Converted Ethereal

Zombies/Humans Extra-Items
czirimbolo
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Re: Ethereal

#11

Post by czirimbolo » 1 Year Ago

I think you forgot about these:
#include <zombie_escape>
#include <engine>
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Raheem
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#12

Post by Raheem » 1 Year Ago

Right, added them. Thanks.
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#13

Post by Muhammet20 » 1 Year Ago

Very Nice Plugin And It's Working Scuessfully

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#14

Post by hideath » 2 Months Ago

Raheem wrote:
1 Year Ago
Fixed the Weapon HUD Sprite

Code: Select all

//AMXXPC compile.exe
// by the AMX Mod X Dev Team


//// ze_extra_vip_ethereal.sma
//
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(2) : error 021: symbol already defined: "amx_load_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(3) : error 021: symbol already defined: "amx_save_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(4) : error 021: symbol already defined: "amx_load_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(5) : error 021: symbol already defined: "amx_save_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(6) : error 021: symbol already defined: "amx_load_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(7) : error 021: symbol already defined: "amx_save_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(8) : error 021: symbol already defined: "amx_load_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(9) : error 021: symbol already defined: "amx_save_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(10) : error 021: symbol already defined: "amx_load_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(11) : error 021: symbol already defined: "amx_save_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(12) : error 021: symbol already defined: "amx_load_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(13) : error 021: symbol already defined: "amx_save_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(10) : error 021: symbol already defined: "cs_set_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(18) : error 021: symbol already defined: "cs_reset_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(29) : error 021: symbol already defined: "cs_set_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(37) : error 021: symbol already defined: "cs_reset_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(5) : error 021: symbol already defined: "ze_colored_print"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(84) : error 021: symbol already defined: "GetAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(99) : error 021: symbol already defined: "GetTeamPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(114) : error 021: symbol already defined: "GetDeadPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(129) : error 021: symbol already defined: "GetAllAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(141) : error 021: symbol already defined: "GetAllPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(153) : error 021: symbol already defined: "RequiredZombies"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(166) : error 021: symbol already defined: "GetRandomAlive"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(182) : error 021: symbol already defined: "Set_MapLightStyle"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(191) : error 021: symbol already defined: "Set_NightVision"
//
// Compilation aborted.
// 26 Errors.
// Could not locate output file C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\compiled\ze_extra_vip_ethereal.amx (compile failed).
//
// Compilation Time: 3.61 sec
// ----------------------------------------

Press enter to exit ...
Just registred on the forums, was browsing since few time already
Good work guys!

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Mohamed Alaa
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#15

Post by Mohamed Alaa » 2 Months Ago

hideath wrote:
2 Months Ago

Code: Select all

//AMXXPC compile.exe
// by the AMX Mod X Dev Team


//// ze_extra_vip_ethereal.sma
//
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(2) : error 021: symbol already defined: "amx_load_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(3) : error 021: symbol already defined: "amx_save_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(4) : error 021: symbol already defined: "amx_load_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(5) : error 021: symbol already defined: "amx_save_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(6) : error 021: symbol already defined: "amx_load_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(7) : error 021: symbol already defined: "amx_save_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(8) : error 021: symbol already defined: "amx_load_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(9) : error 021: symbol already defined: "amx_save_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(10) : error 021: symbol already defined: "amx_load_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(11) : error 021: symbol already defined: "amx_save_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(12) : error 021: symbol already defined: "amx_load_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(13) : error 021: symbol already defined: "amx_save_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(10) : error 021: symbol already defined: "cs_set_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(18) : error 021: symbol already defined: "cs_reset_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(29) : error 021: symbol already defined: "cs_set_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(37) : error 021: symbol already defined: "cs_reset_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(5) : error 021: symbol already defined: "ze_colored_print"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(84) : error 021: symbol already defined: "GetAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(99) : error 021: symbol already defined: "GetTeamPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(114) : error 021: symbol already defined: "GetDeadPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(129) : error 021: symbol already defined: "GetAllAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(141) : error 021: symbol already defined: "GetAllPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(153) : error 021: symbol already defined: "RequiredZombies"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(166) : error 021: symbol already defined: "GetRandomAlive"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(182) : error 021: symbol already defined: "Set_MapLightStyle"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(191) : error 021: symbol already defined: "Set_NightVision"
//
// Compilation aborted.
// 26 Errors.
// Could not locate output file C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\compiled\ze_extra_vip_ethereal.amx (compile failed).
//
// Compilation Time: 3.61 sec
// ----------------------------------------

Press enter to exit ...
Just registred on the forums, was browsing since few time already
Good work guys!
Compiled fine for me.
Want your own mod edition? PM me.
Accepting web projects.
CS 1.6 hosting: powergamingtech.com

hideath
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#16

Post by hideath » 2 Months Ago

Mohamed Alaa wrote:
2 Months Ago
Compiled fine for me.
Hey Jack, i know your name since 3 years in hl2go :D :D
I'm using the official amxmodx 1.8.3, what could be the possible problems?

PS: Send me your discord if you have one

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Mohamed Alaa
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#17

Post by Mohamed Alaa » 2 Months Ago

Post your .inc file
My Discord: Fury#0823
What is hl2go?!
Want your own mod edition? PM me.
Accepting web projects.
CS 1.6 hosting: powergamingtech.com

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#18

Post by hideath » 2 Months Ago

If you want, you can take a look via team viewer
I believe that will be faster to check everything
feel free

amx_settings_api.inc
Spoiler!
// Setting API Natives
native amx_load_setting_string_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_string_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_int_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_int_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_float_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_float_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_string(const filename[], const section[], const key[], setting_string[], len)
native amx_save_setting_string(const filename[], const section[], const key[], const setting_string[])
native amx_load_setting_int(const filename[], const section[], const key[], &integer_value)
native amx_save_setting_int(const filename[], const section[], const key[], integer_value)
native amx_load_setting_float(const filename[], const section[], const key[], &Float:float_value)
native amx_save_setting_float(const filename[], const section[], const key[], Float:float_value)
cs_weap_models_api.inc
Spoiler!
/**
* Sets a custom view model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/v_knife_custom.mdl")
*/
native cs_set_player_view_model(id, weaponid, const view_model[])

/**
* Restores a custom view model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_view_model(id, weaponid)

/**
* Sets a custom weapon model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/p_knife_custom.mdl")
*/
native cs_set_player_weap_model(id, weaponid, const weapon_model[])

/**
* Restores a custom weapon model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_weap_model(id, weaponid)

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#19

Post by hideath » 2 Months Ago

Here's all the files
kept getting 403 error trying to post zombie_escape_stocks.inc
Attachments
zombie_escape_stocks.inc
(10.91 KiB) Downloaded 12 times
zombie_escape_stocks.inc
(10.91 KiB) Downloaded 12 times
cs_weap_models_api.inc
(1.19 KiB) Downloaded 11 times
cs_weap_models_api.inc
(1.19 KiB) Downloaded 11 times
amx_settings_api.inc
(1.19 KiB) Downloaded 12 times
amx_settings_api.inc
(1.19 KiB) Downloaded 12 times

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#20

Post by Mystic Viper » 2 Months Ago

update your includ files with latest from this site and will work
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Raheem (1 Month Ago)

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