Converted Blind Bomb

Zombies/Humans Extra-Items
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konno
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#11

Post by konno » 6 years ago

has it set up for the zombie not to drop the bomb on the respawn?

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#12

Post by konno » 6 years ago

[mention]Raheem[/mention] ?

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Raheem
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#13

Post by Raheem » 6 years ago

What you mean by Respawn? Respawn as human or zombie? And what problem if it's not dropped it will turn to normal bomb for humans and if zombie so it's blind one. I don't test this specially in fact.
He who fails to plan is planning to fail

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konno
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#14

Post by konno » 6 years ago

the problem is that the zombies are dropping bomb in the respawn and it disrupts the humans I put a rule to prohibit grenades in the respawn but does not appear Blind Bomb in the description there is no way to punish if it could appear when it plays the name of the player who played, or then ban during freetime!

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Spir0x
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#15

Post by Spir0x » 6 years ago

Johnnysins bro please what's this ? :evil: :evil:

Code: Select all

// Grenade models
new const grenade_model_p [ ] = "models/zombie_escape/p_blind_bomb.mdl"
new const grenade_model [ ] = "models/zombie_escape/v_blind_bomb.mdl"
new const grenade_model_w [ ] = "models/zombie_escape/w_blind_bomb.mdl"
 
// Sounds
new const explosion_sound [ ] = [color=#FF0000]"zombie_plague/Strider_Buster_stick1.wav"[/color]
new const purchase_sound [ ] = "items/gunpickup2.wav"
new const purchase_sound2 [ ] = "items/9mmclip1.wav"
First we are not zp
second this will appear in server console: Error Server failed to transmit Strider_Buster_stick1.wav

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Raheem
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#16

Post by Raheem » 6 years ago

Can you post the sound Spir0x?
He who fails to plan is planning to fail

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Spir0x
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#17

Post by Spir0x » 6 years ago

in his rar file there's not a sound but idk why added in the sma file..

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konno
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#18

Post by konno » 6 years ago

Raheem wrote: 6 years ago What you mean by Respawn? Respawn as human or zombie? And what problem if it's not dropped it will turn to normal bomb for humans and if zombie so it's blind one. I don't test this specially in fact.
I want it to be possible to see who released the Blind Bomb because the zombies are dropping the bomb in the free time before the men run away, if I could see whoever dropped the bomb could punish.

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Raheem
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#19

Post by Raheem » 6 years ago

So better to block using this grenade on Zombie Freeze time? If this what you need so OK will do it simple.

Something to you:

1-When you post a request please give enough information about it so i can understand you.
2-Try using good English language as i can't understand you most times. (DON'T use Translators)
He who fails to plan is planning to fail

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konno
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#20

Post by konno » 6 years ago

Raheem wrote: 6 years ago So better to block using this grenade on Zombie Freeze time? If this what you need so OK will do it simple.

Something to you:

1-When you post a request please give enough information about it so i can understand you.
2-Try using good English language as i can't understand you most times. (DON'T use Translators)
Yes, that's what I wanted! I apologize since I use google translate

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#21

Post by johnnysins2000 » 6 years ago

Spir0x wrote: 6 years ago Johnnysins bro please what's this ? :evil: :evil:

Code: Select all

// Grenade models
new const grenade_model_p [ ] = "models/zombie_escape/p_blind_bomb.mdl"
new const grenade_model [ ] = "models/zombie_escape/v_blind_bomb.mdl"
new const grenade_model_w [ ] = "models/zombie_escape/w_blind_bomb.mdl"
 
// Sounds
new const explosion_sound [ ] = [color=#FF0000]"zombie_plague/Strider_Buster_stick1.wav"[/color]
new const purchase_sound [ ] = "items/gunpickup2.wav"
new const purchase_sound2 [ ] = "items/9mmclip1.wav"
First we are not zp
second this will appear in server console: Error Server failed to transmit Strider_Buster_stick1.wav


When I found this Plugin on the net there was no sound for it or any models

So I select the models myself

So what U can do is choose any sound u find amusing !

And change sound location to whatever folder u want and put that sound there ?

It's not that hard dude!
Nobody Is That Busy If They Make Time :roll:

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#22

Post by snitch » 4 years ago

how can i change the time black screen?

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sPe3doN
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#23

Post by sPe3doN » 4 years ago

snitch wrote: 4 years ago how can i change the time black screen?
From this cmd ze_blind_nade_duration
Image

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#24

Post by snitch » 4 years ago

sPe3doN wrote: 4 years ago
snitch wrote: 4 years ago how can i change the time black screen?
From this cmd ze_blind_nade_duration
is not possible because 5.0 its so low, i test it on server is like 20.0 darkness
cvar_duration = register_cvar ( "ze_blind_nade_duration", "5" )

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#25

Post by czirimbolo » 2 years ago

this item cannot be used with 1.6version.

After updating this plugin -->ze_nightvision_lighting

=the black screen is bliking and blind bomb is useless
Image

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