Blind Bomb
has it set up for the zombie not to drop the bomb on the respawn?
[mention]Raheem[/mention] ?
What you mean by Respawn? Respawn as human or zombie? And what problem if it's not dropped it will turn to normal bomb for humans and if zombie so it's blind one. I don't test this specially in fact.
He who fails to plan is planning to fail
the problem is that the zombies are dropping bomb in the respawn and it disrupts the humans I put a rule to prohibit grenades in the respawn but does not appear Blind Bomb in the description there is no way to punish if it could appear when it plays the name of the player who played, or then ban during freetime!
Johnnysins bro please what's this ?
First we are not zp
second this will appear in server console: Error Server failed to transmit Strider_Buster_stick1.wav
Code: Select all
// Grenade models
new const grenade_model_p [ ] = "models/zombie_escape/p_blind_bomb.mdl"
new const grenade_model [ ] = "models/zombie_escape/v_blind_bomb.mdl"
new const grenade_model_w [ ] = "models/zombie_escape/w_blind_bomb.mdl"
// Sounds
new const explosion_sound [ ] = [color=#FF0000]"zombie_plague/Strider_Buster_stick1.wav"[/color]
new const purchase_sound [ ] = "items/gunpickup2.wav"
new const purchase_sound2 [ ] = "items/9mmclip1.wav"
second this will appear in server console: Error Server failed to transmit Strider_Buster_stick1.wav
in his rar file there's not a sound but idk why added in the sma file..
I want it to be possible to see who released the Blind Bomb because the zombies are dropping the bomb in the free time before the men run away, if I could see whoever dropped the bomb could punish.
So better to block using this grenade on Zombie Freeze time? If this what you need so OK will do it simple.
Something to you:
1-When you post a request please give enough information about it so i can understand you.
2-Try using good English language as i can't understand you most times. (DON'T use Translators)
Something to you:
1-When you post a request please give enough information about it so i can understand you.
2-Try using good English language as i can't understand you most times. (DON'T use Translators)
He who fails to plan is planning to fail
Yes, that's what I wanted! I apologize since I use google translateRaheem wrote: ↑6 years ago So better to block using this grenade on Zombie Freeze time? If this what you need so OK will do it simple.
Something to you:
1-When you post a request please give enough information about it so i can understand you.
2-Try using good English language as i can't understand you most times. (DON'T use Translators)
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Spir0x wrote: ↑6 years ago Johnnysins bro please what's this ?
First we are not zpCode: Select all
// Grenade models new const grenade_model_p [ ] = "models/zombie_escape/p_blind_bomb.mdl" new const grenade_model [ ] = "models/zombie_escape/v_blind_bomb.mdl" new const grenade_model_w [ ] = "models/zombie_escape/w_blind_bomb.mdl" // Sounds new const explosion_sound [ ] = [color=#FF0000]"zombie_plague/Strider_Buster_stick1.wav"[/color] new const purchase_sound [ ] = "items/gunpickup2.wav" new const purchase_sound2 [ ] = "items/9mmclip1.wav"
second this will appear in server console: Error Server failed to transmit Strider_Buster_stick1.wav
When I found this Plugin on the net there was no sound for it or any models
So I select the models myself
So what U can do is choose any sound u find amusing !
And change sound location to whatever folder u want and put that sound there ?
It's not that hard dude!
Nobody Is That Busy If They Make Time
how can i change the time black screen?
From this cmd ze_blind_nade_duration
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- Veteran Member
- Posts: 598
- Joined: 7 years ago
- Contact:
this item cannot be used with 1.6version.
After updating this plugin -->ze_nightvision_lighting
=the black screen is bliking and blind bomb is useless
After updating this plugin -->ze_nightvision_lighting
=the black screen is bliking and blind bomb is useless
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