Converted RPG 7

Zombies/Humans Extra-Items
snitch
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Re: RPG 7

#11

Post by snitch » 1 Month Ago

liroy wrote:
1 Month Ago
How i can change damage ?
#define EXPLODE_DAMAGE 800.0

liroy
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#12

Post by liroy » 1 Month Ago

i can't change sma file with this error :ImageImage

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Mohamed Alaa
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#13

Post by Mohamed Alaa » 1 Month Ago

Add to the include list:

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#include <fun>
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#14

Post by snitch » 1 Month Ago

Mohamed Alaa wrote:
1 Month Ago
Add to the include list:

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#include <fun>
i think need update all code here, some includes missed

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Raheem
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#15

Post by Raheem » 3 Weeks Ago

snitch wrote:
1 Month Ago
Mohamed Alaa wrote:
1 Month Ago
Add to the include list:

Code: Select all

#include <fun>
i think need update all code here, some includes missed
Issue that we were at first versions include the Fun and Engine modules inside the zombie escape include so it was not necessary to be re-include them in such weapons, but later we dropped fun and engine and used instead ReAPI GameDLL/Engine that's why this usually happens.
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