You guess or sure?
Knockback Bomb
He who fails to plan is planning to fail
raheem when the bomb blast the human always fly up with much greater velocity can we lower the velocity? and if yes how?
LOL
- DarkZombie
- Member
- Posts: 76
- Joined: 5 years ago
- Contact:
I would ask for help, I have copied all the files into the mod but in the menu, I can not find this plugin(the grande), I use this mod(Linux server):http://zppv.boards.net/thread/305/zombi ... xed-addons
Hi DarkZombie,
I'm sorry to tell you that i stopped supporting this scince we make our new Mod.
Please take time to see our new Mod: viewforum.php?f=6.
I'm sorry to tell you that i stopped supporting this scince we make our new Mod.
Please take time to see our new Mod: viewforum.php?f=6.
He who fails to plan is planning to fail
- DarkZombie
- Member
- Posts: 76
- Joined: 5 years ago
- Contact:
Hi,
Okay, tomorrow I'm installing on my server the new mod. A question :Anyway, do you make Zombie Plague mods or just a Zombie Escape?
Okay, tomorrow I'm installing on my server the new mod. A question :Anyway, do you make Zombie Plague mods or just a Zombie Escape?
-
- Veteran Member
- Posts: 407
- Joined: 5 years ago
- Contact:
can you give me infection storm item's code please ?
Yes i need it too !
- #include <zombie_escape>
- new g_storm
- new light
- public plugin_init()
- {
- register_plugin("[ZE] Extra Item: Infection Storm","1.0","fiendshard")
- g_storm = ze_register_item("Infection Storm", 15, 0)
- }
- public plugin_precache()
- {
- light = precache_model("sprites/lgtning.spr")
- }
- public ze_select_item_pre(id, itemid)
- {
- // Return Available and we will block it in Post, So it dosen't affect other plugins
- if (itemid != g_storm)
- return ZE_ITEM_AVAILABLE
- // Available for Zombies only, So don't show it for Humans
- if (!ze_is_user_zombie(id))
- return ZE_ITEM_DONT_SHOW
- return ZE_ITEM_AVAILABLE
- }
- public ze_select_item_post(id, itemid)
- {
- if (itemid != g_storm)
- return
- set_task(0.5,"lightning0",id+1,"",0,"a",60)
- set_task(1.0,"lightning1",id+2,"",0,"a",60)
- set_task(1.5,"lightning2",id+3,"",0,"a",60)
- set_task(2.0,"lightning3",id+4,"",0,"a",60)
- set_task(2.5,"lightning4",id+5,"",0,"a",60)
- set_task(3.0,"lightning5",id+6,"",0,"a",60)
- }
- public lightning0(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(4000)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(-2000)
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(200) // width
- write_byte(100) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin, 0)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public lightning1(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(4000)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(-2000)
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(10) // width
- write_byte(10) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public lightning2(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(4000)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(-2000)
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(50) // width
- write_byte(50) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public lightning3(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(4000)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(-2000)
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(200) // width
- write_byte(150) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public lightning4(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(4000)
- write_coord(xy[0])
- write_coord(xy[1])
- write_coord(-2000)
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(220) // width
- write_byte(50) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public lightning5(id)
- {
- new xy[2]
- xy[0] = random_num(-2000,2200)
- xy[1] = random_num(-2000,2200)
- message_begin(MSG_BROADCAST,SVC_TEMPENTITY)
- write_byte(0)
- write_coord(xy[0]) // Start X
- write_coord(xy[1]) // Start Y
- write_coord(4000) // Start Z
- write_coord(xy[0]) // End X
- write_coord(xy[1]) // End Y
- write_coord(-2000) // End Z
- write_short(light)
- write_byte(1) // framestart
- write_byte(5) // framerate
- write_byte(2) // life
- write_byte(180) // width
- write_byte(70) // noise
- write_byte(0) // r, g, b
- write_byte(255) // r, g, b
- write_byte(0) // r, g, b
- write_byte(200) // brightness
- write_byte(200) //
- message_end()
- new origin[3];
- get_user_origin(id, origin)
- {
- if((origin[0] = xy[0]) && (origin[1] = xy[1]))
- ze_set_user_zombie(id)
- }
- }
- public ze_user_humanized(id)
- {
- if(task_exists(id+1))
- remove_task(id+1)
- if(task_exists(id+2))
- remove_task(id+2)
- if(task_exists(id+3))
- remove_task(id+3)
- if(task_exists(id+4))
- remove_task(id+4)
- if(task_exists(id+5))
- remove_task(id+5)
- if(task_exists(id+6))
- remove_task(id+6)
- }
LOL
Thanks bro where the sprites of this plugin ?
and please can you help me there ?
viewtopic.php?f=12&p=9272#p9272
and please can you help me there ?
viewtopic.php?f=12&p=9272#p9272
-
- Veteran Member
- Posts: 407
- Joined: 5 years ago
- Contact:
it's working but the plugin is not nice , because it's infects more than one player and it's infects a custom player , if this player with his team in the heli and an zombie used this he / she will infect all other humansRain1153 wrote: ↑5 years ago
#include <zombie_escape> new g_storm new light public plugin_init() { register_plugin("[ZE] Extra Item: Infection Storm","1.0","fiendshard") g_storm = ze_register_item("Infection Storm", 15, 0) } public plugin_precache() { light = precache_model("sprites/lgtning.spr") } public ze_select_item_pre(id, itemid) { // Return Available and we will block it in Post, So it dosen't affect other plugins if (itemid != g_storm) return ZE_ITEM_AVAILABLE // Available for Zombies only, So don't show it for Humans if (!ze_is_user_zombie(id)) return ZE_ITEM_DONT_SHOW return ZE_ITEM_AVAILABLE } public ze_select_item_post(id, itemid) { if (itemid != g_storm) return set_task(0.5,"lightning0",id+1,"",0,"a",60) set_task(1.0,"lightning1",id+2,"",0,"a",60) set_task(1.5,"lightning2",id+3,"",0,"a",60) set_task(2.0,"lightning3",id+4,"",0,"a",60) set_task(2.5,"lightning4",id+5,"",0,"a",60) set_task(3.0,"lightning5",id+6,"",0,"a",60) } public lightning0(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(200) // width write_byte(100) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin, 0) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning1(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(10) // width write_byte(10) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning2(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(50) // width write_byte(50) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning3(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(200) // width write_byte(150) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning4(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) write_coord(xy[1]) write_coord(4000) write_coord(xy[0]) write_coord(xy[1]) write_coord(-2000) write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(220) // width write_byte(50) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public lightning5(id) { new xy[2] xy[0] = random_num(-2000,2200) xy[1] = random_num(-2000,2200) message_begin(MSG_BROADCAST,SVC_TEMPENTITY) write_byte(0) write_coord(xy[0]) // Start X write_coord(xy[1]) // Start Y write_coord(4000) // Start Z write_coord(xy[0]) // End X write_coord(xy[1]) // End Y write_coord(-2000) // End Z write_short(light) write_byte(1) // framestart write_byte(5) // framerate write_byte(2) // life write_byte(180) // width write_byte(70) // noise write_byte(0) // r, g, b write_byte(255) // r, g, b write_byte(0) // r, g, b write_byte(200) // brightness write_byte(200) // message_end() new origin[3]; get_user_origin(id, origin) { if((origin[0] = xy[0]) && (origin[1] = xy[1])) ze_set_user_zombie(id) } } public ze_user_humanized(id) { if(task_exists(id+1)) remove_task(id+1) if(task_exists(id+2)) remove_task(id+2) if(task_exists(id+3)) remove_task(id+3) if(task_exists(id+4)) remove_task(id+4) if(task_exists(id+5)) remove_task(id+5) if(task_exists(id+6)) remove_task(id+6) }
i guess someone removed his reply then my reply still appear.
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