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Re: GAG problem with prefixes.

Posted: 07 Sep 2019, 08:06
by Muhammet20
no problem, if you need anything you can pm me or you can post and i'll try to help you

Re: GAG problem with prefixes.

Posted: 07 Sep 2019, 19:17
by neverminddw
Sure, thanks again. But couldn't !ze_is_user_gagged(id) be set on first example below?
  1.     // Send the message
  2.     for (new i = 1; i <= g_iMaxPlayers; i++)
  3.     {
  4.         if (!is_user_connected(i) || !ze_is_user_gagged(id))
  5.             continue
  6.  
  7.         Send_Message(szMessage, id, i)
  8.     }
Instead of second example (like you've set it).
  1.     // Message format
  2.     if (is_user_alive(id) && (get_user_flags(id) & ADMIN_RCON) && (get_user_flags(id) & ADMIN_CVAR) && !ze_is_user_gagged(id))
  3.         format(szMessage, charsmax(szMessage), "%s ^3%s ^1: ^1%s", szOwnerPrefix, szName, szMessage)

And then is there any way to configure this plugin, and make normal players without prefix messages when they're dead their messages not to show to alive players?
They're also telling when they die... "He's A", "He's B", "He's there... he's that.." So this is a common problem too.

Re: GAG problem with prefixes.

Posted: 08 Sep 2019, 10:10
by Muhammet20
bro i don't understabd, explain more, and you can take @Raheem or @Mohamed Alaa for your problem cuz from tommorow i will never be online for 3 months cuz of school, this year i have a degree cuz u moving to the high school, and i should study so much
so as i said ask Raheem and Mohamed about your problem