Escape Coins.", g_aName, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName], iNumber)
- ze_log("ADMIN %s Have Set Coins Of %s To %i", g_aName, g_PlayerInfo[g_PlayerInfo[id][g_iChoosen]][g_szName], iNumber)
- }
- }
- return 0
- }
- public CoinsReset(id)
- {
- new szNumber[32], iNumber, g_aName[33]
- get_user_name(id, g_aName, 32)
- read_argv(1, szNumber, charsmax(szNumber))
- iNumber = str_to_num(szNumber)
- if(!iNumber) return 1
- new iPlayers[32], iPlayerCount, i, player
- get_players(iPlayers, iPlayerCount, "a")
- for(i = 0; i < iPlayerCount; i++)
- {
- player = iPlayers[i]
- if(ze_get_escape_coins(player) >= iNumber)
- continue
- ze_set_escape_coins(player, iNumber)
- }
- ColorChat(0, TEAM_COLOR, "^4[Admin Menu] ^1Admin ^3%s ^1have Reset Coins To ^3^%i ^4Escape Coins.", g_aName, iNumber)
- ze_log("ADMIN %s Have Set Coins To %i Escape Coins", g_aName, iNumber)
- return 0
- }
- stock ze_log(const message_fmt[], any:...)
- {
- static message[256], filename[32]
- vformat(message, charsmax(message), message_fmt, 2)
- formatex(filename, charsmax(filename), "ze_Adminmenu.log")
- log_to_file(filename, "%s", message)
- }