Converted Ethereal

Zombies/Humans Extra-Items
czirimbolo
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#11

Post by czirimbolo » 5 years ago

I think you forgot about these:
#include <zombie_escape>
#include <engine>
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Raheem
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#12

Post by Raheem » 5 years ago

Right, added them. Thanks.
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#13

Post by Muhammet20 » 5 years ago

Very Nice Plugin And It's Working Scuessfully

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#14

Post by hideath » 3 years ago

Raheem wrote: 5 years ago Fixed the Weapon HUD Sprite

Code: Select all

//AMXXPC compile.exe
// by the AMX Mod X Dev Team


//// ze_extra_vip_ethereal.sma
//
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(2) : error 021: symbol already defined: "amx_load_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(3) : error 021: symbol already defined: "amx_save_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(4) : error 021: symbol already defined: "amx_load_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(5) : error 021: symbol already defined: "amx_save_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(6) : error 021: symbol already defined: "amx_load_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(7) : error 021: symbol already defined: "amx_save_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(8) : error 021: symbol already defined: "amx_load_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(9) : error 021: symbol already defined: "amx_save_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(10) : error 021: symbol already defined: "amx_load_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(11) : error 021: symbol already defined: "amx_save_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(12) : error 021: symbol already defined: "amx_load_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(13) : error 021: symbol already defined: "amx_save_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(10) : error 021: symbol already defined: "cs_set_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(18) : error 021: symbol already defined: "cs_reset_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(29) : error 021: symbol already defined: "cs_set_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(37) : error 021: symbol already defined: "cs_reset_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(5) : error 021: symbol already defined: "ze_colored_print"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(84) : error 021: symbol already defined: "GetAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(99) : error 021: symbol already defined: "GetTeamPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(114) : error 021: symbol already defined: "GetDeadPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(129) : error 021: symbol already defined: "GetAllAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(141) : error 021: symbol already defined: "GetAllPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(153) : error 021: symbol already defined: "RequiredZombies"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(166) : error 021: symbol already defined: "GetRandomAlive"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(182) : error 021: symbol already defined: "Set_MapLightStyle"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(191) : error 021: symbol already defined: "Set_NightVision"
//
// Compilation aborted.
// 26 Errors.
// Could not locate output file C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\compiled\ze_extra_vip_ethereal.amx (compile failed).
//
// Compilation Time: 3.61 sec
// ----------------------------------------

Press enter to exit ...
Just registred on the forums, was browsing since few time already
Good work guys!

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Night Fury
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#15

Post by Night Fury » 3 years ago

hideath wrote: 3 years ago

Code: Select all

//AMXXPC compile.exe
// by the AMX Mod X Dev Team


//// ze_extra_vip_ethereal.sma
//
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(2) : error 021: symbol already defined: "amx_load_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(3) : error 021: symbol already defined: "amx_save_setting_string_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(4) : error 021: symbol already defined: "amx_load_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(5) : error 021: symbol already defined: "amx_save_setting_int_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(6) : error 021: symbol already defined: "amx_load_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(7) : error 021: symbol already defined: "amx_save_setting_float_arr"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(8) : error 021: symbol already defined: "amx_load_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(9) : error 021: symbol already defined: "amx_save_setting_string"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(10) : error 021: symbol already defined: "amx_load_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(11) : error 021: symbol already defined: "amx_save_setting_int"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(12) : error 021: symbol already defined: "amx_load_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\amx_settings_api.inc(13) : error 021: symbol already defined: "amx_save_setting_float"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(10) : error 021: symbol already defined: "cs_set_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(18) : error 021: symbol already defined: "cs_reset_player_view_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(29) : error 021: symbol already defined: "cs_set_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\cs_weap_models_api.inc(37) : error 021: symbol already defined: "cs_reset_player_weap_model"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(5) : error 021: symbol already defined: "ze_colored_print"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(84) : error 021: symbol already defined: "GetAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(99) : error 021: symbol already defined: "GetTeamPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(114) : error 021: symbol already defined: "GetDeadPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(129) : error 021: symbol already defined: "GetAllAlivePlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(141) : error 021: symbol already defined: "GetAllPlayersNum"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(153) : error 021: symbol already defined: "RequiredZombies"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(166) : error 021: symbol already defined: "GetRandomAlive"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(182) : error 021: symbol already defined: "Set_MapLightStyle"
// C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\include\zombie_escape_stocks.inc(191) : error 021: symbol already defined: "Set_NightVision"
//
// Compilation aborted.
// 26 Errors.
// Could not locate output file C:\Users\CHATTI\Desktop\CS 1.6\Scripting\amxmodx 1.8.3 Zombie Escape\scripting\compiled\ze_extra_vip_ethereal.amx (compile failed).
//
// Compilation Time: 3.61 sec
// ----------------------------------------

Press enter to exit ...
Just registred on the forums, was browsing since few time already
Good work guys!
Compiled fine for me.
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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hideath
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#16

Post by hideath » 3 years ago

Mohamed Alaa wrote: 3 years ago Compiled fine for me.
Hey Jack, i know your name since 3 years in hl2go :D :D
I'm using the official amxmodx 1.8.3, what could be the possible problems?

PS: Send me your discord if you have one

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Night Fury
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#17

Post by Night Fury » 3 years ago

Post your .inc file
My Discord: Fury#0823
What is hl2go?!
Want your own mod edition? PM me.
Accepting private projects.
Discord: Fury#7469
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hideath
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#18

Post by hideath » 3 years ago

If you want, you can take a look via team viewer
I believe that will be faster to check everything
feel free

amx_settings_api.inc
Spoiler!
// Setting API Natives
native amx_load_setting_string_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_string_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_int_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_int_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_float_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_save_setting_float_arr(const filename[], const section[], const key[], Array:array_handle)
native amx_load_setting_string(const filename[], const section[], const key[], setting_string[], len)
native amx_save_setting_string(const filename[], const section[], const key[], const setting_string[])
native amx_load_setting_int(const filename[], const section[], const key[], &integer_value)
native amx_save_setting_int(const filename[], const section[], const key[], integer_value)
native amx_load_setting_float(const filename[], const section[], const key[], &Float:float_value)
native amx_save_setting_float(const filename[], const section[], const key[], Float:float_value)
cs_weap_models_api.inc
Spoiler!
/**
* Sets a custom view model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/v_knife_custom.mdl")
*/
native cs_set_player_view_model(id, weaponid, const view_model[])

/**
* Restores a custom view model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_view_model(id, weaponid)

/**
* Sets a custom weapon model for a specific weapon for a player.
*
* Note: if you pass an empty string, model will be hidden.
*
* @param id Player index.
* @param weaponid Weapon to replace model for. (in CSW_ format)
* @param view_model Full path to model. (e.g. "models/p_knife_custom.mdl")
*/
native cs_set_player_weap_model(id, weaponid, const weapon_model[])

/**
* Restores a custom weapon model for a specific weapon for a player.
*
* @param id Player index.
* @param weaponid Weapon to restore model for. (in CSW_ format)
*/
native cs_reset_player_weap_model(id, weaponid)

hideath
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#19

Post by hideath » 3 years ago

Here's all the files
kept getting 403 error trying to post zombie_escape_stocks.inc
Attachments
zombie_escape_stocks.inc
(10.91 KiB) Downloaded 324 times
zombie_escape_stocks.inc
(10.91 KiB) Downloaded 324 times
cs_weap_models_api.inc
(1.19 KiB) Downloaded 300 times
cs_weap_models_api.inc
(1.19 KiB) Downloaded 300 times
amx_settings_api.inc
(1.19 KiB) Downloaded 302 times
amx_settings_api.inc
(1.19 KiB) Downloaded 302 times

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#20

Post by Templaso » 3 years ago

update your includ files with latest from this site and will work

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Raheem
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#21

Post by Raheem » 3 years ago

Hello [mention]hideath[/mention],

Just download and use latest compiler here: viewtopic.php?f=6&t=221.
Seems you are using an old compiler.
He who fails to plan is planning to fail

hideath
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#22

Post by hideath » 3 years ago

Thanks @Raheem,

I was using amxmodx 1.8.3, which was working fine at the start
After using it for plugins, it starts giving these errors
Looks like I replaced some includes files with old ones

All is good now, thanks again :) :)

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